It's a waste of an afternoon, lol. It's just not fun at all.Congrats!
I actually didn't find the grind for the 3 tears as bad as it seems. Put on a podcast/music and you can do it in an afternoon.
Hooo boy, NG+ Gondul can fuck right off. Holy shit I died so many times, haha. The worst death was when her health bar was virtually empty (I seriously didn't see even a sliver of it showing), she did her Valhalla BS, I dodged it which caused a realm shift, which threw my timing off on the next one and I was curb stomped to death. This was more difficult than even the Queen on my first playthrough, who I beat on my first attempt. The other three Valkyrie I've beaten in NG+ were relatively easy in comparison.
So just out of curiosity, how many times have you guys replayed the game?
This NG+ run is my first replay. Not sure if I'll play through the game again after this.So just out of curiosity, how many times have you guys replayed the game?
So just out of curiosity, how many times have you guys replayed the game?
this is my 2nd time. i tried GMGOW a few months ago but after spending 5 hours on the first 4-5 fights, i gave up and waited for NG+. Glad i waited, this is brilliant. easily my favorite NG+ implementation in a game so far.So just out of curiosity, how many times have you guys replayed the game?
After more or less flying through the game in GMGOW difficulty on NG+, i have once again hit a dead end against valkriyes. this guys dont mess around in this difficulty. At least in Give Me a Challenge I could chain them with runic attacks then refresh the attacks and finish them off but they dont do as much damage in GMGOW and I take way more damage. the amount of times I have been one shot is ridiculous. Spent and hour and a half on the first two valkriyes. just brutal. first one turned out to be a parrying tutorial so once i figured it out after an hour of dying over and over again, i got it done on the first try. Kara, the one who spawns enemy mobs, i took care of after getting Sindri's armor so i could take hits during runic attacks but again, wasted a good hour and a half on her before that.
Now gondul who is Musphelheim and the Niphelheim one are again one shotting me or combo'ing me and i feel like i am already fighting Sigrun. I dont remember Gondul having a Valhala attack. She just used to throw fire. Now she does Valhala, has a blinding attack AND valhalla attacks. Crazy.
this is my 2nd time. i tried GMGOW a few months ago but after spending 5 hours on the first 4-5 fights, i gave up and waited for NG+. Glad i waited, this is brilliant. easily my favorite NG+ implementation in a game so far.
Oh ok. I was wondering why her ice barrage kept going forever. I will probably equip a perk that gives me cooldown for blocking. thanks.Gondul is probably the hardest Valkyrie other than Sigrun in NG+, so it might be worth saving her for later. Her NG+ Valhalla attack is probably the hardest Valkyrie move to deal with; what I did was dodge (not roll) immediately after she jumped to avoid the fire, wait half a second or so, and then dodge (not roll) again to avoid her landing. If you have the Kvasir enchantment, it'll generally trigger when you dodge her landing, at which point you can interrupt her Valhalla string with a runic attack like Hyperion Grapple.
I think the main difference for the Niflheim Valkyrie is that she does her ice barrage attack three times in a row; simply block and then dodge (not roll) the unblockable, then repeat two more times.
Oh ok. I was wondering why her ice barrage kept going forever. I will probably equip a perk that gives me cooldown for blocking. thanks.
I am already level 10 with pretty much all the good perks and weapons. I dont think you can hit level 11 in NG+ and I really want those Valkyrie Guantlets she drops. I do have the slowdown enchanctment and it usually triggers but she has so many attacks it's like fighting Sigrun herself. I just might have to do a full defense build like I did for Sigrun.
Finally beat Sigrun on GMGoW+ and reached 100% completion again. Of course, after hours of attempts, my winning run was a no-damage victory. Easily the most difficult boss I've fought this generation, especially with the NG+ changes. Great stuff, though.
I was really impressed with the NG+ mode in this game. The new gear, enchantments, enemy placements, and move-set changes were all great additions to keep things feeling fresh. Definitely my GotY so far; will see if that holds up.
Three times now. GMaC, GMGoW, and now GMGoW+. Think I'm done with the game now, unless they do end up adding DLC.
Am I going to suddenly need XP in NG+ or can I convert it all to hacksilver? This gear and the upgrades are expensive!
My sympathies. I fucking hate those attacks so much, and her "Valhalla!" cry is obnoxious as hell too. I'd be raging so hard in your place. xDher Valhalla BS, I dodged it which caused a realm shift, which threw my timing off on the next one and I was curb stomped to death
For my part I've only played it once, at Give Me A Challenge.So just out of curiosity, how many times have you guys replayed the game?
I was definitely raging. Took me 10+ attempts. And the one I talked about in my post almost made me turn the PS4 off for the day, haha. And yeah, that Valhalla cry is the worst.My sympathies. I fucking hate those attacks so much, and her "Valhalla!" cry is obnoxious as hell too. I'd be raging so hard in your place. xD
On another note, I find it's better to not use the Golden Talisman of Protection or its NG+ enchantment version against Valkyrie. Maybe it's just me, but I've had multiple times where I would start blocking for one of the rapid fire projectile attacks and I would instead parry and send it flying back, which led to me taking damage from other projectiles or follow-up attacks since I'm caught in the animation.
I think normal parries are fixed, it's just when you send a projectile back that's the problem. At least that's what I've noticed.When I read the patch notes I thought they fixed that. If it's still like that then there's no point in using it, it caused me so many deaths in my first GMGOW run a few months ago that I had to remove it, it was so infuriating seeing Kratos doing the parry animation in slow-mo while getting deleted by taking damage from everywhere else.
Though the normal parry timing is already extremely generous so it's not really a problem.
Edit: also if you guys want to see the Valkyries getting deleted in 30s (and Sigrun in 1m) in GMGOW with the new gear: https://www.youtube.com/watch?v=PS1rfN4J0RA
That guy has other cool videos too.
Can't believe I actually did Sigrun in GMGOW NG+. This combat is straight up bullshit jfc, while it can be fun it also feels like extremely unfair at times since sometimes there are no patterns you can follow... honestly I got extremely lucky with the attacks she threw at me this time.
https://www.youtube.com/watch?v=sFjGYRGPXFs
I still have no idea how to avoid the new Valhalla, it went from being free hits for you since it was super easy to avoid to a one-shot move. In theory it should be the same as the Musphelhein one but for some reason I could rarely avoid this attack when it was Sigrun doing it. I also died plenty of times to the blinding attack when she wasn't even in my field of view... together with other bullshit this fight went from being a really fun to extremely annoying.
Hmm, nothing about the new fight is unfair; you can react to everything. For the new Valhalla, always dodge (not roll) immediately as she goes up; if she places fire on the ground, wait half a second and then dodge (not roll) again. This usually triggers the Kvasir enchantment, at which point you can interrupt her attack string with something like a runic attack.
For her blinding attack, I always just quick-turn to eliminate the chance of getting clipped.
Yes it is, when I see Kratos dying when Sigrun isn't in my field of view then something is wrong with the fight. Also after the blinding attack she'll often do a projectile attack and since you weren't looking at her you won't know if it's the blockable or unblockable one (in my video I dodged the blockable one, if I was just a bit closer I would've die instantly).
She also dashes at you without going left or right sometimes so you won't know what type of attack is coming (the unblockable or the wing swing). Also when she starts doing the crazy spin with her wings sometimes she does that like 3 or 4 times in a row and other she'll just use the unblockable attack out of nowhere so your only option is to manage to dodge away from the spinning attack so she stops that pattern altogether.
Regarding Valhalla, I couldn't get that timing down unfortunately. Rolling like you said is insta-death, problem is I couldn't avoid the attack consistently no matter what. It should be the same as Gondul but for some reason I just can't do it against Sigrun.
I never had issues with dodging the follow-up projectile attack after dodging the blinding attack with a quick-turn; there's still enough time to react to either the blockable or the unblockable.
For the left/right thing, she can also do the unblockable after going straight back. This applies to her NG+ repeated blockable wing swings as well -- whenever she goes to the left, she'll do the wing swing again (which can go on 3-4 times in a row, as you said), but once she goes straight back, she'll do the unblockable, which you can punish.
Yeah, I think I've lost to Sigrun 30 straight times in NG+. It's mostly my own stupid mistakes. I can actually easily avoid her Valhalla attack. There's a slight delay after the fireball before she drops down herself. I dodge it every time. What's killing me every time is the blinding attack and the other she does when she flies up and twirls her weapon. I recognize them and know they're coming, but I react too late almost every single time. I need to throw the axe immediately to stop her. I'm still having fun though, unlike with Gondul. Honestly, I think if I'd been using the Zeus armor, I'd have beaten her already, assuming I don't get hit.
Yeah, I think I've lost to Sigrun 30 straight times in NG+. It's mostly my own stupid mistakes. I can actually easily avoid her Valhalla attack. There's a slight delay after the fireball before she drops down herself. I dodge roll it every time. What's killing me every time is the blinding attack and the other she does when she flies up and twirls her weapon. I recognize them and know they're coming, but I react too late almost every single time. I need to throw the axe immediately to stop her. I'm still having fun though, unlike with Gondul. Honestly, I think if I'd been using the Zeus armor, I'd have beaten her already, assuming I don't get hit.
You can use Atreus to interrupt that mid air blinding attack which is a lot faster than trying to aim and throw the axe. I just shoot every time they begin to hover in the air.
The new Valhalla otoh fucked me up good. I never got used to it and just got lucky in one fight where she didn't use it much. On Gondul anyway, haven't gotten to Sigrun yet and I don't think I will before Spider-Man comes out.
Arrows don't interrupt the blinding attack on GMGoW, unfortunately.
Been playing this on Give Me God of War for the past week or so.
Trying to find Anchors of Fog in Niflheim, but they don't exist at all. I've tried various strategies I've found but none of them work. I've tried killing all the enemies on the way to the boss rooms. Opening every chest I could. Dozens of tries and the chest always only has Echoes of Mist and Hacksilver. I've been at this for over 10 hours and haven't gotten a single one. What were they thinking?
Edit: Finally, after several more tries I got one. Two left. Hope they drop faster.
Be sure to open as many chests as possible before opening the legendary chests in the side rooms. The drop rate should actually be quite high on GMGoW; I generally get 1-2 every run as long as I'm opening every chest.