I will take you through any Dungeon, I'm on xbox so we can be cool and use party chat!!!!!!!!
Ooh!
I will take you through any Dungeon, I'm on xbox so we can be cool and use party chat!!!!!!!!
So then it would be most efficient to do whatever is fastest then I guess?
Are you me? Like to a tee (except I'm warlock + xbox). I really want to run through the dungeons that I've bought access to, but intimidated.
I'm going with 2 crafted rolls. Both maxing out Handling, one for general play using Rapid Hit and then a GM/Champion/Boss roll with Rewind Rounds.Happy Rapid Hit Outbreak Perfected Day all!
What perk are you all going to try out on Outbreak when you get your hands on a crafted one?
Rapid Hit
Headseeker
Rewind Rounds
Outlaw
Definitely time for beefier builds for all the encounters. For Rhulk, I'm curious to see where they decide to drop in the tormentor. Imaging getting grabbed/suppressed out of your super during DPS lol.
Not sure how this is useful when Necrotic Grips offers all the suspend you could ever want
I assume that all the new exotics will be more neutral/prismatic capable.Not sure how this is useful when Necrotic Grips offers all the suspend you could ever want
I think the exotic class items will be more the catch all exotic for Prismatic, instead of it being a general thing for all new exotics.I assume that all the new exotics will be more neutral/prismatic capable.
It's gonna let you charge your class ability, so you get a stronger Barricade
Fire a bevy of rockets at those foolish enough to stand against you when using your Titan class ability, thanks to the new Hazardous Propulsion chest exotic.
Three arcane needles to suspend is not worth it. Incidental arc damage, not even a jolt or blind is meh. Rockets are meh for an ability that is way more useful defensively.
Like the trailer demonstrated, I find it would finally make arc dodge worth using.
If I've using the arc dodge I'd rather be running HoIL to empower melee and grenades than some damage they didn't even bother showing it could kill enemies in a trailer.
Arc in general just needs a Survivability verb. All the other Subclasses have some form of Healing and/or Overshield you can build into. Arc doesn't, and it really shows when you get into hard stuff and things just shred you instantly.Ehhh I can see some general use out of this but nobody is really running Arc hunter in high end content. Tether and Nighthawk are just too good...
Watching it now, amazing
The Hunter exotic looks like pure ass which is par for the course for Hunter exotics.
Anyways I got 2 out of the 3 patterns I wanted from Season of the Wish, not having played it before The Coil is pretty fun and very rewarding.
Like it way more than Onslaught which I've still yet to finish the last 2 rep levels needed to get superblack lol.
Also beat the Season of the Wish campaign which felt very mild for a pre big expansion story.
After I get the last pattern I need and finish Onslaught I'm prolly hopping off D2 till Final Shape, I'm considering doing Pantheon but having to learn all these raid encounters and doing lfg is such a pain.
I really lost my raiding bone after D1 , I just have 0 energy for dealing with all the bs that comes with other people especially when I'm the one that'd be learning lol.
Boss room is a little different similar to how they changed Whisper. Other than that, I just noticed some added explosive shanks.did they make any big changes to zero hour or is it largely the same
It's harder than The Whisper? Never done itI hate that Zero Hour is still timed and they added more bullshit to it. No heavy for the whole boss fight either, great.
40 minutes wasted.
I keep seeing people say that but I couldn't find it... I feel like I looked in all the rooms in the vault but it's possible I'm blind.In case anyone didn't notice it yet, the path you have to take on the fire tiles in zero hour is written in the vault room before it.
I tried with a squad and we failed lol. Two of us cannot go beyond the burning room and the time wasn't enough so one left and the leader decided to get back to orbit.It's not that hard, it's just on a 40 minute timer and is designed to waste your time if you don't already know what to do.
But, from my old memory and solo I made it to the very end of the boss. But they pulled the rug out from under me by making the last third of his health bar gated behind a new mech boss and absolutely no ammo drops. So the game decided I was going to lose.
If you're with a squad it'll be pretty easy though.
Edit: I had a much harder time soloing Whisper back in the day. I don't think I ever made it since the boss room is disgusting.
Did you not rally before going down into the Boss arena?
There's a rally? :O