What sucks besides this failing horribly, but looks like they are just dropping the project altogether :/ I just honestly think the advertising for this was very poor.
I'm assuming since this is on the Switch that this is an all-ages version?reminder that the switch version of the grisaia trilogy releases next week! the japanese version has full english support and amazon jp ships internationally! it also features all the grisaia side stories like afterglow and melody!
reminder that the switch version of the grisaia trilogy releases next week! the japanese version has full english support and amazon jp ships internationally! it also features all the grisaia side stories like afterglow and melody!
It has a CERO D rating so the porn will be out but it still has other stuff in that made the board feel a D was appropriate.I'm assuming since this is on the Switch that this is an all-ages version?
You know, based on a lot of the conflicting reviews of Death Stranding, I wonder how far you can push the "walking-sim" sub-genre into "visual novel"? Maybe it would be more appropriate to be a "movie-experience" instead?
A systems heavy game with direct character control like Death Stranding is like the complete opposite of a visual novel.You know, based on a lot of the conflicting reviews of Death Stranding, I wonder how far you can push the "walking-sim" sub-genre into "visual novel"? Maybe it would be more appropriate to be a "movie-experience" instead?
Sounds like Life is Strange to me.You know, based on a lot of the conflicting reviews of Death Stranding, I wonder how far you can push the "walking-sim" sub-genre into "visual novel"? Maybe it would be more appropriate to be a "movie-experience" instead?
You know, based on a lot of the conflicting reviews of Death Stranding, I wonder how far you can push the "walking-sim" sub-genre into "visual novel"? Maybe it would be more appropriate to be a "movie-experience" instead?
Personally, what makes me like visual novels over other text-based games are usually how much it goes into description and characterization. It's personal opinion of mine, but quality of the plot & writing usually seems to be reversely proportional to amount of choices you are given, even in visual novels. When there's lots of choices, like most CYOA games or something like Death Mark / investigative games that have tons of them, focus of the game usually falls into surviving or resolving whatever immediate problem you face and most branches serve little purpose other than to be dead end.
I guess it depends on whether one places more emphasis on story or gameplay. Dev have limited resources to allocate to both, and in the case of kinetic novels (or similar cases where "choices" only serve as major route branch point) where the latter is sacrificed, I know the game intends to wow me with its story or character because it's the only thing available to attract consumers.
I am also still debating... I don't mind about not having +18 scenes, for me it is even better, but the price is quite high, it would be around 70€ including the deposit fee, and I will get Pokemon, so I would not play it for at least some months. However, I don't know if in the future the price will be smaller on Amazon.co.jpI am still debating if I should get Grisaia Trilogy even though it launches today. On one hand, the price is a steal as it includes every story of the series other than the idol spinoffs, on the other hand, it does not have erotic scenes which make it feel "incomplete" to me when I can buy the 18+ version of the three games separately instead. Btw, the PC complete version is out of the question as it costs as much as a switch even in used condition.
I am inclined to get the switch version for its value, but meanwhile I am in no rush for more videogames so going to wait for used copies appearing in local stores.
Kawase's route is rather well done, I don't know how far you are into it so I won't spoil, but his character ended up surprising me in pleasant ways. Be sure to post your thoughts if you finish it.
The next routes don't have much repetitions, but they are also not very good in comparison, third route in particular is pretty much unreadable. Route 4 is OK though.Overall thoughts would be that the switch/vita versions are probably better since they cut out the awk R18 parts and added side stories. Mostly I got tired of the repeating convos so I stopped after 2 routes. I have to admire the dedication for one person who did the entire solo VN project but at the same time 🤔 on tons of scenes. I did like all the art and CGs also A+ for Tamamori's VA who did a killer job on expressing his personality.
I ended up liking Kawase > Minakami since their banter was funny orz
I was starting a copy of the game for 5 mins just now in a local store. Well, I did not get it. Price is all right (around 6500 yen) but as I said, too many games now, no rush to get another 100-hour one.I am also still debating... I don't mind about not having +18 scenes, for me it is even better, but the price is quite high, it would be around 70€ including the deposit fee, and I will get Pokemon, so I would not play it for at least some months. However, I don't know if in the future the price will be smaller on Amazon.co.jp
The next routes don't have much repetitions, but they are also not very good in comparison, third route in particular is pretty much unreadable. Route 4 is OK though.
I expected Kawase to be the typical bad BL Seme character given his behaviors, instead his relationship with Tamamori ended up being completely consensual and his behaviors are a direct result of his background and the things that were done to him, rather than the writer following a stereotype.
Overall I enjoyed I enjoyed him, but I feel like his route simply doesn't have the same pull as pull as Minakami because it doesn't have as many storiy ties and he's essentially "just one dude who loves Tamamori", rather than the whole reason Tamamori does everything like Minakami.
I actually thought the Professor was a cute LI but yeah I have no idea why they locked it behind the 3rd LI. I mean, the final route would've made me hate the MC which meant all the time in the earlier routes would've been wasted. The VN would've worked fine as a What-if plot instead of w/e the actual note how the gamed ended.
Yeah, glad the scenes were consensual since I was worried too that Kawase would be borderline yandere which would be a Bad Time. Agreed how there's less of a story connection b/t the 2 compared to Minakami so I'm like when did they fall in love? Lol, at the end card how they sleep together and Tamamori gets tired of it.
Lol, I had no idea w/the vita game since I figured it'd be cropping the original CGs but so it goes.
The original dev site has some drama CD (?) which I kinda wish would be localized if they added extra stories.
The devs wanted each route to feel like a different genre, but I don't think it worked at all. The fact the "main route" is also the "common route" and the "true route" and the first route you are forced to play means every route is significantly weaker - Kawase's route is meant to be a mystery but I don't think it's particularly more mysterious than Minakami's route. It is a fine "what if" that clears up plot points and explore the main characters motivations though.
The very little japanese I know is not good enough to read anything like a VN yet, so I don't see myself reading for them soon lol And I don't think Hashihime was successful enough for MG to justify translating more stuff from them, then again they same to take a lot of passion projects.Yeah I feel like a huge aspect of the mystery part was revealed in the first 30 min of Kawase's route and the rest was a slow-motion horror story lol. Like my headcanon for each VN route is that MC is living in a alt reality so I would've been OK if the devs created a story revolving around on the new couple.
Do you think you'll play their future game? I noticed on their twitter they announced a new title in the works.
Like for BL games the next huge game would be from N+C Slow Damage but who knows when that will be out.
The very little japanese I know is not good enough to read anything like a VN yet, so I don't see myself reading for them soon lol And I don't think Hashihime was successful enough for MG to justify translating more stuff from them, then again they same to take a lot of passion projects.
I tried some N+C stuff but overall I couldn't enjoy them, they either felt too tropey or boring. Hashihime is probably the first BL VN I truly enjoyed even with terribad last route, the first route was everything I wanted and more. Didn't even feel like I was reading BL because everything happened pretty naturally and the game really did a good job with the mystery, cast and the protagonist's development.
It seems also that it is in stock on amazon.co,jp, so I suppose that I will be able to get it from that in the future without problems. At the moment, between stuff to do for work and Pokémon incoming, I could not play it. Maybe it will even get discounted, who knows.I was starting a copy of the game for 5 mins just now in a local store. Well, I did not get it. Price is all right (around 6500 yen) but as I said, too many games now, no rush to get another 100-hour one.
If all else fails, you can always use Steam Remote Play to stream your PC stuff.Are there any good VNs for Android? Either through Google Play or other means? I've just installed Steins Gate along with the English patch and I was trying to see if there was anything else.
Are there any good VNs for Android? Either through Google Play or other means? I've just installed Steins Gate along with the English patch and I was trying to see if there was anything else.
Revelation Mode is pretty great, I recommend checking it out before you do put it down.I beat Raging Loop. God damn that was a good read. I couldn't put it down.
When I started Steins;Gate, I wasn't liking Okabe at all. Then, I really appreciated him as a main character, after finding outI'm reading Steins;Gate and I'm liking Okabe more nowThe story is heading to unexpected places wow.he have a urgency to act and drop his chuunibyou act.
I finished it as well. 100% complete!Revelation Mode is pretty great, I recommend checking it out before you do put it down.
How long did it take you to finish it?, I heard it was pretty long so I haven't started it up just yet.
I liked it, but I felt the resolution was weak, despite how many hours the game use to set-up the last route.I beat Raging Loop. God damn that was a good read. I couldn't put it down.
Question for people who played Muv Luv Alternative.
I reached chapter 7 and I'm 12 hours in. Yet I readed somewhere the game is like 50 hours long and has 10 chapters. Is something... Off ?
When I started Steins;Gate, I wasn't liking Okabe at all. Then, I really appreciated him as a main character, after finding out
undefined
Chapter 7 and onwards is very long, though I'm a fast reader and it took me like less than 40 hours.
My playtime says 34 hours.How long did it take you to finish it?, I heard it was pretty long so I haven't started it up just yet.
I definitely think the end is a little rushed, and I think Revelation Mode could be implemented more organically, but overall I really enjoyed it. That being said, the story hints at a lot more than we get to see even in Revelation Mode, which made me wonder at times if this was the second game in a series or something.I liked it, but I felt the resolution was weak, despite how many hours the game use to set-up the last route.
Didn't think much of the extra stuff, to be honest.