Your random selection skews towards those that keep playing the game repeatedly and removes those people that didnt play less than 2hours (aka, the likeliest group to have troubles with the game in PC). Congrats, you ahve preselected a group that will be likeliest to vote the game higher than default (as it is done by design).The point is the random selection. Tools are irrelevant, filtered garbage data is still garbage.
Random sampling is better than a twitter poll
There is also the problem that random selection in this case would be more similar to a random cold call just after using a service and without any time of rest to think about it.
Which steam already does. Congrats on discovering that. I would also say that Review bombing is a very much ultra rare event (and in most cases when a dev calls somethign a review bomb what they mean is that they are just getting bad reviews which doesnt mean a review bomb).This is never true.
Review bombing is a terribly toxic method of trying to politicize or signal boost questionable decisions. for every 1 time it's to highlight the broken state of the game or the incredibly terrible boycott worthy culture the developer is a part of, there's 9 other times review bombing is used because people are just assholes.
We need a better way to exclude those other 9 times.
There is also the issue of "we nuke the system to remove 0.01% of the times it can be used incorrectly" instead of you know, improving the system, which is what Steam has done for years now.
Do you even know how the current method works?Ok fair enough, but my argument still stands.
There needs to be a better way because the current methods make it more of a joke than a meaningful way to boycott.