Support like the Rey.Is the Shagohod an enemy in the new mission? Or do you call it in as support?
The mission is the Airport one, nothing changes except the support.
What purpose are you looking for from a coop game based around loot and gear?
The game's main end game is coop. Single player is just base defense every day and nothing else. They could probably add some more SP content but it's supposed to be a coop game. I sometimes have problems finding games but usually find games within a minute or two. It could be that you are still trying to find Easy or Normal games and most of us are max level already and playing Hard missions. But if thats the case then join the reddit discord group and find people there. once you hit level 45 you can start queuing up for Daily or weekly Hard mode missions and you shouldnt have a problem finding games there.
Hard is super easy when you level up and get some good gear. You arent meant to solo it but i have 2 manned these missions and even when you have to kill bosses while defending, it's pretty manageable once you unlock Auto turrets and legendary elemental weapons. I just put down the auto turrets on chokepoints with some traps and high durability fences and go take care of the boss with whatever daily or weekly perk does more damage. it's fun, it's rewarding and challenging. What more do you want from an end game?
As for distress missions, you just have to sleep. Go to Africa. Sleep for 6 hours and check side missions. if you dont have 20 survivors then just sleep in Afghanistan until the side missions pop up. be sure to talk to your crew members to get these side missions. Rinse and repeat.
I have been playing for almost two months now. I have done all base digs. All rewarded me with some great base facilities, weapons like auto turrets and barricades, and now i just AFK them for field manuals everyday. I use the field manuals to level up my crew who then give me lots of bonuses while crafting, dismantling and defending my base from attacks. it's a very nice and rewarding loop most GaaS games lack.
There are four classes to unlock after finishing the story, each with some really great unique perks that allow you to experiment and switch up your playstyle. to me, the purpose is to unlock these class perks, unlock epic gear, and prepare my base for harder base digs in the future.
With "something to use your gears on" I intend some kind of mission involving a super-boss which need high level for all players and good gears to be beaten, maybe integrated in a proper mission which is not only "defend the digger" for three turns. I mean, it would be very easy to implement, even fighting the Ray or the Shagohod would be great.
Also I think the game lacks a competitive element: why Konami didn't integrate Metal Gear Online in Survive, reworking the whole thing including the new Survive perks? It would be amazing and it would also increase the interest in the game. They could just reuse everything from MGO in V, enriching it with new maps, modes, perks and equipment. It would be the definitive online experience for Metal Gear, but they didn't even try.
Also I have a question: does coop count for "kill 300 enemies with" achievements?
I'm trying to do the "kill 300 enemies with a bow" and "kill 300 enemies with a two hand weapon" but I didn't unlock them, it's ridiculous because I'm pretty sure I killed many more than 300, since I'm using only a bow and a mace. Maybe using flaming arrows and a flaming mace doesn't count, because enemies die by fire?
Last edited: