lmao, the npc directly asks for the controller like a big brotherEnter puzzle room:
5 secs later - NPC: "Maybe you should see what that crank does"
10 secs later: "Try aligning the beams of light to the center!"
20 secs later: "I AM ASSUMING DIRECT CONTROL"
Did you miss all these posts on Era where people say they hate a certain part of a game and stopped playing it because they couldn't finish it? Or because it was too difficult for them? Or because they can't finish a certain part because of a disability?
Happens. It's a good patent.
It's another option. An option that will be available for all games, for every player. Which is good.Accessibility options shouldn't be patented or have limited rights for one company. Those should be open sourced for free use.
This feels like the tail wagging the dog. If your game includes bits that are shit to play, then fix the game.
It's another option. An option that will be available for all games, for every player. Which is good.
And people who don't need it can ignore it. Win-win.
In the end it's just another option. And more options are great.Accessibility options are always a important, I would just promote great difficulty options, customizations and assistance for controls, as well as various levels of cheats; invulnerability, unlimited ammo, no carry limits, free upgrades, etc. be available in games. Those provide gameplay assistance while retaining player agency and control as much as possible. Automation could be one great additional tool/option for games where there aren't better options, but it shouldn't be patented for one company.
Enter puzzle room:
5 secs later - NPC: "Maybe you should see what that crank does"
10 secs later: "Try aligning the beams of light to the center!"
20 secs later: "I AM ASSUMING DIRECT CONTROL"
In the end it's just another option. And more options are great.
I'm not a fan of these patents. But as you can guess, one company will do it sooner or later. So Sony thought let's be the first one.
This post can't stop me from being upset because I can't read!Patents do not mean anyone is working on this feature or it will ever happen. Patents do not mean anyone is working on this feature or it will ever happen. Patents do not mean anyone is working on this feature or it will ever happen. Patents do not mean anyone is working on this feature or it will ever happen.
No it isn't. It's a proposed bandaid for bad game design and bad accessibility features.Did you miss all these posts on Era where people say they hate a certain part of a game and stopped playing it because they couldn't finish it? Or because it was too difficult for them? Or because they can't finish a certain part because of a disability?
Happens. It's a good patent.
Remember when Nintendo implemented the Super Guide and everyone was foaming? Cause i effin' do.
No it isn't. It's a proposed bandaid for bad game design and bad accessibility features.
You're probably right. I like games designed without junk I want to skip, and good accessibility options for those that need it.Yes it i, what you like and what I like are probably not the same things.
You're probably right. I like games designed without junk I want to skip, and good accessibility options for those that need it.
You like a middleware solution to play the shit stuff for you.
No, it's a patent. 99% of the time nothing comes of themIt's another option. An option that will be available for all games, for every player. Which is good.
And people who don't need it can ignore it. Win-win.
I doubt Sony will restrict it to PS only.
Or games could utilise varied difficulty and accessibility settings and not have parts that people just wouldn't want to play instead.
A company like From for example who refuse to have options themselves are surely not going want this.Sure, but this could potentially be a neat override when such features are not provided by the game, though that assumes that this would work on a system-level and thus be compatible with any relevant game. I sure as hell would use it to help me glide along playthroughs where I encounter excessively difficult gameplay portions that I simply don't have the time for.
LMAOEnter puzzle room:
5 secs later - NPC: "Maybe you should see what that crank does"
10 secs later: "Try aligning the beams of light to the center!"
20 secs later: "I AM ASSUMING DIRECT CONTROL"
This was my first though when seeing the thread title, return of the super guide baby! The block of shameRemember when Nintendo implemented the Super Guide and everyone was foaming? Cause i effin' do.