Three games they didn't come up with themselves or bought the company making the game and Artifact. Not exactly a great track record.
Work/life balance is extremely important and I'm not minimizing that. I'm just minimizing Valve's 'recent' game output.
Valve Time is term coined by the fans/media mostly used when Valve points out a certain date/window for their releases/big game updates, but they failed to deliver in time, usually having delays, which varies from hours to weeks. Reverse Valve Time has also been seen. More info here.
These are hilariously tame in comparison to the delays that have happened to 80% of games announced at the past five E3s.Valve Time is term coined by the fans/media mostly used when Valve points out a certain date/window for their releases/big game updates, but they failed to deliver on time, usually having delays, which varies from hours to weeks. Reverse Valve Time has also been seen. More info here.
Contractors, especially permanent contractors, are still part of an organisation
The edgeI'm still curious as to how Valve get employees to voluntarily clean the toilets with their completely flat organisational structure.
This thread really made some pieces of shit come out of the woodwork, holy shit.
No one needs to fucking crunch. It's a barbaric practise proven time and time again to decrease productivity , not increase it.
Eh, there are many, many companies who don't work under strict deadlines and have great work/life balance and benefits.I kinda wonder how many people are working on Artifact because apparently its getting quite stagnant.
The only other company who could probably pull off something like this (work/life balance) would be Blizzard...IF they weren't being ground to dust under Kotick's heel.
We're not even capable of discussing a positive thread about developer work conditions without the usual Valve shit posts. For fuck's sake.
This is definitely true.Sad to see this isn't an industry standard. I think Mark of the Ninja/don't starve devs also have a healthy work/life experience, but I hope this becomes more and more widespread
That can be interpreted in many ways! :D
Yes, it is. They've promised lots of improvements for Steam (including Client/UI update) but they still haven't delivered it.Is valve time still a thing even? I honestly have no idea, not into their online/multiplayer offerings.
Which simply a further prove of how much people here hate Valve/Steam.
That's good to hear that she has a good life balance working there.
Although I have still my doubts that Valve's workplace really has changed for good after reading all the tweets from Rich Geldreich last year.
I worked at Valve. It was great. There are other pressures unrelated to work/life balance, symptomatic of the culture, but it was never problematic for me. I know of others who felt differently.
It's really a magical thing to not be beholden to absolutely anyone but your own interest. The smartest things Valve has ever done: only worked on properties it owns outright and never gone public or taken on outside investment. It's truly a special placed filled with very, very talented and special people -- some of the best I've had the pleasure of working with in my career.
If mods need verification on this claim please feel free to reach out via PM, I dunno what's cool to claim without proof and what's not.
Oh that was the guy who was twitting shit and had to walk it back a day later and say he wasn't really talking about valve.
Gosh i wonder what he's up to now.
Oh that was the guy who was twitting shit and had to walk it back a day later and say he wasn't really talking about valve.
Gosh i wonder what he's up to now.
They have been rolling out updates, but not just everything at one time with big fanfare. Wishlists and chat have already been overhauled, of course there's been a lot of changes to the store's frontpage too. Personally I quite like it that way, easier to adapt when it's not all done at once. Like even with the chat, my first thought was if it's possible to keep using the old one. Now I hardly even remember how it used to be!Yes, it is. They've promised lots of improvements for Steam (including Client/UI update) but they still haven't delivered it.
They work on lots of things, but most of their works aren't displayed on a spotlight.
They have been rolling out updates, but not just everything at one time with big fanfare. Wishlists and chat have already been overhauled, of course there's been a lot of changes to the store's frontpage too.
Steam blog is decent place to follow the updates (if anyone knows anything better, let me know too!). Latest is regarding DLC browsing (11.1). https://store.steampowered.com/news/?feed=steam_blogSeems like a bit more fanfare wouldn't hurt though. I'm quite a Steam fan, but I hardly know what they're up to. I still think a lot of people don't even know Steam input is a thing.
Yeah, this is what I meant that their works aren't being displayed on Spotlight. They take them as granted, or simply don't realize (or care) that they've been working on them. People simply don't see them as work, because those are not game development. People only care if Valve is working on games, not Steam, as we can see clearly from this thread.Steam blog is decent place to follow the updates (if anyone knows anything better, let me know too!). Latest is regarding DLC browsing (11.1). https://store.steampowered.com/news/?feed=steam_blog
I kinda wonder how many people are working on Artifact because apparently its getting quite stagnant.
The only other company who could probably pull off something like this (work/life balance) would be Blizzard...IF they weren't being ground to dust under Kotick's heel.
Yeah and also the actual games get dismissed, as we had some really arbitrary definitions laid out earlier in this thread why Valve "didn't develop" Dota 2, TF2 etc. and their latest release (Artifact) didn't even get acknowledged.Yeah, this is what I meant that their works aren't being displayed on Spotlight. They take them as granted, or simply don't realize (or care) that they've been working on them. People simply don't see them as work, because those are not game development. People only care if Valve is working on games, not Steam, as we can see clearly from this thread.
These are all games developed by valve. They have committed game development.
End of story. It doesnt fucking matter that dota 2 is a sequel when everything about it from the netcode to assets were created by valve. It doesnt make it any less of a valve game when 100% of the development has happened by valve, under valve, for valve.
What is it with you folks that they need to diminish anything that's not a singleplayer game as "not a valve game".
Going by your argument, valve has never made a single fucking game before because it can be applied to all valve games ever created bar half life.
Not like any of this matter because originality of an ip has nothing to do whatsoever with the question of wether or not a dev still develops games
It matters when they bought the concept from someone else. CounterStrike is another example of them buying up a mod of one of their existing games. I'm sorry I have a concept of the context behind their games.
When did I say this? I never said they weren't Valve games, again I added context as to how they came to be Valve games.
It's like developing a studio from scratch vs. outright buying the studio. They are two totally different things and when you mention games from 2000 as an example of recent output and demonstrate hostility when people point this out, I have to question your motivation here. I don't and will never agree with crunch or lazy devs type rhetoric. Video game development is incredibly hard and I would never diminish the work of programmers, designers, testers, etc.
I think he means that because Valves main thing is not to make games, they get most of their money from Steam so it doesnt really matter how their games sell.
If they were only making games to make $ then it would be different.
I have no idea if he was bullshitting or not with his tweets (only the people who have worked at Valve knows that), but it was pretty entertaining to read his point of view on the politics there.
Christ this thread is embarrassing. The discourse around Valve was forever tainted here and the old place because they were so instrumental in the modern rise of PC gaming, and that still pisses off people who wanted the landscape to just be their favorite platforms and nothing else.
It sure is a lot easier to do this when you have an incredible source of ongoing revenue.
So they can just join whatever project they want freely and whenever they feel like? Sounds kinda good, also sounds like much wouldn't get done. It's no wonder most of their games are on a smaller scale.
Image RDR2 or botw type game being made with that structure.
edit: played halflife 2 on my bros PC yearsssss ago wow rip
I remember the thing from and year and i thought he seemed like a guy maybe gettin too caried away. Definitely has a problem with valve that doesn't stop at just professional, tho.
Is that it?
Maybe that's it? I've been wondering. There's something underneath it all.
How the fuck are you going to "correct" someone by blatantly moving goal posts.
I don't think it's a good idea to talk about the stuff I worked on, and a lot of it I can't talk about. I worked a bit on Artifact and did touch most of the current games in one way or another.Did you work on TF2 at all and if so what did you work on for the game?
I really don't think there's any other rational explanation for it. Nothing would foster such irrational contempt unless it was rooted in jealousy.
Most of silicon valley subscribes to the "employees are disposable resources" and basically forces insane conditions on their employees. So even if somebody wanted to argue the non-sense that Valve isn't a gaming company, their peers outside of gaming are scummy too. No amount of gymnastics changes the fact they should be commended for encouraging an actual life.
I don't think it's a good idea to talk about the stuff I worked on, and a lot of it I can't talk about. I worked a bit on Artifact and did touch most of the current games in one way or another.
Surely, you jest?Christ this thread is embarrassing. The discourse around Valve was forever tainted here and the old place because they were so instrumental in the modern rise of PC gaming, and that still pisses off people who wanted the landscape to just be their favorite platforms and nothing else.
I really don't think there's any other rational explanation for it. Nothing would foster such irrational contempt unless it was rooted in jealousy.
I mean when you put out 1 game since 2013, yeah I imagine you get a good work-life balance.