Do you eventually go to all 3 maps or is the one you pick it for the duration of the campaign? Also speaking of that, does the game have an end game final?
Edit: Travel between maps is something the player needs to seek out, story won't push you either way. Once plague hearts are done it becomes focused on your leader, which is more like an epilogue than an end game. Finale has a point of no return but if you don't start it I imagine you can play that community for as long as you want.Do you eventually go to all 3 maps or is the one you pick it for the duration of the campaign? Also speaking of that, does the game have an end game final?
Do you eventually go to all 3 maps or is the one you pick it for the duration of the campaign? Also speaking of that, does the game have an end game final?
There is revolvers and a deagleHave they not brought over any revolvers from the first game? I've only seen magazine fed and bolt action weapons.
I think it's intended to show history of your enclave/moments defending. No way to remove them that I've seen.Does anybody know how to clean the dead zombie bodies around the house?
Them zeds make my house look messy.
Just cleared all the plague hearts on the first map, about to return to camp and most likely be told we need to move to map 2. There's some stuff going on with radio broadcasts that seems like maybe it'll continue to unravel across the maps. No idea if there will be a payoff to it or not.
Edit: It looks like once you complete all the plague hearts on your map it's over. That's pretty weak. Endings are based on your leader type.
I think it's intended to show history of your enclave/moments defending. No way to remove them that I've seen.
You can go to the other maps, but it's something you need to seek out. Not part of the story or a tutorial. And yeah the body clean up might reset on load, play sessions have been pretty long so I'm not sure.What? You can't go to other 2 maps?
Doesn't it reset after restarting the game? I think it does.
You can. The end has a point of no return warning before it starts. You can freely switch or go on forever I'd imagine, as long as you don't start the finale.So once you clear a map you have to start a new game? That's kind of shitty. Was hoping you could move through the three maps while carrying over your community.
I'd stick with game pass or normal unless you were a big fan of the first. The price point is pretty appropriate at $30 and under.Is the ultimate edition worth it? Game pass or normal edition really is calling my name.
Yah never played the original, just looks really fun and something different.I'd stick with game pass or normal unless you were a big fan of the first. The price point is pretty appropriate at $30 and under.
That's what I thought but couldn't figure out how to remove items from my pockets
Day 1: We found a place to make a small base in order to survive. We built a small infirmary to take care of the wounded.
Day 2: We found a survivor who needed our help. We saved her and she gave us resources in return. She wanted to join us. We accepted.
Day 3: We destroyed a plague heart. We almost had a casualty as we ran over a zombie with a cloud around it, infecting the vehicle and damaging everyone inside it. The vehicle is no longer drive-able. A horde attacked our base but we managed to defend it without trouble.
Day 4: We gathered too many resources and they are going to waste. We found rats in our food supply and had to throw some out. Fighting in the camp has erupted. We found survivors needing help, but unable to take them in they got angry. Morale took a hit after someone stole from out food supply. We will hunt them tomorrow morning.
Day 9: We killed the hostile survivors and stole their items. They had some ammunition and a frag grenade. Unfortunately a out of town survivor died to plague zombies as we tried to destroy a plague heart at night. Mistakes were made. On our way back we stopped by a military outpost and found a grenade launcher and some ammo for it.Day 5: We found a nearby survivor camp and threatened them to give us our supplies back. One of them got killed and the others ran away.
Day 6: We decided to move base, it was getting too small for our upkeep. We cleared out 3 plague hearts around the area before building. We made too much sound during construction and moving, a horde attacked us. We barely survived but lost some resources.
Day 7: I decided to spend some time helping other survivors nearby in their districts. They gave me some supplies in return. The infection is spreading across the map, we need to catch up to it and eliminate the nests sooner rather than later if we want to survive.
Day 8: Some survivors called out for help on the radio. They wanted supplies, but we could spare none, we're already running on fumes as is. They turned hostile and threatened to kill us.
I think it's intended to show history of your enclave/moments defending. No way to remove them that I've seen.
I wish there were an aiming line for throwables. Maybe in a patch?
Yep. And I believe Midnight New Zealand on the 22nd is 8 am US Eastern on Monday if anyone is counting.Should be midnight Monday night. In every region. So if you're on Game Pass you switch to New Zealand and get it earlier (once they hit midnight). If you've bought it/preordered it then it'll unlock at midnight in the region you bought it from.
I offed my last remaining survivor because I didn't have any stuff to heal them and nothing to heal me and they were getting ready to burst. Thats the excellence of the game.
FYI they are dictated by things like their own tiredness, issues elsewhere in the base, their ammo, if they have a gun, the moral of people around them as they get into or called to fights. When our moral was high and I had ammo and MOST of the folks were on the same sleeping schedule mine was manned alot.
Also as someone said on our 3 hour MP video a bit ago. It really does seem to run with very few issues for me. Its crazy we played for 3 hours and sort of like my review time with it. Ran into so few issues. But they are bugs which mean you wont get them all the time. I hope these guys patch the fuck out of it
I'm sure it'll run/start up. The way RAM works, it just means you're going to be paging to disk a lot which is going to make in the least load times suck ass but it may actually affect frame rate depending on how/if they stream textures etc..Ugh, just looked at system req's. I only have 6gb of ram...
Anyone know if it will actually run or am I sol.
I'm sure it'll run/start up. The way RAM works, it just means you're going to be paging to disk a lot which is going to make in the least load times suck ass but it may actually affect frame rate depending on how/if they stream textures etc..
If you buy it and it doesn't run how you like, buy more RAM? Its cheap.
I'm sure it'll run/start up. The way RAM works, it just means you're going to be paging to disk a lot which is going to make in the least load times suck ass but it may actually affect frame rate depending on how/if they stream textures etc..
If you buy it and it doesn't run how you like, buy more RAM? Its cheap.
Yeah I'd recommend just sticking some more RAM in if you can. It costs virtually nothing and is easy to install. Should have 8 now really.
Should be midnight Monday night. In every region. So if you're on Game Pass you switch to New Zealand and get it earlier (once they hit midnight). If you've bought it/preordered it then it'll unlock at midnight in the region you bought it from.
Yep. And I believe Midnight New Zealand on the 22nd is 8 am US Eastern on Monday if anyone is counting.
Yes, but you can still switch out characters at your friend's base or outposts.Do player characters in co-op get tired? Let's say I wanna help somebody, will the survivor get tired as quickly as they do in solo-mode?
Up on the d-pad, I think? I always end up pressing all the arrows, lol. Whatever button it is to get to your radio. You can call in the vehicle as many times as you want for influence (there's a cool down, too), but weapons and supplies are once per community.How do I get back to the call in supply drop screen lol? I swaer it was in the command center, but its not showing up there now. Is there a limit to how many times you can do it?
Up on the d-pad, I think? I always end up pressing all the arrows, lol. Whatever button it is to get to your radio. You can call in the vehicle as many times as you want for influence (there's a cool down, too), but weapons and supplies are once per community.
Press LT and throw, no arcs though, just general direction and distance.
btw. who the fuck let the guy behind infestations keep his job, WHOOOO?!
It sucked in SoD1 and it sucks here. It is by far the worst fuckin' "mechanic" in the entire game, it's pure busywork [which is required to do every hour or so or your community will be depressed] with no pay-off.
If there was a DLC that removes this stupid shit I'd be all over that no matter the cost, I'd even throw in my dignity for good measure, ugh.
You can have up to three communities on a profile!Ok thanks, that worked!
Unrealed question: Can I have multiple playthroughs at once, or can I only have 1 at a time? Thinking about starting over now that I know more about what to do, but dont want to loose my first if I dont have too.
I highly disagree with this. Infestations make it so that you can't just sit in your base if you have enough resources and can't just loot every building with little resistance. Without infestations (or a similar, more difficult than usual spawn that can spread if not contained), there would be very little threat from the undead hordes and significantly less incentive to help out other survivors who (I think) help push infestations back.btw. who the fuck let the guy behind infestations keep his job, WHOOOO?!
It sucked in SoD1 and it sucks here. It is by far the worst fuckin' "mechanic" in the entire game, it's pure busywork [which is required to do every hour or so or your community will be depressed] with no pay-off.
If there was a DLC that removes this stupid shit I'd be all over that no matter the cost, I'd even throw in my dignity for good measure, ugh.