Hope we can disable Quick Resume down the line. It should be able to free some 40GB (4 Quick Resume games, 10GB RAM dump).
Yeah, it's a flawed argument as if it's mandatory or the only way to play. Last gen game will work fine with any cheap HDD expansion, it's not really an issue if you want to save space as there's an easy, cost effective way to resolve it (CoD).Everyone jumps straight to COD to prove some point but that stupid game is the outlier. Most "big" games are 50-80GB not 250GB
Hope we can disable Quick Resume down the line. It should be able to free some 40GB (4 Quick Resume games, 10GB RAM dump).
Sure. I also don't think anyone will max out the Series S storage at launch outside of trying a gotcha moment. The options are gonna be widened up sooner than later.They've 'announced' that they will make cards for different sizes, but those won't be available at launch, or launch window, or for a while at the earliest.
It's a genuine concern.
It's expansion storage. Sure 128GB/256GB(119 Gib/238Gib) might seems small but it's an option for those more budget conscious. And regarding your second statement, it is concern trolling when it comes from the same individuals ever since the console announcement, to the point that i see these individuals in every thread about the console, either good or bad news, with the same argumentation. It's tiring, to the point i'm starting to hesitate in seeing any thread about Xbox Series S because these same "arguments" will arise from the same individuals.Why in the world would you buy or sell a 128GB or 256GB proprietary SSD for more storage space in this modern era?
Pointing out that Series S + Expansion SSD is a bad value is concern trolling now? The term has lost all meaning.
I see. Do you know if disabling it frees some SSD space? It should in theory.
Is that true? Quite odd if so. But regardless, let's not forget that MS promises at least 100GB of virtual RAM for developers with Velocity Architecture. I think quite some amount will stay reserved and users won't be able to turn off as system level.
You're gonna need a cold storage solution for any console you choose for sure. Better get on them Black Friday deals y'all.
Certainly, but it's an extremely popular franchise to be fair. Warzone exceeded 60 million downloads, and that was back in May. As such, that particular game will be on many hard drives.Everyone jumps straight to COD to prove some point but that stupid game is the outlier. Most "big" games are 50-80GB not 250GB
That's true. Microsoft dropped the ball by using USB 3.0/1(Don't remember right now, but i think it's 3.1 Gen 1 which is equivalent to the old 3.0) because it will limit transfer speeds. But regardless, Cold Storage is the cheapest way to store next-gen games.You're gonna need a cold storage solution for any console you choose for sure. Better get on them Black Friday deals y'all.
It fits the needed narrative of "concern"
Not sure if it does as quick resume is essentially part of the OS now, I assume we will find all that out when the embargo ends sometime this week.
Is that true? Quite odd if so. But regardless, let's not forget that MS promises at least 100GB of virtual RAM for developers with Velocity Architecture. I think quite some amount will stay reserved and users won't be able to turn off as system level.
It seems kinda predatory to me tbh.The moment a Series S owner considers the expansion card, is the moment DJ Khaled pops out of nowhere with "Congratulations, you played yourself."
I struggle to find any financial or technical logic in a Series S + expansion SSD.
I didn't understood what you meant by 512 - 364 = 148. Shouldn't the OS accounting to 113 GB? As 512 Gigabyte = ~477 Gib?Alright. Thanks!
Still should be able to free 30-40GB. 512 - 364 = 148. Lets wait and see.
Even though I'd say the Series S isn't for the average era user (they'll be getting the Series X), the average non-Era gamer is probably more likely to be a fan of COD in which case I'd advise them against the Series S.
512GB is actually 476 GB of usable space before the OS. So the OS is actually using 112. In comparison Series X uses 129GB for the OS.Alright. Thanks!
Still should be able to free 30-40GB. 512 - 364 = 148. Lets wait and see.
It's been known since its announcement, 500gb SSD minus OS stuff.
I don't get why. It's next-gen feature set for $299. 512 GB was a necessity to save costs and achieve this low-price. If you buy a Xbox Series S you have the options:
aren't they working on the Project x cloud thing for console tho? To make Game Pass games stream like they do on PS Now?Feel like this is currently the worst thing about it, as someone that is probably gonna buy one in the future.
For what is essentially a gamepass console, it sort of defeats the point of that ability to jump into whatever game you want (quickly) when you'll have, what, about 5-6 next/current gen games installed at the same time? And that's best case scenario, especially toward the mid-to-late gen. I get they wanted to keep the costs down, but yeah, is a bit of a bummer.
The Xbox one has an attach rate of 6.55. This should be enough for the users that only buy 1 game a year.
The reasoning behind it is it's a next-gen console for $299. Families don't care if it's not 4K and can only store 5-10 games. That's all they need. For the vast majority of consumers this isn't even a concern.The Series S is really a poor proposition. I just can't see the reasoning behind it, and likely that's part of why X1X is no longer available.
The whole thing about the "Netflix of games" is that you don't have to download it.
People here only think about themselves as 1tb won't be enough and we horde :D.It's almost like MS have done research into the gaming parameters for casual users heading in to the next gen and attempted to deliver an attractive option for them. But let's go with predatory.....
Yeah I could definitely see that. Would be a decent workaround for this issue.aren't they working on the Project x cloud thing for console tho? To make Game Pass games stream like they do on PS Now?
And then download them if u want better quality. I would think Game Pass is going in that direction in the next 2 years
I didn't understood what you meant by 512 - 364 = 148. Shouldn't the OS accounting to 113 GB? As 512 Gigabyte = ~477 Gib?
512GB is actually 476 GB of usable space before the OS. So the OS is actually using 112. In comparison Series X uses 129GB for the OS.