It's very different at this point. It still has the 3 round structure and placing units on rows, but they've added a bunch of mechanics and changed almost all of the existing ones.So is this game super similar to the game in Witcher 3? Or do they like change alot to flesh it out more?
I wanna craft Regis Bloodlust but I'm scared that they'll nerf it
It's really bullshit they don't give full value back
Not particularly OP, but the previous iterations of Witchers and Unicorn/Chironex weren't either. They just don't want neutral cards to be so ubiquitous across all factions and archetypes.He's not really that OP, he's the same as Ifrit or whatever only with a vampire tag and banish effect. At most they might give him an extra P cost but I doubt it. Never really read people complaining about him and if he was a problem they would have nerfed him last patch already when they nerfed Detlaffs.
Redownloading the game now, but how does it feel with Slamma at the helm and the new-ish expansion? Does it seem like Gwent is heading in the right direction?
FFS THEY NERFED A BUNCH OF CARDS I JUST CRAFTED AGAIN
this game is insufferable with updates god fucking damn it
I can't even finish a deck without having shit changed and I have to start again
Since the latest set I've crafted Gimpy Gerwin, Regis Bloodlust, Gregoire, Count Caldwell, Coral and Olaf. I didn't even get to finish making or play Value Skellige, I was one card away from finishing it.Which cards are you talking about? Some of them are still fine after the nerfs, just more expensive provisions means you might need to do some swapping around on the lower end.
Since the latest set I've crafted Gimpy Gerwin, Regis Bloodlust, Gregoire, Count Caldwell, Coral and Olaf. I didn't even get to finish making or play Value Skellige, I was one card away from finishing it.
It's fucking insane how often they patch and that nerfed cards don't give full mill value. I haven't been able to complete any deck without them nerfing it before I finish. This is infuriating. It's probably not a big issue to legacy players with a whole lot of scrap but that's all I've got.
Yep crafted them both too ha. Coral hurts my Bran Beasts, I now have to add a second Heymaey to fully churn the deck and it'll hurt consistency a little.Jutta and Sigdrifa's Rite are both probably bad now
Coral got 1 point cheaper too, but she will still work fine in Bran.
That's an awful solution and you'd still get burned lmaoThe solution is to never craft a tier 1 meta deck. Tier 2 decks are good enough to carry you to upper ranks if you are decent at the game.
It was RNG and doesn't value player's skill. The information you get from reveal is often times meaningless and trying to build a big unit reveal boost deck was just a meme.
The NG reworked cards give you full mill so that's something for new players.
Birna hasn't changed ability since Homecoming started, she's just become more expensive. Back in beta she did various things too, but one of her first (if not her first, I can't remember) abilities was being a spy card that let you draw 3 and discard 2. So I'd say they kept a similar theme for her. Her husband is Bran, the Discard leader, so her being a Discard card fits nicely imo. And in W3, she 'discards' a bunch of people at the feast in order to further her own scheme for Svanrige to be king.
Coral's card hasn't changed that much either, she's really only lost Charges over the last few months. I kinda wish they made her like Sile though, with a Deploy and then Order, rather than Zeal Order with Charges. Coral went through various iterations in beta too. The jade figurine version being the one people will remember most, and I admit I kinda do miss that effect.
When your opponent plays Leo in round 1 and picks him back up with Emhyr so in round 3 you know the opponent has Leo in hand and to play around him
Feels good
Caranthir: https://gwent.seven7y.com/hc-card.php?card=132104&lang=en
Usually use his effect with Kayran, but sometimes I have to use it on something else like a Deathwish card (Harpy Egg, Rotfiend, Werecat, Dettlaff: HV) if I don't draw Kayran.
Haven't been able to bring myself to play since the patch. I'm roughly 3000 scraps away from a good deck and I'm just dreading having to force myself to play a bad deck to grind back to that point knowing it'll probably be taken away again.
Not a fan of Arena. Already cleaned up what I need to do there too. Will take a look at this month's seasonal.Play Arena or seasonal, lots of contracts on those 2 so you can farm a lot of resources with the RP rewards from the contracts.
Oh, I remember Caranthir as doing something else. That's a pretty good use for him. I thought you might have been using the guy that spawned a one-power copy for players (that gets used a lot in Bran's Bears), but I didn't see a copy on the opponent's side. Are you using Ruehin, as well?
I like DW monsters, but I hope they bring back Wild Hunt monters at some point as that, and Weather Monsters with WL Spirit, was the first deck type I really got into. Just didn't craft Cara at the time.
Working on Bleed Monsters and Harmony / DB Scoia right now and will work on expading into other factions later--maybe self-wounding SK, Engine Meve, or Spies. Maybe they'll bring back Witchers one day as well...
Anyone else see large white images instead of real ones? This has happened the last two seasons for certain main screen images. Right now "Season of the Viper" and "Premium Crimson Curse Kegs in the Shop!" banners are just white.
Anyone else finding it near impossible to get ranked matches? It's taking me 2-5 minutes to find opponents at rank 16, but under 30 seconds for unranked.