Fuckin' for reals, this right here! This is definitely a major contributing factor to why I've managed to rack up 600 hours in the series combined thus far (and I still haven't quit, either).Just go the Dark Souls route and make armors the same for both genders. Less work and less chances to do something stupid.
Once again, I'm reminded of that quote by Guinsoo:
Nevermind why you need to make this such a priority in the first place over any other aspect of the character, gotta play up those femme attributes as much as possible!One other note is that it's hard to make attractive female champions that look female in our engine unless the boobs are noticable.
Unless the boobs are big, you won't see them in game, and if you don't see them in game, it will look more masculine.
I swear I would be so happy if a bunch of designers suddenly got the epiphany that female characters don't necessarily need to be presented as feminine all the time. Like, geeze. It's so important to some of these guys that they will literally prioritize femininity over any other aspect of the character, and then we're left wondering why 3/4 of an ensemble cast is generically sexy women who are virtually interchangeable...