Now it's a bullshot already. lol
Then this has to be a bullgif.
As much as I appreciate these games are all doing different things (granted Crackdowns destruction is completely pared back in its SP campaign), it is still somewhat strange that even a 5-year-old open-world launch window title like InFamous looks so much better, and I'd argue the same for Sunset Overdrive too. And CD3 has been in development for how many years by a team of how many people?
Whilst Crackdown as a franchise has never exactly been much of a looker, it is still somewhat perplexing this new title doesn't look far better than it does. The assumption was that the delay(s) would lend to a much better looking and far more polished title, but that doesn't seem to have been the case (unless things drastically change by release day). Like with Sea of Thieves and its lack of content, you're sort of left wondering why the game has taken as long as it has to develop. Presumably, it had a pretty troubled development, and the cloud-based R&D and testing also complicated things.
Still, the downgrade to the visuals, destruction, world size, physics etc might not necessarily mean the game itself isn't more fun. Despite the somewhat muted previews, the jury is still out on that front. I guess we'll have to wait for reviews to get a better idea of how it plays or just how good it is or isn't, but I'll be trying it either way thanks to Game Pass.