So there's no thread about this subject here yet, then let's start one, about this game mechanic and the future of Final Fantasy series.
History:
(sp)
Classic World Map: FFI-FFIX
World map divided in areas: Final Fantasy Type-0
No World Maps, only areas with teleport: FFX, FFXII, FFXIII
Open World: FFXV
*FF Versus with Nomura, was suposed to have a world map
So what do you think will happen to FF7 remake, they will choose the "no world map" route and highwind only as a teleport machine, or they will go open world or even the return of world maps on a main FF game? FFXVI wil follow the open-world idea of FFXV?
What do you think?
History:
(sp)
Classic World Map: FFI-FFIX
World map divided in areas: Final Fantasy Type-0
No World Maps, only areas with teleport: FFX, FFXII, FFXIII
Open World: FFXV
*FF Versus with Nomura, was suposed to have a world map
So what do you think will happen to FF7 remake, they will choose the "no world map" route and highwind only as a teleport machine, or they will go open world or even the return of world maps on a main FF game? FFXVI wil follow the open-world idea of FFXV?
What do you think?