I'm quoting this because while I really have no reason to be upset about my own purchase of a Series S (Bought it almost solely for the then extremely impressive backwards compatibility, shame about the disc drive but it's a great little machine), the recent rumors, if there's any truth to them, would be a slap in the face for people who invested in a closed ecosystem, with all its downsides, on the basis of empty promises and outright lies. The "no one's getting your starfield away from you !!" dismissal is funny, but perhaps not as funny when people just bought a dedicated piece of hardware for the game and the general promise that this is the kind of first-party, specific flavour of software that you can expect is being made for that hardware.
Now you could argue that the pawning off of the entire first party developement of Microsoft will be a nice get for consumers looking for content, at least short term, and there's absolutely no doubt that the company that just brutally fucked up the lives of around two thousand artists would never, ever make such a move unless it was projected to be monstruously profitable.Nice for them.
Not so nice though for the traditional model of prestige first party software with dedicated, properly funded and often long-running studios making games that are regarded as the best of their generation. I don't know for sure that a game like Hellblade 2 couldn't be made outside of that context, but I do know that former first-party showcases like Panzer Dragoon and Shemnue went from celebrated artistic tours de force to the slums of underfunded ports and kickstarter projects.
There's really no reason to be anything but sad in front of what I predict to be an artistic downfall or to outright precipitate the diseappearance of once popular series (See also: what happens when multi-billion dollar company Sony shift priorities and decides that the studio that made Gravity Rush and fucking Ico isn't profitable enough to be allowed to exist anymore).