What the fuck lol. Only allowing reviews randomly? Watching this store from afar has been far more entertaining than any free game they could have given me lol
I think they're probably are doing something like your second paragraph. I'm guessing there's a cohort system where X% of players who pass the 2 hour threshold are offered a review prompt.So, since it is random when you have played a session, it means the more you play a game the more likely you are to get to review it?
They dont see how that is really stupid? The reviews will be directly skewed toward those liking the game enough to return. Skewed toward the positive reviews.
If they genuinely wanted a fair review process without review bombings, the moment someone played a game for the first time, it should randomly be determined whether they would ever get a chance to review it or not, so it wasn't based on whether you kept playing beyond the two hours or not. It should probably also be available information how many was offered the chance to review the game, but didn't do so.
It would still be fairly silly however.
Huh, weird approach. Like they want to exclusively cater to people who only see scores, stars, or binary judgment (fresh/rotten) in their reviews and refuse to read all the texts justifying said scores/stars.
Multiple games have been reviewbombed by tankies and racists due to the developers taking a pro-Ukraine stance in the current Ukraine-Russia conflict. Most notably Cyberpunk 2077.
Yeah this shit shouldn't be this hard lolCan't wait to be randomly given the privilege of rating a game I paid for. Wonderful stuff.
How? Where can we see the effect of these review bombs?I still personally think the potential for reviewbombs to push harmful narratives outweighs the positive aspects.
Multiple games have been reviewbombed by tankies and racists due to the developers taking a pro-Ukraine stance in the current Ukraine-Russia conflict. Most notably Cyberpunk 2077.
The reviews specifically call CDPR "liars" and "nazis" instead of saying why the reviewers think CDPR are liars and nazis (because they support Russia and actually believe Putin's bullshit that Ukraine is a fascist Nazi state). Someone could easily see the reviews at first glance and buy into the narrative that CDPR must have put racist content in their game and lied about it instead of, you know, simply supporting Ukraine and blocking sales from Russia. And while I personally think stopping sales of games in Russia is missing the point, the reason these people made these reviews is because CDPR is unequivocally supporting Ukraine.
Multiple games have been reviewbombed by tankies and racists due to the developers taking a pro-Ukraine stance in the current Ukraine-Russia conflict. Most notably Cyberpunk 2077.
The reviews specifically call CDPR "liars" and "nazis" instead of saying why the reviewers think CDPR are liars and nazis (because they support Russia and actually believe Putin's bullshit that Ukraine is a fascist Nazi state). Someone could easily see the reviews at first glance and buy into the narrative that CDPR must have put racist content in their game and lied about it instead of, you know, simply supporting Ukraine and blocking sales from Russia. And while I personally think stopping sales of games in Russia is missing the point, the reason these people made these reviews is because CDPR is unequivocally supporting Ukraine.
And yes, I know there's counters to this argument - "But the reviewbombs of CP2077 when the game sucked were a good thing," "Well, anyone with a brain could tell these reviewbombs are bullshit," "Valve has been getting better at countering these reviewbombs," "The positives of reviewbombs outweigh the negatives," etc etc. I still personally think the potential for reviewbombs to push harmful narratives outweighs the positive aspects.
There's also examples on other sites, like how TLOU2 was reviewbombed for having LGBT content on metacritic. I had friends asking me "Hey why are people saying TLOU2 is so bad?" because the reviewbombs got so much attention on discussion sites and the press. It literally rocketed a vocal minority to the spotlight and made people think they were the majority even though by all account the game was a huge financial and critical success.
You literally left out the entire part of my post where I explain my view. I experienced it firsthand with TLOU2.
I fucking hate the review bombing panic. User reviews are a valuable tool and this panic over review bombing just give companies room to remove that tool for their benefit. As people have shown in this thread Steam's solution to review bombing is much better than this.
You literally left out the entire part of my post where I explain my view. I experienced it firsthand with TLOU2.
Also, yes, I see the screenshots of Steam removing the reviews after the fact. Unless I'm missing something, the screenshot in the article I posted points to the reviews being counted at the time.
Look, I know I'm not going to be changing minds here. Just wanted to give my two cents.
I feel like the thread is incomplete without saying that this is not a replacement for a review hence the name "rating". Review system is still in the "Futur Development 4-6 month" on the Epic Store trello : https://trello.com/c/25E7HXcl/20-user-reviews
I'm not sure how they are going to mix the 2 though. Review with only text and no score ?
I didn't say it shouldn't be criticised but everyone here assume it's replacement for review despite that not being the case (According to Epic anyway, they are so late on their dev roadmap who know what they'll do)Until Reviews are introduced this is only way to "review" game on Epic Store so criticism is valid. On top of that leaving developer option to turn on or off reviews when they want is bad. For example here are no ratings for Battlefield 2042 on Epic Store, is that because developer opted out or because nobody is playing game there or because Epic didn't add it to that game.
I didn't say it shouldn't be criticised but everyone here assume it's replacement for review despite that not being the case.
Can you even opt out of Rating ? The news doesn't say so if that the case (or I missed it). Forcing rating on all games but not review would be odd
Seems like a sensible approach, user reviews are garbage anyway so its worth experimenting to try and get something somewhat useful.
How is a number without context usefulSeems like a sensible approach, user reviews are garbage anyway so its worth experimenting to try and get something somewhat useful.
Seems like a sensible approach, user reviews are garbage anyway so its worth experimenting to try and get something somewhat useful.
But you need to be randomly selected for it to counted towards the average, and you have to be above 2 hours. No possible way to know if it's based on 4 votes or 82,449 votes. I'm not sure what you mean by that last part.If its representative of peoples experiences playing the game. Which Steam reviews certainly aren't, because they're self selecting.
You don't even know if a player got the games free (or a key) like on steam, this will be abused a lot by dev, just farm the game, like steam, and go way with it, no one can verified anythin, there isn't even a bad emoji, the game crash ? give it "great boss batlles"
I'm surprised to see a 5 star system when afaik the research has shown that people tend to either vote for 5 or 1 star anyway. Amazon is the only place I can think of that still uses it.
Outside of the obvious issue of busted games that aren't worth playing for two hours, I wonder how this applies to live service games. If a huge update brings my score up or down, would I be allowed to edit my review?
Not showing the total number of reviews seems really sus to me, that type of info should be readily available since people understand that 5/5 with 10 reviews is very different than 5/5 with 100 reviews. There should probably be a minimum review count like Metacritic has.
Randomly selecting players at a random play session will inherently favor players who player larger amounts of the game in question and are thereby more likely to leave positive feedback.
These are all good points that I didn't consider at first. The lack of transparency in a game's rating, even missing basic information like the number of respondents, is an especially serious issue.And as far as i can see you can't change your rating. That is another downside.
But you need to be randomly selected for it to counted towards the average, and you have to be above 2 hours. No possible way to know if it's based on 4 votes or 82,449 votes. I'm not sure what you mean by that last part.
A random sample of people who have played the game a significant amount of time is a good basis for a rating, potentially better than opt in systems like Steam. Though its reliant on there being a decent response rate, or it will be just as bad as Steam/metacritic user scores.
They shouldn't show a score unless there's a decent number of reviews, that's something they could stand to clarify.
And it's not a random number, by making it 2 hours they instantly avoid any review from people who end up asking for a refund.Thinking about it more, I think the biggest issue with their concept is requiring 2hrs of playtime means that you're self selecting for people who could tolerate the game for at least two hours, which biases you away from an entire set of legitimate reviewers who bounced off it earlier than that. Most games I've bought and not geled with I've alt-f4'd before 2hrs are up.
Also I can completely empathise with people who'd find it annoying to be prompted, esp since I'm one of those people.
Honestly I think Steam's system of binding it to people who own keys (though they might have been free or whatever) and just giving you the information as neutrally as they know how is pretty excellent. If something gets review bombed you can tell and ignore it (or intentionally not ignore it if it's the kind of review bombing you support).
If this is an important metric to you, you can filter the reviews on Steam to only show reviews with a certain amount of playtime.A random sample of people who have played the game a significant amount of time is a good basis for a rating
The exact same could be said about Epic's system? In fact, since it's selective about who gets to vote, it is even less representative of the community.Because they reflect the opinions of the tiny proportion of players motivated to post a review, which isn't representative of anything.
Because they reflect the opinions of the tiny proportion of players motivated to post a review, which isn't representative of anything. Review bombing is simply the most visible symptom of this issue, they're innately flawed.
If this is an important metric to you, you can filter the reviews on Steam to only show reviews with a certain amount of playtime.
I don't see how having tools available is worse than a lack of tools.
The exact same could be said about Epic's system? In fact, since it's selective about who gets to vote, it is even less representative of the community.
Sometimes review bombing is important tho.
E: polls are a cool idea tho. But tbh I prefer just being able to read reviews.
what on earth are you talking aboutThe point is the random selection. Tools are irrelevant, filtered garbage data is still garbage.
Random sampling is better than a twitter poll
Yeah I don't see how Epic's system is somehow solving the "motivation" issue.If this is an important metric to you, you can filter the reviews on Steam to only show reviews with a certain amount of playtime.
I don't see how having tools available is worse than a lack of tools.
The exact same could be said about Epic's system? In fact, since it's selective about who gets to vote, it is even less representative of the community.
This is never true.
Review bombing is a terribly toxic method of trying to politicize or signal boost questionable decisions. for every 1 time it's to highlight the broken state of the game or the incredibly terrible boycott worthy culture the developer is a part of, there's 9 other times review bombing is used because people are just assholes.
This is never true.
Review bombing is a terribly toxic method of trying to politicize or signal boost questionable decisions. for every 1 time it's to highlight the broken state of the game or the incredibly terrible boycott worthy culture the developer is a part of, there's 9 other times review bombing is used because people are just assholes.