What strategy is even in this battle system. You either you the art combos or you don't. Then you use other art combos are you don't. Pretty much every battle has been won in this game using a diffrent combination of arts.
But it's hilariously as the final boss battle has made me realize how awful the AI is and how insane the randomness of the RNG Blade system is. To set up the combo for Sealing Reinforcements, I needed Nia to use her water blade which is her primary one, but I had to wait until she herself decided to switch which of coarse makes any other party member then switch to a blade that continue the combo. Which is fine except since I didn't want to continue the combo and take off the Seal I had to be mindful because maybe if I got to a Level 2 part which required one element, Nia would want to stick to the blade that continued the combo. But if that Blade didn't have a healing move she would be spotty in her healing because she wouldn't want to Switch, but I did'nt have a good healing blade for the elements I wanted her to have. No of course Zeke had that Blade, but that didn't really help me. And the problem with giving them different blades that are so tank or fighter is I need Nia to heal and if she decides to switch to a blade that doesn't have a healing spell, she will mostly stay with that Blade until the combo route persuades her to change.
Getting the AI to do exactly what you want is annoying. Doubled by the fact that you have to play around with an RNG system that directly impacts what the characters can do.
No, I spent $100 on this game. Plus the cost of the Switch system(I don't care for Mario or Zelda so it was for Xeno/Monolith) and I was a fan of Monolith Soft and the Xeno series until this game came out. This is also the only game I have to play. Also whats the point of having a game unbeaten?