40 million Xbox One console and the millions of PCs is too small? What.
But this is about units sold, not about games pass.Units sold is an outdated measure. Halo Infinite could be available at launch on Game Pass and player engagement will be more important.
But most Switch owners also own a PS4, PC, and/or XB1 so that doesn't matter too much as most of them are still going to have to choose between games across multiple platforms, never mind the fact that the Switch has had plenty of indie and 3rd party titles do fairly wellYou are not getting my point , I said if you own a switch you are likely gonna buy only it's exclusives because 3rd party games are mostly not their but it's not the case for the other two!
Ah yes, Smash Ultimate and its drastic change of its old formula and leap in graphics from worse than ps2 graphics to Switch graphics
You do realize no Smash game even ever sold 18m?
no 3d mario game did as well as odysseyThe new games will not be some huge difference in sales unless it's a drastic redo of the formula. Breath of the wild isn't selling tons because of switch, it's selling because it redid the formula and did so masterfully. No pokemon game since the game boy has sold more than 18 million, you think this new one will destroy that?
Smash Wii U and 3DS didn't see an increase in sales compared to Brawl no matter how much you wish they did.Smash has seen an increase in sales every single release, pokemon not so much. It was obvious Ultimate would outsell them all, and it will do so easily. I said this before launch as well, it won't stop selling until after the gen is over.
14.7 mil > 13.3 milSmash Wii U and 3DS didn't see an increase in sales compared to Brawl no matter how much you wish they did.
When put together, they did see an increase. At the very least, if you don't want to go with that, than it can be acknowledged that the game was held back by the platforms it was on. Smash works best on consoles, where you can use additional controllers and have local couch multiplayer, so the 3DS wasn't an ideal platform for Smash and the Wii U was the Wii USmash Wii U and 3DS didn't see an increase in sales compared to Brawl no matter how much you wish they did.
a, people buy a ton of non-nintendo games on switchYou are not getting my point , I said if you own a switch you are likely gonna buy only it's exclusives because 3rd party games are mostly not their but it's not the case for the other two!
And Pokémon wasn't held back by being on a handheld? Wii games saw much much higher attach rates compared to their DS counterparts, with the notable exception of Animal Crossing, but City Folk was such a let down that it's to be expected.When put together, they did see an increase. At the very least, if you don't want to go with that, than it can be acknowledged that the game was held back by the platforms it was on. Smash works best on consoles, where you can use additional controllers and have local couch multiplayer, so the 3DS wasn't an ideal platform for Smash and the Wii U was the Wii U
You mean the old/current Mario Kart.I'd imagine it's going to be Super Smash Bros. First party Nintendo games tend to have incredibly strong attachment rates and sell for years and years. The only thing that might give it a run for it's money is a new Mario Kart.
Smash Wii U and 3DS didn't see an increase in sales compared to Brawl no matter how much you wish they did.
40 million Xbox One console and the millions of PCs is too small? What.
If you combine them they did, and Ultimate will shatter and single sku or combined sku.
You're just assuming Pokémon won't see growth like every other Nintendo franchise on Switch for no reason while it's probably the one that benefits from being on Switch the most.If you combine them they did, and Ultimate will shatter and single sku or combined sku.
While true, one has to consider that Gen 8's legs will be cut short in a year or two by another mainline Pokémon game (unlike a once-per-console-generation series like Smash). It's more of a question of how much Pokémon Gen 8 can sell before that happens.
Pokemon definitely wasn't held back by being on a handheld. Pokemon flourished because of that. The social aspect of Pokemon is one reason it's so huge.And Pokémon wasn't held back by being on a handheld? Wii games saw much much higher attach rates compared to their DS counterparts, with the notable exception of Animal Crossing, but City Folk was such a let down that it's to be expected.
I guess I imagined all those years of people clamoring for a Pokémon entry on a home console. Besides the fact that home consoles have way higher attach rates for games compared to handhelds. The Wii sold about the same amount of software as the DS despite the huge gulf in userbases.No. Pokémon as a series was built with being a handheld game in mind, whereas smash absolutely wasn't.
Which is exactly why it wouldn't be held back by the Switch compared to previous home consoles?Pokemon definitely wasn't held back by being on a handheld. Pokemon flourished because of that. The social aspect of Pokemon is one reason it's so huge.
Why do you think that considering sun and moon got a pokemon go boost? Let's go didn't exactly kill it, there is no reason to assume the next pokemon is going to do 25 million or something.
Are we talking a single release format or are we taking into account eventual remasters because releasing the same title twice gives an unfair, inflated number which those other games won't be doing. Nintendo won't remaster Smash, MS won't remaster Infinite for the next gen.I think The Last Of Us Part II will have some extremely long legs.
It wont be, but you weren't talking about Switch when I quoted you.Which is exactly why it wouldn't be held back by the Switch compared to previous home consoles?
Because Detective Pikachu is coming out this year and all Switch iterations of games have been outpacing their previous records (except Mario Kart I think, because MKWii was a beast)
I'll explain my point better. I meant that there's sales potential in home consoles that Pokémon wasn't able to tap into before because the sales potential linked to its social aspect on handhelds was still bigger. Now, it can have both, therefore it won't be held back by the handheld aspect.It wont be, but you weren't talking about Switch when I quoted you.
You're just assuming Pokémon won't see growth like every other Nintendo franchise on Switch for no reason while it's probably the one that benefits from being on Switch the most.
Fair enough, I personally hope it sees a big increase.I'll explain my point better. I meant that there's sales potential in home consoles that Pokémon wasn't able to tap into before because the sales potential linked to its social aspect on handhelds was still bigger. Now, it can have both, therefore it won't be held back by the handheld aspect.
I don't think people include ports when they make this statement. Ports tend to sell worse than original games.Because the "every other franchise is doing better on switch!" Is era posters being extremely selective in viewing.
Tropical freeze is doing better than the Wii u version, sure, but it's nowhere near any of the other games in the franchise, and it's looking pretty unlikely to reach any of them.
Kirby isn't going to get anywhere near the DS superstar or other top sellers in that series.
Captain toad might eventually limp to the sales that the Wii U version got.
If just being a console Pokémon was enough to guarantee sales success, the GameCube ones wouldn't have sat at only 2.4 and 1.4 million while the GBA games were still doing 10+m copies.
The people predicting 25m copies for Pokémon are daft, because that would require it to be a botw tier reinvention of the series, and lol, gamefreak aren't capable of that.
i agree. pokemon is huge on and because of handhelds, doesn't mean the first proper entry that can also be played on tv like a normal console game won't bring a new audience and add some sales to the game.I'll explain my point better. I meant that there's sales potential in home consoles that Pokémon wasn't able to tap into before because the sales potential linked to its social aspect on handhelds was still bigger. Now, it can have both, therefore it won't be held back by the handheld aspect.
Your only examples here are ports and spin offs, lol.Because the "every other franchise is doing better on switch!" Is era posters being extremely selective in viewing.
Tropical freeze is doing better than the Wii u version, sure, but it's nowhere near any of the other games in the franchise, and it's looking pretty unlikely to reach any of them.
Kirby isn't going to get anywhere near the DS superstar or other top sellers in that series.
Captain toad might eventually limp to the sales that the Wii U version got.
If just being a console Pokémon was enough to guarantee sales success, the GameCube ones wouldn't have sat at only 2.4 and 1.4 million while the GBA games were still doing 10+m copies.
The people predicting 25m copies for Pokémon are daft, because that would require it to be a botw tier reinvention of the series, and lol, gamefreak aren't capable of that.
If you combine them, sure, but that's fudging the numbers at best, because there's going to be a lot of people who bought the Wii u version that also had the 3ds game, effectively counting them twice if you simply add the two together.
You have to consider that a lot of people playing the game will not have bought Halo Infinite but are playing it through their Gamepass sub.40 million Xbox One console and the millions of PCs is too small? What.
But then Mario Kart 8 will just obviously winTo be fair, pretty much everyone accepts that 17m figure for TLOU, and that definitviely includes boatloads of double dippers who have it on PS3 and PS4.
So imo its fair to count 3DS and WiiU Smash 4 combined.
Because if we talk single SKU, this whole tread would make no sense, since all games besides Smash will have multiple SKUs, Pokemon with its dual release, Halo and TLOU2 with their cross gen releases.
PS4 release onlyAre we talking a single release format or are we taking into account eventual remasters because releasing the same title twice gives an unfair, inflated number which those other games won't be doing. Nintendo won't remaster Smash, MS won't remaster Infinite for the next gen.
Paired with the Halo brand being on the decline for pretty much a decade if the Xbox had double the units sold it probably still not come out on top.
Not anywhere near to the same as Smash was on the 3DS and the Wii U as RPGs are ideal on handhelds and, for many, Pokemon is the big reason to get one in the first place. I don't doubt that Pokemon will sell better on the Switch but it wasn't as held back as some of Nintendo's other franchisesAnd Pokémon wasn't held back by being on a handheld? Wii games saw much much higher attach rates compared to their DS counterparts, with the notable exception of Animal Crossing, but City Folk was such a let down that it's to be expected.
Hence my qualifier of a 90+ MC Halo Infinite. At that point it isn't declining anymore. And I didn't say too, I said it could beat TLOU2 and I stand by that. Multiplayer is the key.
Hence my qualifier of a 90+ MC Halo Infinite. At that point it isn't declining anymore. And I didn't say too, I said it could beat TLOU2 and I stand by that. Multiplayer is the key.