I can dig this and since it's cloud, would that potentially mean Gamepass/xcloud?
All current and future XGS titles are going on those, so this will too.
I can dig this and since it's cloud, would that potentially mean Gamepass/xcloud?
So.......I don't -Man if there's one thing that this thread has taught me is that a lot of people don't know the difference between a cloud based game and streaming a game. smdh.
Something in this deal must lure Kojima to side with XBOX. I heard him wanting to do something that would use the cloud technology, and what better company than Microsoft to experiment this new concept...
Something in this deal must lure Kojima to side with XBOX. I heard him wanting to do something that would use the cloud technology, and what better company than Microsoft to experiment this new concept...
It will be interesting if Kojima is doing also a PS5 exclusive. Not a lot of studios work for both companies at the same time.
lol.
Wat?Guess it will be on PS side (DS +- another game) but nothing for Xbox
I think the distinction to be made is that a cloud-based game is something like Flight Sim, where you are running a game on local hardware but augmenting it with data pulled from online that wouldn't be feasible otherwise. And it doesn't necessarily preclude the game from running offline, just perhaps with more limited capabilities depending on how the game is designed and how dependent it is on said cloud data.
I hope it is something concerning stealth. We do not need another Uber Eats simulator.
Can almost guarantee if he's working with Microsoft it's because Sony opted not to continue because they assuredly had some sort of right of first refusal for a followup project in their terms. But after Death Stranding it's somewhat understandable; i don't think it met expectations. I think Kojima is still capable of doing cool stuff, but he's a very expensive wild card. Microsoft probably sees the value in the shock of the announcement though, which admittedly is becoming less and less shocking the more it's rumored/teased. The timing of this latest rumor is curious, too.Something in this deal must lure Kojima to side with XBOX. I heard him wanting to do something that would use the cloud technology, and what better company than Microsoft to experiment this new concept...
Take this cargo from point A to point B. Add some dull AI and balance cargo."We," eh?
Well, he's done numerous stealth games already and only one Death Stranding (which was fantastic), so I'll certainly take another.
Is this the The Legend of Belda argument but with a person instead?Take this cargo from point A to point B. Add some dull AI and balance cargo.
This is Death Stranding. The gameplay loop was dire and I have speculated that if this was any other developer, I honestly believe the game would be rated way lower.
Take this cargo from point A to point B. Add some dull AI and balance cargo.
This is Death Stranding. The gameplay loop was dire and I have speculated that if this was any other developer, I honestly believe the game would be rated way lower.
Take this cargo from point A to point B. Add some dull AI and balance cargo.
This is Death Stranding. The gameplay loop was dire and I have speculated that if this was any other developer, I honestly believe the game would be rated way lower.
lolTake this cargo from point A to point B. Add some dull AI and balance cargo.
This is Death Stranding. The gameplay loop was dire and I have speculated that if this was any other developer, I honestly believe the game would be rated way lower.
This is an over-simplification of the gameplay loop. You are traversing a hostile and unpredictable game world to make deliveries, the more you do so the more options you have to make said deliveries and progress the game. You're delivering to build roads, connect power, gain access to new vehicles, build ziplines, meet new characters, learn more about the lore. It's like saying in Pokemon you're just pressing A to scratch Pokemon when really you're growing your Pokemon, beating gym leaders and exploring the world.Take this cargo from point A to point B. Add some dull AI and balance cargo.
This is Death Stranding. The gameplay loop was dire and I have speculated that if this was any other developer, I honestly believe the game would be rated way lower.
I just hope it's not a Cloud game, I'd like to purchase it physical.
Take this cargo from point A to point B. Add some dull AI and balance cargo.
This is Death Stranding. The gameplay loop was dire and I have speculated that if this was any other developer, I honestly believe the game would be rated way lower.
Its honestly just because of it being a stadia project before this. Assuming its the same game then yeah it was streaming. Thats not to say it cant run locally with cloud computing as well. What is pathetic is people instantly passing it off as being not AAA or small all because of the words "cloud" and "xbox."Man if there's one thing that this thread has taught me is that a lot of people don't know the difference between a cloud based game and streaming a game. smdh.
Take this cargo from point A to point B. Add some dull AI and balance cargo.
This is Death Stranding. The gameplay loop was dire and I have speculated that if this was any other developer, I honestly believe the game would be rated way lower.
Its honestly just because of it being a stadia project before this. Assuming its the same game then yeah it was streaming. Thats not to say it cant run locally with cloud computing as well. What is pathetic is people instantly passing it off as being not AAA or small all because of the words "cloud" and "xbox."
Heh. Grubb revealed the rumors in the first place. He gets tons of questions about them. He provides an update when he has one for a major milestone. This is like saying "why did Sony and MS announce their intent to work together on cloud?" or "why did you announce your intent to purchase this company?".. Well, because it's actually newsworthy :p lolReally reaching for scraps if you're reporting a letter of intent after the talks were already revealed. Don't really see the benefit when this is years away from something manifesting from it.
Really simple:
I think the distinction to be made is that a cloud-based game is something like Flight Sim,
Y'know just because you dont like grubb doesnt make him unreliable. Hes literally the most reliable journalist out there.
He's not even close of being the most reliable journalist. Its not because he says what people want to hear that makes him reliable. Lots lots of wrong stuff that he reported.Y'know just because you dont like grubb doesnt make him unreliable. Hes literally the most reliable journalist out there.
I agree. Also consider the fact that all of Microsoft's streaming games run on Xbox ran servers. So just by default the games run natively on Xbox hardware. Realistically, what do you personally think that cloud based gaming means in this example with a Kojima game? Microsoft was able to provide a complete scan of planet earth for Asobo to create Flight Sim. Google probably just had servers for an online connected game honestly.Nah. You can't assume it's the same just because it was destined for Stadia before.
stadia brought the cloud tech, but delivery method was only possible via streaming since stadia has no native hardware.
This will most likely be a hybrid solution. Native stuff (like Flight SIM) with elements being churned in from the cloud servers.
I swear people lose their minds whenever the topic has anything to do with Kojima.No developer deserves a blank check especially Kojima. He needs to learn how to manage his game production better. He is not good at it which is why Konami and Sony (for now) parted ways.
He's not even close of being the most reliable journalist. Its not because he says what people want to hear that makes him reliable. Lots lots of wrong stuff that he reported.
I would proceed with caution
I don't mind the guy at all actually, I just don't think he's very reliable based on his past record where he's got lots of stuff wrong (Starfield 2021, Xbox Live Gold going away are just two examples). I'm not saying he isn't right with this, just I'll take his info with a heap of salt is all, I hope it turns out right this time around.
🤣🤣 thanks for this. people just love to hate on Jeff.Luckily someone out there decided to check the receipts instead of just saying things off the top of their mind.
The quick of it, which has been said in this thread a couple of times is that a cloud-based game is just one that is highly dependent on cloud resources to function. This means that a game can still be played locally, but to execute (aka play) it needs to connect to and get information from the cloud (aka server farms doing data processing) to send that information back to the client (your endpoint aka console/pc...or your streamed title).
They're just shitposting a low effort dunk. You take one glance at the pace and quality of his game releases and it should be pretty clear to anyone his projects are not mismanaged.I swear people lose their minds whenever the topic has anything to do with Kojima.
I don't know where did this bullshit narrative that he's bad with managing budgets and takes too long to make his games, but it's the furthest thing from reality and anyone with a few brain cells should easily see it.
Did it all start with the baseless articles on how much MGS4 cost to develop? Y'all know Kenichiro Imaizumi flat out called those figures bullshit, right?
Like others have pointed out. Death Stranding's production speaks to how well Kojima and Co. run their projects. They formed a team, worked on a brand new engine, and put out a new IP AAA game in 4 years.
Is it MGSV? Cuz I don't think they took too long or spent too much considering they were making an engine that was supposed to suit Konami's various needs while making a game unlike any they made before for 5 platforms in-house. WHILE preparing Silent Hills. WHILE Konami was losing interest in being a functional game company and actively abusing their employees.
Honestly people who point out the Konami split as evidence of Kojima's "bad management" or "blowing up budgets" or whatever need their heads examined. Especially considering the fact that Konami literally stopped putting out games that aren't PES or a cheap cash grab since forcing out Kojima and team.
As for him not working with Sony, there's no evidence of that, is there? They obviously financed the extra content for DS Director's Cut. They'll probably publish one of his upcoming projects. The point of Kojima going independent is that he wanted to work on whatever he wants, and that means he'll work with different publishers both first and third party.