SHINING FORCE III: SCENARIO 3 UPDATE (for Laevateinn & others)
in chapter 5 now, and shit's getting real!
godamn, that first battle in floaty town should've been easy but it was one of my closest ones yet! so, i'd read that i could just make a beeline for our HQ & take out the boss, right? which since i was hoping to tie this up in the next few days (plus there's so many goddamn enemies on the map the game had slowdown, haha) sounded good, but was off to a rough start: just coming around the first bend, we had Katie (our badass archer), Isa (princess healer) and whats-her-name badass mage wiped out with a quickness. it's okay, right? ive got a squad of badasses now, we'll make it!
...only, the boss & his buddies stay on the roof of HQ and don't budge. so now we turn & face the hordes, wipe them out (without losing anyone else! well. a red dragon we'd recruited but that was gonna happen) and...they still don't budge.
we veer off to the side to take out a barrel (they hide goodies!), wipe out another team that shows up, losing Thousand (our mighty white dragon) and...still nothing! so we head back to the start to pick off the remaining forces, thinking that's gotta trigger them, right?
big mistake
like twice as many baddies appear out of nowhere - numerous blue dragons & chimeras and such - and half the team is now in a pincer while lo and behold, the fucking boss & co decide now's the time to wake up. godchild-but-otherwise-not-super-useful-so-far Gracia is hit twice and is now paralyzed with less than 10 HP, a particular problem since this scenario forces him to share Julian (main character)'s trait of having the whole team lose if he loses (editor's note: Julian is a badass who never loses so this is only a concern for Gracia).
things are looking really bad here - one character can reach gracia but again, he's about to die, can't move, and has 2 tough enemies around him. do i:
a) heal gracia? i have one item that heals 30 HP, but that's not gonna be enough
b) wake him & hope he gets a turn to escape before dying?
c) attack one of the monsters and hope the other one misses?
these are all shitty options!
fortunately, there's a d): Spirel - who i busted my ass to not kill during Scenario 1 - can just barely reach the newly descended boss, who has like 70 HP...but she comes through with the clutch FATAL ATTACK or whatever shit she'd used on poor Symbios' team 2 games ago and kills said boss in 1 move, literally saving the day
goddamn are fights like that stressful but rewarding
onto the 1st trail tonight! and also figuring out if Primula is worth benching someone.
ps were those game devs i saw with their pictures as shopkeepers?
Man, that battle is pretty misleading but I love how it just overwhelms you. Actually, I think the best part is if you're paying attention, you can tell shit will go down because it takes so long between turns since there are too many enemies for the Saturn to keep track of. It's that barrel that gets you though. You need to get it for the sweet items but once you step over there you're fucked. If you do it right, you can bring Honesty with Thousand as support over there and not trigger enemy spawning at all but where's the fun in that.
I usually use that battle to power level since I want Julian and Gracia to be at least level 20 by the time I get to the next one for reasons.
Primula is a good healer because she can fly and gets summon spells but I usually skip her since you have excellent healers already.
You're right about the shopkeepers. That's totally the developers. You can tell Camelot put everything into SF3 which makes Sega's treachery that much worse.
As for the ending of Scenario One and why it's bullshit
There's no fucking way Domaric would be like "Due to the wishes of my son Medion I will cease this invasion and delay my lifelong dream of hegemony over east Parmecia." That bitch would kill his children to get Aspinia.