No one is talking about native 4K.
That's true. Let's see.Shield Pro does not need to render a whole game next to its upscaling.
True, but without using any new features baring CPU overclocked for load times on certain games.
Where did they confirm new devkits? In the original article?Current Switch and Lite both use TX1+ already. If this new one uses the same chip there would be no need for new devkits, which Bloomberg just confirmed have been sent out.
As someone who is mainly using his Switch portably (mostly using my Lite, the regular one is gathering dust in the dock), I can't see myself getting this new one. Unless the bezels are suuuper thin, this thing is super lightweight and still houses some performance increase in the actual device, not just in the dock. Then I would maybe be interested, but I think I'll stick with my Lite. But let's first wait for the proper reveal.
Do you think that Nintendo will require developers to develop for 4 different power profiles in order to release on Switch?
And to be clear, I don't think it will have the same internals, nor have a whole second GPU in the dock.
Developers aren't required to develop for all of those profiles.
Same here. Those are all available as options, but developers are only required to develop for at least 2. One in docked, and one in undocked.Hell, Switch already supports 5 profiles, there's docked, docked with CPU boost, undocked, boost mode undocked, super boost mode undocked.
It contains 17 billion transistors and 12 Arm Hercules cores and is capable of 200 INT8 TOPs @ 65W "
Developers aren't required to develop for all of those profiles.
Same here. Those are all available as options, but developers are only required to develop for at least 2. One in docked, and one in undocked.
WHAT? What did you hear about it?There is a rumor that a New nintendo network and online services will be launched this year.
But without using the full features.Current Switch and Lite both use TX1+ already. If this new one uses the same chip there would be no need for new devkits, which Bloomberg just confirmed have been sent out.
all the features you brought up are in the original TX1. they aren't exclusive to the TX1+True, but without using any new features baring CPU overclocked for load times on certain games.
But without using the full features.
And if it's not that, what could it be?
My bad then, I will edited my post.all the features you brought up are in the original TX1. they aren't exclusive to the TX1+
But without using the full features.
And if it's not that, what could it be?
so the old kit would be enough for developers to test 4k output when docked if it had the same chip?Current Switch and Lite both use TX1+ already. If this new one uses the same chip there would be no need for new devkits, which Bloomberg just confirmed have been sent out.
so the old kit would be enough for developers to test 4k output when docked if it had the same chip?
Really, a custom SoC?The rumor going around is that it uses an 8nm Ampere chip to enable DLSS scaling for 4k.
There's nothing to test when it comes to 4k output. Games don't need to be changed in any way to allow for simple 4k upscaling by a TV.
it may or may not be. could be a cut down Orin chip. or the Orin S they shown off then disappeared. we do know Nvidia will have new ampere based Jetson boards. so it's probably that
It's neat.
Just because they first licensed it a while ago doesn't make it an "ancient" solution, unless the idea is that it was never changed or updated ever. It's more likely because it was a licensed solution, and Nintendo has built on it/customized it enough, that it makes more sense for them to just use their own internally built solutionI believe they might be misinterpreting the recent news that Nintendo are migrating the backend technology being used for their online services from their ancient solution to a more modern one.
There has been at least one person here saying that new features are coming soon (like by within a month or two if I remember correctly), but I honestly couldn't tell if it were just speculation or if this person had a reputable record.I believe they might be misinterpreting the recent news that Nintendo are migrating the backend technology being used for their online services from their ancient solution to a more modern one.
Well I just haven't had to do it yet and Nintendo are historically not great with this sort of thing, but if it's gonna work fine then great!
might be easy to switch accounts, but when I upgraded my SD card it made me redownload all my games. Thank god I had cloud backup... 300gb
DLSS is for docked mode only, I believe.I'd be really interested to see how DLSS looks when running 720p in portable mode. Could really clean up some of the more noticeable jaggies (though if the silicon is faster the auto-scaling-resolution stuff should have to downscale far less often anyways).
How do I square this with the fact that the current Switch is noticeably less sharp than the Lite at the distance I play at? There's no way the Switch feels "retina" (it always annoys me when marketing terms catch on like this but w/e), though it should be at a shorter distance.
Of course not. It'll be a reconstruction algorithm (probably DLSS). Even PS5/XSX struggle with native 4K.
If you say ultra high definition 4K, I'd assume that's 4K as in 4K resolution.
Otherwise say upscaled.
No.One question that I'm asking myself: IF most of the new tech would be in the dock itself and IF the formfactor stays the same... could there be an upgrade option for older Switches?
Just swap out the old dock for the new one and get all the benefits (in docked mode). Portable performance wouldn't change, of course.
Does that sound realistic or am I thinking completely wrong?
Supposedly, the pro will have a different chip.One question that I'm asking myself: IF most of the new tech would be in the dock itself and IF the formfactor stays the same... could there be an upgrade option for older Switches?
Just swap out the old dock for the new one and get all the benefits (in docked mode). Portable performance wouldn't change, of course.
Does that sound realistic or am I thinking completely wrong?
Existing console upgrade are usually easy to get. Mass market don't see the big difference and mostly at the launchI like all of this. 720p is fine (OLED even!), I just want games actually running at that with better performance. I'd say I'm all in on this but it's going to be a pain to get ahold of one. :/