Sevearl hours into Ghost Song now. Im liking it quite a bit, though there's a few mechanics that dont quite land for me yet.
First off, the game remains gorgeous throughout, I love the graphical style its using. Also, excellent audio, there's some great music in there and some really good sound effects/voice clips that really help boost those tense moments fighting bosses.
The mix of shooting and melee feels well designed, and feeds well into...
Bosses. They feel legit dangerous. The first couple feel straight forward but the fact they hit hard, have quite a bit of health, and amp up in danger when their later phases hit, means I take multiple tries to beat them... the dodge through attacks is so darn useful, though for bigger weapons that really doesnt help one bit since you still get clipped by the weapon and take damage. What also makes the bosses tough/tense is that you can only shoot so much else your weapon overheats, and for some of these bosses you really have to learn when its even feasible to dash in for a quick melee attack. It all wraps up to make some pretty tough fights, at least compared to other Metroidvania's Ive played recently.
However, the map can sometimes be unclear about paths, but more annoyingly, I dont like the way getting KOed = permanent damage until you repair it. And the more times you get KOed the more of that damage you have. So essentially it kicks you more and more while your down. If your trying to do a tough boss and its taking a few tries, your being punished more and more because repair stations dont tend to be near bosses... That + losing all currency on KO means you then gotta go out and grind for currency (or find the spot you went down) else you cant get repaired. I know Souls has a sorta similar system, I just feel that works better...
Otherwise, Im loving it. As with Lone Fungus, early on the game tells you where you need to go explicitly, and its just up to you to make your way to each marked location, opening up more of the map + getting more powers as you go.
Not the best in the genre Ive played, but still one of the better ones.