Damn....well lets how this demo runs.
If possible, can you check if it's actually using more than 16 GB of RAM?12700k/3080ti/32GB RAM @ 1440p DLSS quality + every settting at its highest
just downloaded the demo and i'm getting around 75-90 fps in the starting area. Usually around 85fps i'd say.
Pretty good
so far not even close. 8GB of RAM usage during the starting area of the demoIf possible, can you check if it's actually using more than 16 GB of RAM?
Was that at native resolutionDeck impressions from the demo:
On boot you get a lovely warning that "THIS APPLICATION REQUIRES MORE THAN 16GB OF MEMORY"
Set framerate to 120fps from the default of 30 to see how it fairs uncapped.
Loading in takes about 30/40 seconds to the intro video which is a trailer
Initial open world 25-33fps everything at low.
Every abilty is causing a hitch down to 11fps for a second or two.
Will play more when I'm home.
I am making dinner and have Not loaded it Up, but ..Downloaded and played the demo for a few minutes. It's running at around 90fps everything maxed out at 4K DLSS set to quality. Aaaaand, shader compilation stutters.
getting around 10GB of VRAM usage on my 3080ti
I am making dinner and have Not loaded it Up, but ..
Shader comp stutter, really?
Like when effects Show Up?
Fuck I hate this shit
Wow. At what resolution and with or without RT?
12700k/3080ti/32GB RAM @ 1440p DLSS quality + every settting at its highest
just downloaded the demo and i'm getting around 75-90 fps in the starting area. Usually around 85fps i'd say.
Pretty good
shit, looks like my 3080 is fucked lol. Fuckin Nvidia only doing 10 GB on the original 3080 release 🤡these are my settings: i should add with RT in addition to everything maxed out
I am making dinner and have Not loaded it Up, but ..
Shader comp stutter, really?
Like when effects Show Up?
Fuck I hate this shit
4090 hits around 4k 60 maxed out without upsampling. It's pretty crazy you need a card like this to hit this performance level because the game really doesn't look too great.
DirectStorage seems legit. If you boot it fresh after you first session it loads pretty much instantly. There was some stuttering but nothing too bad imo.
yeah im out
its just like ff15, once you get into heavy combat the framerate just absolutely tanks, and its not even looking particularly amazing
gonna get it on ps5 if i ever bother buying it
Around 90-120 fps during combat. Shader compilation stutter did just show up during the boss fight, so that's a bummer. The initial traversal wasn't too bad.
I understand why anything involving compilation is bad to have mid-use, but is there a particular reason why devs keep having this come up as an issue? Is it really expensive to precompile shaders?I am making dinner and have Not loaded it Up, but ..
Shader comp stutter, really?
Like when effects Show Up?
Fuck I hate this shit
Demo ran like poop on my machine, hoping Hogwarts Legacy, which is next on my queue runs better
That's my rig too! Will try the demo later.Seems to be running excellent here, 5800x3d/4090 with everything maxxed. at 4k with dlss quality.
Seems to be running excellent here, 5800x3d/4090 with everything maxxed. at 4k with dlss quality.
There's no excuse when you consider engines such as Unity and RE Engine are shader-stutter free and don't need to pre-compile the shaders either, all just done asynchronously in the background as you play, before the shader is required.I understand why anything involving compilation is bad to have mid-use, but is there a particular reason why devs keep having this come up as an issue? Is it really expensive to precompile shaders?
I can't confirm shader issues because I'm testing the performance through the benchmark because I'm RDPing to the machine, but from what I can see it's using 11GB vram & 9GB RAM in the benchmark.
I'm definitely GPU-bound even with DLSS & RT off though on performance
Excuse the overblown HDR