no i looked into it and apparently kills just randomly dont count on the killcounter (which is what the game is looking for)
Alright. After playing a bit more Wrecking Zone while my location wasn't New Zealand, here are my impressions:
There are two modes available: Agent Hunter and Territories.
Agent Hunter is a 5v5 kill confirmed mode. The traversal en destruction make this quite addictive and make for a fun multiplayer when played with evenly skilled people.
In Territories you need to gain as many territories as possible. Not a big fan of this one, they could've used the destruction in this in a better way. This mode gives campers an advantage. And with the lack of communication in teams it makes it very hard to defeat that in my opinion.
A huge negative for me in the multiplayer are the lack of decent matchmaking and the absurd amount of leavers. Most games I play don't end in 5v5. And the numbers really do matter.
This whole Wrecking Zone feels like a missed opportunity. It feels as if they've been barely able to finish it before launch. Only two gamemodes, only three maps. No intelligent matchmaking, no parties, no global leaderboards, no map vetos and (as far as I know) no communication possibilities besides voice chat.
And then there's the connection and the framerate. Yesterday I played and I had terrible lag problems. My first game today was great, the lag was greatly reduced and the amount of spikes I had too. But every game, in the test and in the full release is filled with giant framedrops for me. It happens 2 or 3 times per match where my framerate just drops to near zero for 2 seconds. And it's really frustrating in a chaotic multiplayer mode like this. The destruction doesn't seem to impact my system at all. That's a great plus and I'm really loving the destruction tech.
All in all I feel this should've been more complete. We don't know the stories behind the development of this mode, but I'd love to know. They've been able to get the destruction to work. And it really adds to the gameplay sometimes. But 80% of the time it's just a gimmick. Especially in matches where players are less skilled and are just walking around on the floor being clueless. Where are the gamemodes where we focus on destructibility? Where is capture the flag?
I hope they still have plans to do something with it.
If they had been able to build a couple of interesting gamemodes focused on arcade shenanigans and idiotic fun (sorry) then this mode would have been great for lan parties and party mode things.
You made some great tech. Do. Something. With. It.
6.5/10
Sounds like an internet issue? Maybe the NZ servers?
I did notice some yank in the beginning, but the rest of my games were all pretty smooth. Even though my connection always says POOR. :-/
And I agree, too many drop halfway in matches. I don't understand? I think people don't know how to play and quit in frustration. I literally seen players camp in buildings and just play like a regular shooter.
It's killing me trying to find this final Hidden Orb in Westport
Yeah, today my experience is much better. Still have the same framedrops as in the tech demo tho. I thought it maybe was my system, but then I saw many people say the same thing.
Biggest problem (besides all the missing features) is the clueless people and the leavers. During the tech demo the people were more skilled and it gave a much better experience.
Difficulty at the second highest is the sweet point for me, anything under and its too faceroll, anything above too hard.
Played a bit of campaign... TBH no idea why reviews are so bad, it is basically a 2019 version of the original game (I guess reviewers wanted more, but they keep giving crazy highs to AC games every year). It looks great and plays about the same. I am completely happy with it (except for the vehicles, those kinda suck). Graphics engine is great and colorful. Action is crazy and chaotic. This should be a 7-8 game from any gamer IMHO.
Yeah.
Yep. I set the download off this morning before heading to work.
Where are the new ideas and gameplay mechanics? Over 10 years on from Crackdown and all they added was a booster back and roll button? Feels like I'm playing a HD remaster of the original!
Man, I decided to start the game on Legendary difficulty...
Lol bad idea
Me too. Shame about the reviews but I can still play and enjoy the old Crackdown so hopefully its just more of that. Would have liked for it to have been more but still looking forward to it as well.
You push the left stick in to air dash.Been playing for about 5 hours and I'm having fun.
For some reason though I'm not able to do the air dash (LB while airborn). I can double jump but when pressing LB nothing happens.
Is this a bug?
There's a road map they have for post release support.Talking a out the issues in wrecking zone - have they ever said they are going to keep supporting this game like a sot? Seems that they are just firing it out and thats it.
Lol, good luck.Man, I decided to start the game on Legendary difficulty...
Lol bad idea
Really?
Been playing for about 5 hours and I'm having fun.
For some reason though I'm not able to do the air dash (LB while airborn). I can double jump but when pressing LB nothing happens.
Is this a bug?
Dang, really? I saw there was an achievement related to that. So I was going to just jump in on Legendary.
PC version runs really well too on my 1070 at 1440p, but the hitches mentioned in the Digital Foundry video are definitely there, yet minor.