So I finally 'beat' Monster Hunter World. At least I beat 'Unknown'. It took me about a month, slightly over 50 hours. I did some co-op to grind for materials, but I solo'd most of it, at least all of the assignments.
Hardest boss for me was probably the wind elder dragon. Maybe it was because I brought a water-based weapon which wasn't very effective. Ended up beating him with only 25 secs left on the clock. I felt such a relief. I didn't think I was going to make it anymore. He basically engulfed the whole area with cyclones.
Anyway, I jumped right to rank 29 and now I have to beat two Bazelgeuse, which seems like hell. So I'm kind of losing interest at this point. Fatigue is setting in and I feel like trying something new.
Still enjoyed the game though, even if it's a little repetitive, lighter on content than I expected and has some archaic design stuck in there. And the image quality is awful.
Anyway, are there still things to look forward to? Like any cool unique content without having to invest a shitload of hours first to access it? I mean I suppose I can still try some different weapons, I just stuck with the long sword through the whole thing. I still feel like I haven't particularly mastered it yet and I don't know if I have the motivation left to learn any new ones.
I really liked the game, or I wouldn't have put 50+ hours into it, I guess I'm just wondering if I should keep at at it or if it's time to move on.
There's a few things you can do without doing the Bazels assignment.
First, there's the Deviljho, Lunastra and FFXIV special assignments (the FFXIV ones, the later ones are too hard without a party, so I recommend using a SOS flare, though... the last one has a high failure rate even with a party).
Then there's the Kulve Taroth siege, you can access it in the gathering hub, but it's meant to be done in hubs with alot of people, since the different parties in the hub count towards the progress.
To run it, you should first search for online sessions that have kulve taroth as the target, join a session that has players in it, and either start the quest (which has a special entry in the gathering hub, instead of the usual list of quests) with an open party or join someone else's party.
There's different "pursuit levels", the higher the pursuit level (up to lvl 6), the easier the quest is to complete, but, during a session, it's worth running it once in a low pursuit level to complete objectives such as breaking parts and then run again in a higher pursuit level (at least lvl 3 or 4), to increase the number of rewards.
Also, Kulve Taroth is only available temporarily, currently she's available until next thursday. But she'll return in the future (usually available for 1 week or more during seasonal events).