Yep. Twinsanity was already great even with the cut content. Imagine how good it would be with that stuff included.I think a lot would take a Crash Twinsanity remake with the game finished properly
Yep. Twinsanity was already great even with the cut content. Imagine how good it would be with that stuff included.I think a lot would take a Crash Twinsanity remake with the game finished properly
yes; it's even stated at eShop
Zam and Zem are the least interesting characters they could have added to this game(Rilla Roo is bad but he attracts attention because of his awfulness).
Maybe the devs will give them some personality this time around though
Oh yeah, definitely. I'm on the same boat as you.I completely disagree with that; just like Sonic, many got to know Crash with multiplatform games and grew playing those games.
I started playing Crash with the PS1 but I continued in touch with the franchise along the multiplatform titles too, and even though I'd agree (to an extend) they missed the mark in some aspects, I have as much attachment to them as the original PS1 games. Personally I'm just not a fan of Radical Entertainment games (Crash of the Titans and Mind Over Mutant), but not even those I can say for sure doesn't have its fans
that's great news. i don't care about skins, so basic version for me.It should be noted that Nitros Oxide, Crunch, Zem and Zam characters, and the hovercraft kart can be also unlocked in the standard version of game through in-game challenges and rewards
I'm grateful for what we're getting with Nitro-Fueled, but I also want them just to continue the franchise forward. Even without the bias against the Radical games, I think everyone sees them as a huge departure of design and gameplay philosophy of all the games that came before, so those I think they could just ignore. But if Activision is aiming for a complete new game next, they can still mix and match stuff from the post ND games and there wouldn't be anything weird imo.Oh yeah, definitely. I'm on the same boat as you.
Im just saying they had some issues that prevented them to be as "memorable" as the original trilogy and team racing.
They could theoretically remake all the games post ND if they wanted to but there would be some skepticism around them.
Here it is; I took this picture right now (NA eShop); it's in the "Coming Soon" section
https://www.nintendo.com/games/detail/crash-team-racing-nitro-fueled-switch/
Been awhile since I've checked this thread - was it ever confirmed that the Pro and 1X would have performance modes (60 FPS)?
I'm grateful for what we're getting with Nitro-Fueled, but I also want them just to continue the franchise forward. Even without the bias against the Radical games, I think everyone sees them as a huge departure of design and gameplay philosophy of all the games that came before, so those I think they could just ignore. But if Activision is aiming for a complete new game next, they can still mix and match stuff from the post ND games and there wouldn't be anything weird imo.
yeah, I know they just followed the story like nobody have changed; They even had a joke in CotT that Tiny says he wasn't invited for the last game (being TwinSanity).Story wise and thematically they have as much if not more in common with the original three games than any other game in the series does. If you just put the original character designs over top of their stories, they could slot right in. Titans is Cortex re-using his original mutant army plot except he does a better job, and MoM is the logical conclusion of the N.Brio/Cortex sub plot. The original series' official publisher canon was Crash 1-3, WOC, TS, Titans and MoM.
EDIT: Should clarify: I'm not going to bat for more remakes. New content please.
Go ahead!Surprised to see that no one made a thread about the CNK characters reveal and the Oxide Edition content...
Made oneGo ahead!
Although you may want to add it seems likely all Nitro Kart characters will be unlockable through the new story mode
Zam is just space Muttley, but Zem is outright terrible.
I'm fine with most characters, but not that. Not that. I just hope Beenox has sense enough to recognize a mistake and correct it, as is the case with Zem's... "personality"
Most ppl shit on the post naughty dog content but honestly I really liked it. I'd be so excited for. Twinsanity HD remaster or remake ¯\_(ツ)_/¯
considering the potential sales this game will get, DLC is already being discussed internally. And from that interview that Thomas Wilson gave to Canadian Guy Eh, seemed like they would do Tag Team Racing content as well, to make this the whole racing trilogy in one package.I'm probably done buying Crash/Spyro remakes after this one, so I hope they have original games lined up next.
Wonder if CTR could get DLC support in the meantime? I would be hyped for some original tracks.
some people have guessed that if they are planning on having any new content they are more then likely gonna show it off around E3, though at that point the trophies/achievements might be known so we could learn it from them
It's easy to feel a mixture of joy and trepidation when approaching any remaster. The joy of an old favourite returning clashing with the understanding that it might spoil your memory of the original; that's the effect of nostalgia for you. Still, developer Beenox is helping to alleviate our fears as it continues to lovingly craft Crash Team Racing: Nitro-Fueled.
OPM sat down with Beenox creative director and co-studio head Thomas Wilson to discuss the upcoming kart racer, covering the studio's attempts not only to recreate what was once great but elevate for a new generation of players entirely.
The lighting seems to be the biggest visual problem when it comes to the Crash remakes but I think it boils down to the engine they're using. It just makes things look so wonky.Some weirdness going on with the shaders there. Cortex looks awfully glossy/metallic in the top image, as do N.Gin's eyes in the bottom one. And Dingodile doesn't seem to have a visible tail, so maybe this is an old build.
It is an older build, this originally came up right around the time when the Official PlayStation Magazine April 2019 issue released during the month of March, so most likely this is from the February build or earlierSome weirdness going on with the shaders there. Cortex looks awfully glossy/metallic in the top image, as do N.Gin's eyes in the bottom one. And Dingodile doesn't seem to have a visible tail, so maybe this is an old build.