Just remake it at this point, people'll buy it if you give them remade graphics and combat on the new engine.
You kind of start to feel it when you already know how it's supposed to play.I'll never understand the "I'd rather die than play something under 60fps" crowd. I mean, 60 looks fantastic, of course. But acting as if anything less is unplayable is snobbish horse shit.
iirc the major differences were some new standard artes, new mystic artes for party members that didn't have them before, and a post game dungeon with some new optional bosses. It's up to you whether that's important, I personally wish we could have the best of worlds, but that doesn't seem to be happening anytime soonIs the ps2 content even worth it? Wild since Dolphin can run this at 1080p 60fps on a 5 year old cell phone at this point.
Sure. And I get that some people can be more sensitive than others, but 30 has always felt solid to me. I would say Hyrule Warriors: AoC was a title where I was like Okay, this framerate is really bad.You kind of start to feel it when you already know how it's supposed to play.
Unless I'm mistaken it's not even a post-game dungeon, but a handful of rematches in the evil book in the library.iirc the major differences were some new standard artes, new mystic artes for party members that didn't have them before, and a post game dungeon with some new optional bosses. It's up to you whether that's important, I personally wish we could have the best of worlds, but that doesn't seem to be happening anytime soon
30 is fine I've just played this game over a dozen times at 60.Sure. And I get that some people can be more sensitive than others, but 30 has always felt solid to me. I would say Hyrule Warriors: AoC was a title where I was like Okay, this framerate is really bad.
Tales is an action based game, the original gamecube version ran at 60. 30 fps doesn't make the game unplayable, but it's absolutely understandable why people are frustrated about this.I'll never understand the "I'd rather die than play something under 60fps" crowd. I mean, 60 looks fantastic, of course. But acting as if anything less is unplayable is snobbish horse shit.
At this point I am almost sure they lost the source code for the NGC version, and that's why they keep using the PS2 version.
Is that, or they don't really want to work into adding the PS2 content into the NGC version and then remaster that version.
Sure, but this game was actually designed and first released at 60fps.
To be fair, the game's original release was 60fps. I know this is based on the 30fps PS2 version, but if you played on the GameCube, the change is going to be jarring.I'll never understand the "I'd rather die than play something under 60fps" crowd. I mean, 60 looks fantastic, of course. But acting as if anything less is unplayable is snobbish horse shit.
Its perfectly reasonable to not want to play action games at 30 fps when you've grown used to 60. It feels smoother, looks better and you absolutely can tell the difference when you play. It's not easy to go back. Two of my favorite games of all time are Breath of the Wild and Bloodborne, but I find them difficult to go back to nowadays after picking up a gaming PC and PS5 and getting used to 60 FPS. There's nothing snobbish about having a preference.I'll never understand the "I'd rather die than play something under 60fps" crowd. I mean, 60 looks fantastic, of course. But acting as if anything less is unplayable is snobbish horse shit.
I'll never understand the "I'd rather die than play something under 60fps" crowd. I mean, 60 looks fantastic, of course. But acting as if anything less is unplayable is snobbish horse shit.
Yeah. You could buy them individually for $19.99 (digitally) or together for $39.99 (digitally or physically). The game is also $19.99 on PC when it isn't on sale. This is double the price with minimal gain.On top of everything else said in this thread, wasn't the ps3 release also 40 and included the (awful?) sequel?
It's not that it's unplayable, it's that this is a very poor value proposition.I'll never understand the "I'd rather die than play something under 60fps" crowd. I mean, 60 looks fantastic, of course. But acting as if anything less is unplayable is snobbish horse shit.
You can say that about a lot of remasters of older games. Especially series with as many entries as Tales. Personally, I find that older games tend to get left in the dust in terms of features; both game mechanics and quality of life stuff. Symphonia was one of my favorites, but I already bought it on two platforms and don't really have the desire to do it again.It's not that it's unplayable, it's that this is a very poor value proposition.
This is, seemingly, a port of the PC port of the 2013 PS3 remaster.So wait, is this an actual Remaster, or is it a port of a Remaster?
So a port of a port of a remaster.This is, seemingly, a port of the PC port of the 2013 PS3 remaster.
And? It's not like whatever those are would be free from criticism.
It's based on the PS2 version which tied game logic to framerate.I usually don't really care if a game is 30fps or 60fps, but I don't understand why it would be downgraded to 30 on much more powerful hardware and with no significant upgrades to the game from what I can tell.
It seems to be a straight a port of the PS3 version, which was a $20 remaster that came first in a bundle of both a remaster of Symphonia and a remaster of its sequel Dawn of the New World for $40. Said remaster was also ported to the PC long ago for a standard price of $20. You can get it from GamesPlanet right now for $5 if you're interested and we have no reason to think the new console versions will be any different. I highly recommend doing so and using the Tales of Symphonia Fix mod rather than supporting Namco for charging double the price for the same game 10 years later. Emulating the Gamecube version is also arguably the best experience if you value 60fps in your action battles.So wait, is this an actual Remaster, or is it a port of a Remaster?
If they did it in the Arise engine, I'd buy it day one. Sure, I used to shit all over the game back in the day since I accurately predicted the whole plot within the first two hours of playing, but Arise's combat is fun as shit.Just remake the game at this point Bamco, I guarantee you will make back what you spent, and then some.
I don't remember how much I paid for the physical copy that I bought later, but I got the digital version of both Symphonia and Dawn of the New World for $10 (not $10 each; $10 for both games) in the Golden Week sale on PSN in 2014, barely 6 months after release. $40 for just Symphonia now is insulting.Yeah. You could buy them individually for $19.99 (digitally) or together for $39.99 (digitally or physically). The game is also $19.99 on PC when it isn't on sale. This is double the price with minimal gain.
Well…. skipping cutscenes is huge for trophies hunters. 4 playthroughs and all.So far this is all I found in the Japanese Website so it's not looking good:
- You can skip cutscenes now
- Improved controls for Elemental Cargo (the ship you use in Tethe'alla)
- The save menu/screen has been changed
- 30 FPS (Yes I'm not kidding they are advertising this as a good point of this game)
Source: https://tosre-nowagain.tales-ch.jp/
They're obviously just taking all the time they had for this game for Tales of Abyss right guys........ right??
I'm betting Tales of Abyss will get remastered but in 30fps for Switch/PS4/PS5 after TOS remaster sells decently