I wouldn't be surprised if in a few years the CEOs are gonna cry because of lack of talent…yeah you burned them out or pushed them away from the industry you dipshits.Why would anyone work in this industry. They're treated like shit.
I wouldn't be surprised if in a few years the CEOs are gonna cry because of lack of talent…yeah you burned them out or pushed them away from the industry you dipshits.Why would anyone work in this industry. They're treated like shit.
If anything, Exvius was their mobile workhorse - they've already slashed so much of it, completely cutting almost all worldwide translations and it seems like it's running on a skeleton staff yet still brings in money for them. Dissidia Opera Omnia died for Exvius's sins.
I think they were talking more about FF7 Ever Crisis, the game that should have done well on IP alone, yet couldn't quite overcome their own monetization and messy programming. They already killed First Soldier in record time and I believe EC wasn't doing so hot on the recent sensor reports.
I mean Exvius is almost 7 years old. It was never going to run forever. It kinda needs to end at some point. That's the fate of all long-running gacha games.
edit OH GOD Exvius is almost ten years old that's even worse
Yeah I saw this coming.
I had no choice but to drop it myself. I'm not a stranger to whaling in SE gachas, even ranking in the top 10 for dungeon ranking multiple months in a row, but Ever Crisis managed to turn me off so badly with its power creep and general shitty design/predatory monetization.Yeah. Ever Crisis is waaaaaaaaaaaaaaaaaay too whale-focused and aggressive in its monetization to keep an audience locked in. And I also think the game focusing way too hard on the First Soldier stuff isn't keeping people engaged. They sold it as "another kind of FFVII Remake" and it feels like VII is their lowest-priority aspect of the design aside from extremely expensive costumes for the cast.
Also Barret is CONSTANTLY disrespected in EC, which boils my goddamn blood. They don't give him cool weapons or costumes, he's almost completely unusable because they refuse to support him with gear like they do with everyone else.
They were even more transparent later in the same document.I figured this was going to happen when they said one of their goals was to become leaner (a.k.a. reduce costs)
Oh yeah, that's the slide I was looking for.
We were never going to get that. DQX offline is just an expensive ad for the full game. It only goes up to volume 2 and then it prompts you to subscribe and transfer your character to the standard game.
Why would anyone work in this industry. They're treated like shit.
Why would anyone work in this industry. They're treated like shit.
I wish you all the bestI'd still rather work in the industry than do anything else, and my company just went through a layoff earlier this year. There's very little work out there that I'm happy doing.
At the very least it's transforming and adapting(at the cost of many people's livelihoods), that's for sure. As shitty as all of this is, it seems it was inevitable with the way trends are shifting. It was unsustainable, and seemingly all studios and publishers were reactive to this rather than proactive ahead of it.
Less reforming and more dissecting those offices.
Every year both my grad school and under-grad school host portfolio reviews where industry alumni can come back and give advice/reviews to students looking to get into the industry. This is the first year I didn't partake in the reviews because I genuinely don't know what to say to those who want to enter this industry. It's already hard enough to break into an entry level position in games, but now they're competing against tens of thousands of senior and mid level devs all looking for jobs as well.Why would anyone work in this industry. They're treated like shit.
If cutthroat count as competent then sure.
Boiiiii wait until the money for all those AAA studios that formed during the pandemic runs out.
Oh yeah, that's the slide I was looking for.
"Enable greater mobility of talent across the Group"
Some people's work schedules are about to get a lot busier
I'm so sorry man :(Every year both my grad school and under-grad school host portfolio reviews where industry alumni can come back and give advice/reviews to students looking to get into the industry. This is the first year I didn't partake in the reviews because I genuinely don't know what to say to those who want to enter this industry. It's already hard enough to break into an entry level position in games, but now they're competing against tens of thousands of senior and mid level devs all looking for jobs as well.
It's grim. My positivity is fading.
It sucks ass. I feel like I got lucky by getting into the industry just before all this mess a few years ago. And in my 4 years in the industry I've been part of multiple layoffs already. I do love this industry, and I love the creative people I get to work with, but this and last year have been rough.
It sucks ass. I feel like I got lucky by getting into the industry just before all this mess a few years ago. And in my 4 years in the industry I've been part of multiple layoffs already. I do love this industry, and I love the creative people I get to work with, but this and last year have been rough.
Literally the same for me.Literally everyone I knew in the industry moved to finance or related industries a long time ago. Most of them once they wanted to start a family.