"you know james, we're not so different"
*removes pyramid to reveal James*
zooms into fake james face while he remove the mask with this sound :
View: https://www.youtube.com/watch?v=LYJ88QIhMTY
"you know james, we're not so different"
*removes pyramid to reveal James*
I don't think a dumb DLC bullet point is enough to say this game will be bad. We haven't seen it yet. I'm excited for this.
It's one thing to add ambiguity and cool vibes. It's another when players say "James is totally looking at the player!" and Ito going "NO he isn't I literally rigged the the model for the cutscene" and fans in a very normal and not at all insane way replying "no you're wrong"
I skipped this game, but is this like a legit ending š¤£
It's interesting to think that even if Bloober surprises everyone and delivers a good remake, it will then be a matter of people combing through the differences and debating what was a "Bloober idea", a "Konami idea", and an "Ito idea (that was backed by Konami)".With all of the shit Bloober has eaten since the moment this game was confirmed, I hope they hit a home run. I'm sure there are good, hard working people in that studio that have had to read about how much 'they are total garbage' for over a year now from people on the internet.
Wishing them the best. This is a tough fuckin business.
I agree. I think they'll surprise people. SH fans won't like it but SH fans already don't like SH so at some point it evens out.First time when it comes to Silent Hill+Bloober discussion? š„“
It's always like this.
No one cares that the listed director/writer isn't the person that wrote/directed Layers of Fear or The Medium. No one cares that their studio will be absolutely scrutinized over THIS project- and an embarrassing failure could be catastrophic for them.
The doubts are understandable and justified, but it certainly doesn't make any of these threads any easier to navigate through if you have ANY kind of hope.
With all of the shit Bloober has eaten since the moment this game was confirmed, I hope they hit a home run. I'm sure there are good, hard working people in that studio that have had to read about how much 'they are total garbage' for over a year now from people on the internet.
Wishing them the best. This is a tough fuckin business.
Serious question. Have you played Bloober games? Because there is not exactly a lot of reasons to give them benefit of the doubt.First time when it comes to Silent Hill/Bloober discussion? š„“
It's always like this.
No one cares that the listed director/writer isn't the person that wrote/directed Layers of Fear or The Medium. No one cares that their studio will be absolutely scrutinized over THIS project- and an embarrassing failure could be catastrophic for them.
The doubts are understandable and justified, but it certainly doesn't make any of these threads any easier to navigate through if you have ANY kind of hope.
With all of the shit Bloober has eaten since the moment this game was confirmed, I hope they hit a home run. I'm sure there are good, hard working people in that studio that have had to read about how much 'they are total garbage' for over a year now from people on the internet.
Wishing them the best. This is a tough fuckin business.
nobody will understand where pyramid head comes from, we need to show with a sledgehammer that IT'S TRAUMA AND GUILT
pyramid head dialogue : "i was inside you all along james, you have to face the truth of your sins, COME AT ME JAMES"
Wonder if Pyramid Head will cry and begin the story "I was once at a party and couldn't get a seat and was told to leave".
No one cares that the listed director/writer isn't the person that wrote/directed Layers of Fear or The Medium.
The issue is he's inside James head, he's a representation of James hell/ the act he did that the whole game about. There's no origin story unless the origin story is focused on James outside of SIlent Hills.Damn, I am not even a Silent Hill fan, but isn't this kind of sacrilege?
His fairly well loved by fans, right? Akin to Nemesis or Lisa Trevor from RE?
First time when it comes to Silent Hill+Bloober discussion? š„“
It's always like this.
No one cares that the listed director/writer isn't the person that wrote/directed Layers of Fear or The Medium. No one cares that their studio will be absolutely scrutinized over THIS project- and an embarrassing failure could be catastrophic for them.
The doubts are understandable and justified, but it certainly doesn't make any of these threads any easier to navigate through if you have ANY kind of hope.
With all of the shit Bloober has eaten since the moment this game was confirmed, I hope they hit a home run. I'm sure there are good, hard working people in that studio that have had to read about how much 'they are total garbage' for over a year now from people on the internet.
Wishing them the best. This is a tough fuckin business.
He says as he solemnly puts a paper bag over James's head.
Serious question. Have you played Bloober games? Because there is not exactly a lot of reasons to give them benefit of the doubt.
I have played pretty much everything since first Layers and they are pretty whatever studio.
Any more info on this? I just assumed it was The Medium team top to bottom.
Umineko is his magnum opus. If you only got halfway through then I can see why you wouldn't understand yet but once you figure out how that story operates there's no way you could question his ability to work with metaphor and subtext. It's fine if his style isn't for you and it's fine if Umineko didn't grab you but he is definitely capable of having the layers needed to tell a good Silent Hill story.I think that's mostly his style rather than a factor of the medium. There are plenty visual novels that are more concisely written and focus less on self-explanation. He seems to like weaving these elaborate stories and fractured narrative structure. I haven't read Iwaihime though, so perhaps it's different. I read up a little about its themes, and his earlier work didn't fill me with confidence that he'd pull it off.
About Umineko, I read the question arc but didn't want to engage with the answer arc, because the pacing of the story and its delivery weren't working for me. I really enjoyed the majority of Higurashi though! If he re-imagines aspects of Hinamizawa as a Silent Hill style town, I think that could be very interesting.
It doesn't take amazing powers of foresight to know this will be bad. A tiny bit of pattern recognition makes it clear there's virtually no chance this will be the one to break the trend of both awful Silent Hill projects and bad Bloober games.
Look, I'll be right there to criticise the game if it comes out and is bad, but that one line in the OP is like nothing to go off.
observation is No Code, they are making Silent Hill TownfallObservation is supposedly their best work, but I haven't played it.
What.
What?
Welp there goes the 'as long as they leave the story alone' copium. Fuck.
observation is No Code, they are making Silent Hill Townfall
you might be thinking of observer
Lol. I haven't played any Silent Hill except the first one and Shattered Memories (fully intend to play 2-4 someday soon). Which game is this from?
It doesn't take amazing powers of foresight to know this will be bad. A tiny bit of pattern recognition makes it clear there's virtually no chance this will be the one to break the trend of both awful Silent Hill projects and bad Bloober games.
Lol. I haven't played any Silent Hill except the first one and Shattered Memories (fully intend to play 2-4 someday soon). Which game is this from?
I blame the ancient Egyptians for popularizing pyramids, and also evolution for evolving headsI absolutely love this tweet while he has a an profile pic of PH lol Pyramid Head's gonna haunt him forever. Konami turned him into the series' mascot