New thread: What can the FF7 remake team learn from FFXVI expanding the series to younger audiences
lmaoNew thread: What can the FF7 remake team learn from FFXVI expanding the series to younger audiences
Love to hear it. I feel like an outlier but XVI might be my favorite FF game. Started the series in 1998 with VII and have played all the numbered entries (except XI). Feels odd/surreal to be 34 and say that the newest game in a series I've been playing most of my life is my favorite. XVI is just one of those games that speaks to my soul.
They REALLY seem to be putting over Takeo Kujiraoka when they meet with the media like at PAX. He is probably a good candidate for director.
New thread: What can the FF7 remake team learn from FFXVI expanding the series to younger audiences
I think there's some hope they're already in pre-prod, give what we've seen with the writer of Shadowbringers and Endwalker after the latter released.Now the question is are they going to capitalize on it? Is 17 going to be something widely different again or something more familiar to those who liked 16? How long is it going to take to come out?
Unfortunately, FF7 Remake is carrying this torch. Whilst I haven't played Rebirth, I hear they brought back both Corneo and the trio. Blows my mind that out of every game I've played, FF7 Remake is the one that gave me panic attacks.Really hope Square doesn't double down on the rape and bullshit because this did well
It's a remake of a VERY old game that released over 20 years before the FF7Remake was released and is all about nostalgia. So...yeah, it is definitely aimed at a much older audience.Oh boy this is going to ruffle some feathers.
i am curious if Rebirth tended to be more for the older population.
This is the perfect post.
Because it's Final Fantasy and Square Enix. That's all you need to know.I don't get this reasoning. If FFXVI is the game that was successful in renovate the fanbase, how the hell the obvious decision here isn't to double down on that?
It feels like their position is to just send generic good news without any kind of compromise lol
New thread: What can the FF7 remake team learn from FFXVI expanding the series to younger audiences
Incoming 20 page thread full of people arguing whether or not he's lying based on completely anecdotal claims?
Also make them more realistic as characters. Not talking about design, because FF is still very anime, so that will be reflected in the art style, but I feel like Clive's personality is perfect for a modern protagonist.Great news! I'm down for having an older protagonist like Clive and it shows that it won't hinder new players.
Persona really should think about upping the age of their characters too. Going through the lives of teenagers is getting a bit boring.
New thread: What can the FF7 remake team learn from FFXVI expanding the series to younger audiences
Don't you EVER have shame in your thread Spehornoob, you've started one of the best memes on this site!
I know that among the younger people that I've worked with, XIV just is "Final Fantasy" to them. Like, if I were to say I was playing Final Fantasy after work, they wouldn't ask me which one, they'd say "oh I play that game" and start talking about XIV.I now wonder what XIV's demographic is like. I imagine one of the goals for SE is to try to get the XIV population into the new single player titles, since I imagine it being a MMO means the population must skew younger than, say, the FF7 crowd. It has to have been one of the major reasons that SE was getting CBU3's name everywhere during XVI's marketing, while not doing the same for the other studios.
I disagree, I think the demographic for an MMO skews much older. Sure kids have more time for MMOs in theory but adults have much more income to play consistently and a small enough amount of time to make an MMO seem more worth the investment.I now wonder what XIV's demographic is like. I imagine one of the goals for SE is to try to get the XIV population into the new single player titles, since I imagine it being a MMO means the population must skew younger than, say, the FF7 crowd. It has to have been one of the major reasons that SE was getting CBU3's name everywhere during XVI's marketing, while not doing the same for the other studios.
MMOs in general sure, but at least from my experience XIV definitely skews youngerI disagree, I think the demographic for an MMO skews much older. Sure kids have more time for MMOs in theory but adults have much more income to play consistently and a small enough amount of time to make an MMO seem more worth the investment.
I'm under the impression that XIV skews younger than the single player FF titles, which is why I think it was a really weird move to go for Playstation timed exclusivity for XVI, even more so than Rebirth.I now wonder what XIV's demographic is like. I imagine one of the goals for SE is to try to get the XIV population into the new single player titles, since I imagine it being a MMO means the population must skew younger than, say, the FF7 crowd. It has to have been one of the major reasons that SE was getting CBU3's name everywhere during XVI's marketing, while not doing the same for the other studios.
Yeah, I've played XIV myself for a long while, since the start of Heavensward. I still have an active sub despite not seriously raiding since mid-ShB. The majority of people I've interacted with see XIV as... XIV, and not part of a franchise. A big portion of the people I still keep in contact with, particularly raid groups and my Free Company on Discord were interested in XVI purely because it was being made by CBU3, but those that didn't have a PS5 were super bummed out that it wasn't releasing day and date on PC.I know that among the younger people that I've worked with, XIV just is "Final Fantasy" to them. Like, if I were to say I was playing Final Fantasy after work, they wouldn't ask me which one, they'd say "oh I play that game" and start talking about XIV.
So if SE got more of those people to try out XVI, that's good.
I now wonder what XIV's demographic is like. I imagine one of the goals for SE is to try to get the XIV population into the new single player titles, since I imagine it being a MMO means the population must skew younger than, say, the FF7 crowd. It has to have been one of the major reasons that SE was getting CBU3's name everywhere during XVI's marketing, while not doing the same for the other studios.
View: https://twitter.com/aitaikimochi/status/1522925478893391872
Probably the only type of data you can find on this question. Not official but it's something I guess.
(also if it wasn't clear this is Japan specific)
I used to be under the age of 27 if that counts
I get what you're saying, but having some overly confident people eat some crow isn't bullying. Nor does it have to be a hate begets hate situation. We're talking about adults in their mid 20s+ here right? 😅Fans of a certain FF game get bullied and attacked from other fans for liking it and then those fans that were bullied
start bullying and attack those other fans that started this because they liked the next entry more than the previous one.
It's a never ending cycle of hatred that makes no sense and brings the community down as a whole...
This would have probably been true some 15 years ago. But now there are reports saying most younger gamers are spending their time in live service games like Fortnite, Apex, Genshin, and HSR. They're probably not in MMOs specifically, but it wouldn't be because of the money and time investment, they're clearly seeing far greater value in playing those games than most single player games nowadays.I disagree, I think the demographic for an MMO skews much older. Sure kids have more time for MMOs in theory but adults have much more income to play consistently and a small enough amount of time to make an MMO seem more worth the investment.
Hmmm debatable some times 😅I get what you're saying, but having some overly confident people eat some crow isn't bullying. Nor does it have to be a hate begets hate situation. We're talking about adults in their mid 20s+ here right? 😅
New thread: What can the FF7 remake team learn from FFXVI expanding the series to younger audiences
The key difference here is those are free games and people are still scratchy about subscription models, especially since EVERYTHING is a subscription now. However, I am more inclined to believe that there is a lot of younger audience in XIV waiting to be tapped into like myself.This would have probably been true some 15 years ago. But now there are reports saying most younger gamers are spending their time in live service games like Fortnite, Apex, Genshin, and HSR. They're probably not in MMOs specifically, but it wouldn't be because of the money and time investment, they're clearly seeing far greater value in playing those games than most single player games nowadays.
Why do yall keep regurgitating this point? Its not true at allMaybe not making games that need people to have played AT LEAST four other ones and also a movie to understand what's going on could help, I don't know.