My thoughts exactly.
Bingo.
Tomb Raider 2013 was really good. Unfortunately I feel the trilogy veered miles off track by leaning too much into open world bloat and a weird, tonally-bizarre focus on violence. The Lara orgasm sounds also increasingly became a problem, to the point where I had to switch to headphones when playing SOTTR because my wife thought I was watching porn.
Both two highly notorious and controversial. Both high profile series. Both were a try to take the series in a darker direction and were divisive. Which do you think was worse?
In other news, two weeks left until DMC5.
She is not having an orgasm.Tomb Raider 2013 was really good. Unfortunately I feel the trilogy veered miles off track by leaning too much into open world bloat and a weird, tonally-bizarre focus on violence. The Lara orgasm sounds also increasingly became a problem, to the point where I had to switch to headphones when playing SOTTR because my wife thought I was watching porn.
But the difference was mostly fan reaction.Devil May Cry's reboot never even got a sequel, whereas Tomb Raider's got two.
While I personally can't stand Nu-Lara or the general tone or writing of the reboot TR series, the games were at least successful enough to stick around this long. DmC couldn't even manage a single follow-up before Capcom panicked and went back to the OG series.
Because it's not a sequelBut the difference was mostly fan reaction.
A big part of Tomb Raider's success came from people who didn't like the old games, so that's not a good sign for being a good sequel.
Which was greater: the sniper rifle abortion, or the limp attacks that ape classic DMC combos without conveying anything close to the same force or dynamic feedback?
In the same vein the same way Spam is in the same vein as Kobe beef.DmC was a proper hack and slash game in the same vein as previous Devil May Cry titles.
Tomb Raider was a violent shooter that had little in common with previous games.
Both two highly notorious and controversial. Both high profile series. Both were a try to take the series in a darker direction and were divisive. Which do you think was worse?
In other news, two weeks left until DMC5.
TR certainly was controversial. They changed a platforming series into a third person shooter and came up with an even worse story and characterization for Lara than their previous reboot with Lara having to get trapped on murder rape island and hating tombs to "become the tomb raider". Ther was also the comments from the devs about wanting players to "want to protect Lara." Third person shooting and cinematic setpieces are just super popular so the people that prefer platforming got drowned out.The TR reboot was not controversial at all. It was a very highly rated game by both critics and users and ended up being the best selling TR game. Rise was also similiarly well received.
And all it took was the devs pointedly mocking fans over several months and talking a big game only to deliver a product full of amateurish issues that the series never had before, DMC2 aside.Also I may have been ignorant but I had no idea there was loads of people who hated DMC with such venom until I joined up to the other forum years later.
TR certainly was controversial. They changed a platforming series into a third person shooter and came up with an even worse story and characterization for Lara than their previous reboot with Lara having to get trapped on murder rape island and hating tombs to "become the tomb raider". Ther was also the comments from the devs about wanting players to "want to protect Lara." Third person shooting and cinematic setpieces are just super popular so the people that prefer platforming got drowned out.
None of the Crystal Dynamics games are "classic". They've always focused too hard on action and setpieces. The second reboot double down.Controversy maybe in a small part of the core hardcore TR fanbase, but on the large scale of things, it was one of the most beloved games of 2013.
Fact is, the mid 2000's trilogy had poor sales and the series was clearly running out of steam, and TR was becoming irrelevant.
TR2013 brought the series back from a huge slumber and made the franchise mainstream again.
https://store.steampowered.com/app/203160/Tomb_Raider/
https://www.metacritic.com/game/xbox-360/tomb-raider
Meanwhile this is how the last "classic" TR did:
https://store.steampowered.com/app/8140/Tomb_Raider_Underworld/
https://www.metacritic.com/game/xbox-360/tomb-raider-underworld