Me too, man
Playing resident evil 7 and resident evil 2 has been a breath of fresh air after so many 20-30hr games
Playing resident evil 7 and resident evil 2 has been a breath of fresh air after so many 20-30hr games
I spent almost 100 hours on Resident Evil 2.Me too, man
Playing resident evil 7 and resident evil 2 has been a breath of fresh air after so many 20-30hr games
Yup, same here. My opportunities for prolonged, 3+ hour play sessions are so much more limited now. Between work, my dog, my girlfriend, and other life commitments.As someone having no more than a couple of hours per day to play because of work, I definitely agree.
Yes, I am really enjoying that style of evolution to the linear formula. Only a few hours into Part II so far though.games like god of war or TLOU2 are the future of linear games. Wide linear like someone else said
Lol sure, but you didn't have to for a single playthrough :)I think God of War PS4 benefittted from now blowing up into a massive open-world game the size of Horizon or whatever.
I spent almost 100 hours on Resident Evil 2.
Do you play games for 12h straight? What?Completing a game in a single day of playing is no fun though.
I'm just sick and tired of this open world game wave we've been getting for over half a decade now.
Playing The Last of Us 2 has been such an amazing experience after RDR2, Death Stranding and FFXV for me.
When I don't have University and I'm currently in quarantine, then yes, easily. Although it seems most people here are talking about linear fps games wanting to be 12-15 hours. If I played a JRPG and it was 15 hours long I'd be fucking pissed.
I think God of War PS4 benefittted from now blowing up into a massive open-world game the size of Horizon or whatever.
I spent almost 100 hours on Resident Evil 2.
Chrono Trigger is considered a JRPG masterpiece and it's about 15 to 20 hrs to beat but doesn't feel that short due to near perfect pacing.When I don't have University and I'm currently in quarantine, then yes, easily. Although it seems most people here are talking about linear fps games wanting to be 12-15 hours. If I played a JRPG and it was 15 hours long I'd be fucking pissed.
Another thing, and maybe this is a me issue, is that I find very few games today are pickup and play friendly. What I mean is that once I put a game down for a extended period of time, I often find it very difficult to get back up to speed with the game mechanics, story, etc. In the past, this wasn't a problem as I would often just restart a game I enjoyed to complete it. However, with the current crop of games being in excess of 20+ hours, the idea of restarting a game becomes daunting to the point where I just choose to move on to something else.
I've spent hundreds of hours on Ocarina of Time. I don't think anyone objects to games having huge replayability and bonus content that significantly extends playtime, for anyone that wants to dig in. It's bloating the maingame content to dozens of hours that makes it difficult for people just wanting to get through the game and see the end credits. I've held off playing Persona 5 cause it sounds so long I'd either have to binge through it or make it a months-long commitment thing, neither of those options being enticing.