I had no idea who they were referring to as Flex and Jitters until I read more context. They're referring to Mighty (Flex) and Ray (Jitters). I have no idea where the nicknames came from.
If they're keeping Classic & Modern separate, I doubt we're seeing Blaze in a future Mania.
There's a stigma around the modern Sonic characters because their designs are so dumb. They'd look out of place in classic Sonic.I wonder if the Mania team will ever debut an original female character in their game. I know there's a negative stigma around new Sonic characters, but the Hard Boiled Heavies were great additions and the Classic Sonic brand doesn't purely need to be based around nostalgia and references.
I wonder if the Mania team will ever debut an original female character in their game. I know there's a negative stigma around new Sonic characters, but the Hard Boiled Heavies were great additions and the Classic Sonic brand doesn't purely need to be based around nostalgia and references.
In the original canon for the Archie comics, they had those as nicknames.I don't know why the OP decided to refer to them as Flex and Jitters, as if Ray and Mighty weren't obscure enough characters already
I think Taxman and Stealth will get to it if/when they feel the time is right for such. Whenever that may be.I wonder if the Mania team will ever debut an original female character in their game. I know there's a negative stigma around new Sonic characters, but the Hard Boiled Heavies were great additions and the Classic Sonic brand doesn't purely need to be based around nostalgia and references.
I think Taxman and Stealth will get to it if/when they feel the time is right for such. Whenever that may be.
That said, I definitely would be all for them salvaging Classic Amy, Honey and Tiara, first and foremost. These characters already exist, and just are waiting for their chance.
I wonder if the Mania team will ever debut an original female character in their game. I know there's a negative stigma around new Sonic characters, but the Hard Boiled Heavies were great additions and the Classic Sonic brand doesn't purely need to be based around nostalgia and references.
MMX Legacy, Octopath Traveler, and now this all come out around the same time.. That's gonna be a good month for me right there.
I wonder if the Mania team will ever debut an original female character in their game. I know there's a negative stigma around new Sonic characters, but the Hard Boiled Heavies were great additions and the Classic Sonic brand doesn't purely need to be based around nostalgia and references.
I really think they should go with an amphibian.
Talk to anyone who played the Mega Drive/Genesis Sonic games as a kid, and invariably they'll mention struggling with the water levels. Water levels are a staple of the series, and I love how Sonic 3 went even further by putting pools of water in levels that weren't fully water levels (Angel Island, Carnival Night, Ice Cap, Launch Base). So water should stay, but it would be a smart move to introduce a character suited for players who like 2D Sonic games, but struggle with the water sections.
A character who:
*Can breathe underwater, without air bubbles.
*Doesn't slow down underwater.
*Can swim, along with a dash attack.
The trade off, to prevent her from being overpowered, would be that she wouldn't have any special abilities on dry land, just the standards.
Because if they focus on a smaller cast they can make better level design that plays to all characters strengths and weaknesses and hold things together with a more coherent narrative that doesn't get excessively complex.If you have choice it wouldn't really dilute anything.
Just pick the character you like and ignore the ones you don't.
Who cares. Like who cares if classic silver exists. Like who actually cares, it makes some happy, you can pick knuckles. Move on with your life
Then they could just include different classic versions of characters in different games and focus on that. Given the reaction to ray and mighty and the request for classic amy, odds are that might happen.Because if they focus on a smaller cast they can make better level design that plays to all characters strengths and weaknesses and hold things together with a more coherent narrative that doesn't get excessively complex.
Ray, Mighty, and Amy are classic. Everyone introduced through Chaotix is. I said that Classic characters should get preference over classic versions of modern characters and that we already have so many to choose from that adapting modern characters would be excessive. I suppose a way to handle it is to have a main game with certain characters and then additional characters just play the levels with no involvement with game scenario/no level transitions.Then they could just include different classic versions of characters in different games and focus on that. Given the reaction to ray and mighty and the request for classic amy, odds are that might happen.
I don't think this is going to be the last mania, so what's the issue now?
Just pick the one you like
Ray, Mighty, and Amy are classic. Everyone introduced through Chaotix is. I said that Classic characters should get preference over classic versions of modern characters and that we already have so many to choose from that adapting modern characters would be excessive. I suppose a way to handle it is to have a main game with certain characters and then additional characters just play the levels with no involvement with game scenario/no level transitions.
Ray, Mighty, and Amy are classic. Everyone introduced through Chaotix is. I said that Classic characters should get preference over classic versions of modern characters and that we already have so many to choose from that adapting modern characters would be excessive. I suppose a way to handle it is to have a main game with certain characters and then additional characters just play the levels with no involvement with game scenario/no level transitions.
I think the characters who should get preference are " Can we figure out a unique interesting gameplay thing we wanna do " and " Do people like this character " not some weird arbitrary concept of dilution. And again, just including different characters in different games solves your issue
If this was included in the US version, I would gladly double dip considering I bought the collector's edition. We finally get a CD release with all the music, but it's only in Japan at the moment.Apparently the Japanese release comes bundled with the whole two disc OST! May have to triple dip. Lol
https://www.sonichq.net/article/Sonic-Mania-Plus-Soundtrack-Included-in-Japanese-Release
Will this have all of the music? Including the Greenhill Zone theme act 1?Apparently the Japanese release comes bundled with the whole two disc OST! May have to triple dip. Lol
https://www.sonichq.net/article/Sonic-Mania-Plus-Soundtrack-Included-in-Japanese-Release
Nope, the Sonic 1/2 tunes aren't on it.Will this have all of the music? Including the Greenhill Zone theme act 1?
Why is it safe to say? Why put the fans of later entries on a lower tier? Why do that to them? Why do that to yourself?It's safe to say anyone who became a fan of Sonic for the post-1995 games, and especially anyone who thinks those characters or games are their favourite in the franchise... should not have any input into the direction of Sonic Mania Plus whatsoever. Sorry.
It's safe to say anyone who became a fan of Sonic for the post-1995 games, and especially anyone who thinks those characters or games are their favourite in the franchise... should not have any input into the direction of Sonic Mania Plus whatsoever. Sorry.
I have terrible news for you about the people who made Sonic ManiaIt's safe to say anyone who became a fan of Sonic for the post-1995 games, and especially anyone who thinks those characters or games are their favourite in the franchise... should not have any input into the direction of Sonic Mania Plus whatsoever. Sorry.
For people complaining about 3d characters entering, the team that made this has same staff that worked on this to a degree:
It's safe to say anyone who became a fan of Sonic for the post-1995 games, and especially anyone who thinks those characters or games are their favourite in the franchise... should not have any input into the direction of Sonic Mania Plus whatsoever. Sorry.