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Another stellar video from Gerald.
I think this must be a must watch for every fighting game beginner, he explains a lot of terms involved in fighting games.
MK11 does a good job of explaining these and more in its tutorial.I finally know wtf Maximilian was talking about when he goes on about + or - frame data, and I finally know what a Frame Trap is.
Button mashing doesn't work at high levels, but on a casual level it's just fine.
100%Button mashing doesn't work at high levels, but on a casual level it's just fine.
There's always that one casual player who actually blocks and punishes, though, and everyone else hates him/her :P
There's always that one casual player who actually blocks and punishes, though, and everyone else hates him/her :P
That Gandhi match is still so damn hilarious.
I recommend anybody trying to get into fighting games to watch this.
Mashing has its place because it's the point of access for people who have no idea what theyre doing. Particularly people who are walking by an arcade machine only going to spend $0.50.
Some games mash better than others. I would attribute a large part of tekken, soul caliber, and marvels popularity is due to those games mashing very well. When someone mashes furiously, interesting things tend to happen.
take on the other hand the worst matching game I could think of. Virtua fighter 2. You can mash and mash and mash and nothing interesting really happens. You might even mash your way right out of the ring.
While we're posting funny videos. This is what I imagine "3rd Strike is the best fighting game of all time" people are like in real life.
While we're posting funny videos. This is what I imagine "3rd Strike is the best fighting game of all time" people are like in real life.
Yeah most of the concepts are not hard to grasp when laid out clearly like this. And they're especially not unique to fighting games either.
Like Footsies is just the skill of keeping distances, and everyone uses whiff punish not dissimilar to baiting out attacks.
I can see frame data studying to be a huge hurdle for people
Button mashing doesn't work at high levels, but on a casual level it's just fine.
Its the Python Problem again.
There's this smorgasbord of INFORMATION. Long dry lists of facts, data, and figures to get...all at once?
That's what they tell themselves instead of getting a knife and fork and digesting the WHY behind it all.
All I'm saying is be like Marn and just gut instinct it if you can't be ProblemX and live in the lab but know to know.
Liked his work until he uploaded a video on salt, trying to compare social justice to stripping out individuality from fighting game characters for balance. Typical neoconservative talking points.Core-A gaming is a great channel. I don't play fighting games but I do watch them so I've found his content really useful.
no thanks, I'll just press buttons randomly. I'm sure something will lead me to victory.Many of us were playing fighting games for 10+ years before frame data started to become publicly available (and you still had to know where to look). Having all the numbers on a web page to look at certainly accelerates the rate you can learn, but it's not essential. You can always learn the same way we did in the arcade: lots of experimentation and practice. Even that method is much easier these days, since you can just test things in training mode. Even that sounds boring? Then just get in there and play matches while concentrating on learning rather than winning.
I keep seeing people say this, but what fighting game mechanics are we talking about that Monster Hunter and Dark Souls have?This is a great video for beginners. These basic concepts also apply to action games that use fighting-gamey mechanics as well (Monster Hunter, Souls, etc.). If you're mashing randomly, you will always get completely destroyed by someone who knows how to block and perform a simple punish.
Many of us were playing fighting games for 10+ years before frame data started to become publicly available (and you still had to know where to look). Having all the numbers on a web page to look at certainly accelerates the rate you can learn, but it's not essential. You can always learn the same way we did in the arcade: lots of experimentation and practice. Even that method is much easier these days, since you can just test things in training mode. Even that sounds boring? Then just get in there and play matches while concentrating on learning rather than winning.
I keep seeing people say this, but what fighting game mechanics are we talking about that Monster Hunter and Dark Souls have?
Yeah if you're mashing buttons against a button masher you can figure out how to mash buttons better.Button mashing doesn't work at high levels, but on a casual level it's just fine.