I feel like there will still be some smaller drops, even if it isn't season-based. I don't think they'd release new weapons and not at least give them a second kit. And the previous two games have had Sheldon's Picks at the end, so I feel like that's considered tradition at this point. New stages seem less likely, however, what with the stage selection now being two full pages.
Maybe we will be able to make them damage eachother with their attacks, it could be easier that wayFighting Boros right now with easy weapons on an easy map and...
it will 100% be impossible to win the boss trio with randoms. They are absurdly bad
Yup, this is the last content update for Splatoon 3. They would've saved the second kits for these new weapons for if we were getting more seasons after this one.
View: https://twitter.com/splatoonjp/status/1791393721445146699
Twitter today is listing both the Wellstring V and its Custom variant today. Like I was just saying last night, to me this pretty much hard confirms this as the last major content add, no more maps and no more third kit talk.This means 2 kits for each of the new weapon right and this is a Different bow from what we've seen in the trailer ?
Thank you very much for the clarification:)Twitter today is listing both the Wellstring V and its Custom variant today. Like I was just saying last night, to me this pretty much hard confirms this as the last major content add, no more maps and no more third kit talk.
Anyway! The Wellstring V. It fires five shots instead of three. Like the other stringers the shot spread starts wide and narrows during the first level of charge. Unlike the others, as it continues from charge level 1 into level 2, the spread actually widens back out instead of continuing to shrink. Makes hitting one-shots with it even trickier because your timing to pull it off will need to be pretty tight. Instead of sniping, this seems more like a "litter the ground with projectiles" sort of weapon, and given the charge time I question how effective that can really be.
So, the kits:
Normal Wellstring gets Autobomb / Ultra Stamp
Custom Wellstring gets Point Sensor / Wave Breaker
At first glance, I'm not terribly impressed by either of these kits. The low one-shot potential means this thing is already starting in a tough spot for how fight- and explosive-focused the rest of the game is, so the custom kit going all in on marking and no actual ink or offensive support feels to me like it just isn't going to offer enough to really do anything very useful. Autobomb on the main kit makes some sense to me, but ultra stamp for the special still confuses me; as much as I personally hate dealing with enemy ultra stamps I recognize it's not a well-liked option, and this is really not the invade or flank-style weapon that would be getting into positions to make the most of the stamp anyway. The main weapon just doesn't look aggressive enough for this to make sense. Guess I'm just never allowed to have a stringer kit I can feel all-in on, a perpetual trend with me and this game overall.
Yeah, I don't think there'll be any more seasons with all the music and stage and catalog and clothes shenanigans. The spare set of weapons would make some sense though. I'm also curious to which extent a Splatoon 4 would build up on Splatoon 3 vs. doing something new. On the one hand I hope we get an entire set of stages made with the approach we are seeing currently in a new game, on the other hand a full reset like Splatoon does is becoming rarer and rarer in the live service world.We could still see third kits come to Splatoon 3. But that would probably be the ceiling for "extra content" above this regular season updates. The devs should be putting their resources into Splatoon 4 and making any more stages is not worth their time.
Making third kits for a bunch of weapons would be much less time intensive, so would think that could be on the table as a sort of band-aid to close out this game. Could be what that last teaser with the jellyfish is.
Also, I don't see how that jelly with idol merch would be heralding 3rd kits. I could only see that if the 3rd kits are all idol-focused, but then this is also a very odd way of teasing that. I think the most obvious thing this is teasing is some sort of idol splatfest or similar crossover - I can easily see the finalfest trailer directly following up on this teaser with the jelly looking up at a Splatsville decked out in idol insignias for the fest of something.
It's looking like that happens with Joe biting Zuna during the trailer. It also looks like no lessers spawn so it's just the kings and regular bosses, you get Grizzco weapons, and you get two specials instead of one. Even with all that (if true) it still looks extremely difficult to do unless the kings get some HP reduction or the Grizzco weapons get updated damage modifiersMaybe we will be able to make them damage eachother with their attacks, it could be easier that way
I'd definitely love to play with you in the evening (likely ~9:00 PDT)! My little one is sleeping pretty well, so once' she's down and the dogs are walked, I can be pretty available on either night (assuming no real-life stuff pops up).That's very interesting that we're getting both kits of the new weapons but that does make sense. Sucks that it looks like no third kits then so the weapons that got two bad / bland kits (ex: Jet Squelcher / Undercover) are staying that way. It's a little sad because the alt kits was a way of "balancing" weapons based on how the players respond to them, and with this the new weapons are essentially stuck until Splatoon 4 so hopefully at least one of them will stick
It's looking like that happens with Joe biting Zuna during the trailer. It also looks like no lessers spawn so it's just the kings and regular bosses, you get Grizzco weapons, and you get two specials instead of one. Even with all that (if true) it still looks extremely difficult to do unless the kings get some HP reduction or the Grizzco weapons get updated damage modifiers
But it won't matter because that's all dependent on a scenario where the freelance randoms aren't smashing their faces into the buttons. I need to find a Salmon Run pool that hasn't deteriorated to "Booyah" spamming trolls. I don't have time or energy to grind to EVP 800 every stinking shift....
That's very kind of you, that's usually when I hop on as well but don't stress yourself about me whining lol! Even at work, people call me "That guy that never smiles"I'd definitely love to play with you in the evening (likely ~9:00 PDT)! My little one is sleeping pretty well, so once' she's down and the dogs are walked, I can be pretty available on either night (assuming no real-life stuff pops up).
I'm pretty sure it'll get Inkjet just by virtue of the last kit with it was the Brella in September last year XD
I wonder how it will deal with some of the sharking and high TTK weapons? It seems like it will play keepaway well with its inking and control its own space. But am wondering if it will run into some of the awkward close-quarters combat stuff that Sloshers and Blasters can run into.
Seems like a menace at midrange where you can't even get close to it sometimes and you have to wait for it to reload. Could see Dynamo or Dread Wringer players like this thing, with its painting and zoning capabilities.
So I guess it was determined by eagle-eyed players that Recycled Brella gets Toxic Mist / Splashdown...
PRAY FOR BUFFS!!! I mean, mist into splashdown is a good combo, but that's super gimmicky. What's it supposed to do between specials? I know new season patches are light on balance changes, but Recycled is in a very bad place right now...
Having put a good bit of time into the dousers, I feel like it works somewhat nicely with the usual playstyle of playing in a very midline fashion and rolling only when you need to survive or grab a kill with your quick fire mode. Some people said they wanted Inkjet on it, probably because Enperries didn't get it in this game, but due to the single dodgeroll and huge endlag I'm not sure how much it would've actually helped, all things considered.Our last new kits of the season...and potentially of the whole game. Fun to see them keeping the apparent tradition alive of Custom Hydra always being the final weapon (unplanned content extensions notwithstanding).
I am by zero means a hydra player, so I don't have much in the way of thoughts on the custom kit. It seems...fine, if you like using screen? A good hydra is already an absolute nightmare matchup for me and while I don't think this kit is really any worse to deal with (at least there's no bullshit booyah bomb armor to contend with) it could nonetheless be very annoying to try and break through to if it can build screens as quickly as I imagine it will. Either way, the base kit is already good for it so I don't see this one having a huge impact, for good or ill.
Now, the Custom Dousers...now here's some good fucking food. We already had a pretty good idea this was going to be the kit, but it's nice to have it confirmed and not curveballed by an angle shooter or something instead. I do already like the current Douser kit pretty decently, and I'm personally still not very enthused about them giving it tri-strike (I simply don't think it's as impactful of a special right now aside from the damage values being unnecessarily overturned, and I don't like giving dousers a special that limits their mobility like this), but the sheer versatility of burst bomb on its own is going to make this the clear stronger kit of the two and I'm looking forward to trying it out. Out of everything this season, unless one of the two brand new weapons unexpectedly clicks with me, I think these Custom Dousers have the best shot of being something that makes an active addition to my weapon pool.
Missed opportunity, though; since the original weapon is called Douser Dualies FF, this would have been the perfect time to call the alt kit Douser Dualies GG. Instead I'm fairly certain they'll just have the "Custom" affixed to the front. Boo!
Is abbreviating "firefighter" as FF a common/natural thing for native English speakers? It's not something I've ever encountered but I'm also not a native speaker so it's very possible I just haven't seen it happen. Notably, in Japanese it also has that "FF" in the name, so I suppose the question would also be whether that's an association a Japanese speaker would make (whereas hexadecimal is more of a globally understandable thing).I'm pretty sure that the "FF" in the Douser's name is more meant to reference the fact that they're based on firefighters hose nozzles, moreso than hexidecimal-based damage values. That is a neat bit to know, though.
Beware to folks following the NA Splatoon Twitter account, their post about the Custom Hydra is literally wrong. Their post erroneously claims that cHydra's sub is Point Sensor when it is in fact Inkmine as stated in the JP tweet. I guess NOA just literally doesn't have anyone who actually plays or cares about Splatoon working on this account anymore.