Ammo economy is amazing on high impacts.
Only 21% delirium compares.
Oh paper for sure, but I'm not so sure when you factor in the number of missed crits it will have compared to a HH over the course of a given magazine. I also assume it's going to do less DPS over time considering its maximum magazine size is like 20% smaller than HH with backup mag. Something like 57 vs 73. Definitely doesn't feel like it does damage high enough to make up that ammo total difference to me, and also feels far more limiting in PvP where you will run out much faster with Fixed Odds/Bane than you will with HH.
Dunno. Ymmv. I'm not seeing anyone use these things and I don't think it's because nobody has a good one. Not after all that Menagerie'ing everyone did last month. Hell, I don't even think the weapons have even been talked about outside of very brief discussions like this. Or, not much.
Now that I really think about it, I can't think of many slow ROF options in the various weapon archetypes in this game that are top tier or popular at this stage in its lifecycle? Just Fusions and Shotguns, right? 110 hand cannons are pretty niche compared to the ubiquity of 150s, 140s, and 180s. 150 Scouts? Nah. 360 Pulses? Nah. 600 SMGs have been relegated to niche as well. 360 autos? Lol. 72 snipers? Almost all have been replaced by 140s and 90s. Tatara's is pretty much the last of the Mohecians. 840 bows like Ghoul are also unpopular and Archers tempo is almost always a priority on any bow because...ROF is pretty important.
Low ROF weapons could definitely use another balance pass. IMO, anyway.