My March 10th (HMD only) order finally came up. Guess I'm going through with it this time.
I put on my Vive to make sure my base stations were working, and man, do I hate that thing. I generally use a heavily modded Quest and within 2 minutes, the Vive was making me sweat like a pig. So I did some of the mods I did to my Quest (counterweights and getting rid of the face foam so only the forehead was making contact with it. Not having that suffocating seal around the face cooled it considerably.
I saw someone on Reddit did this with the Index and mentioned it cooled it considerably. So I guess I'll be doing this too. Index is considered even hotter than the Vive. Oh, and man, I forgot how much those Vive wands suck. Trackpads can suck it.
Probably wouldn't have even went through with my order, but to my horror, I tested a game I'm working on and it was completely broken on the Vive (I've been using the Quest exclusively since it's so comfortable and cool with my mods). I didn't realize that SteamVR automatically overrid the physics update rates with Unity. So my forces were useless. Now I get why the Climbey developer was talking about different refresh rates influencing how far you could fly.
I pretty much need an Index, now, to make sure I can come up with a solution that actually works at all the refresh rates.