What does that have anything to do with what I said?While they're at it, they should cancel their next Resident Evil, DMC, Street Fighter, and any other franchise as well to work on Monster Hunter World 2.
Now this is a new level of crazy argument.Explain to me, why would Capcom port MHW to Switch when the audience has already bought 10M+ copies of it?
There's no new market to tap.
This will be the most interesting thing for the next couple of weeks. 60k as a one-off bump is not good, but if the sales stay above 50k, then we would be looking at a strong new sales level. If sales slump to at or below last year's level again, that would be disappointing.
Explain to me, why would Capcom port MHW to Switch when the audience has already bought 10M+ copies of it?
12./09. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 5.573 / 3.099.211 <80-100%> (+24%)
Third party titles that have sold over 100K on Switch in retail:
1. Minecraft: Nintendo Switch Edition - 66.050 / 822.890 - Microsoft 12/05/2017
2. Taiko no Tatsujin: Drum 'N' Fun! - 66.908 / 344.161 - Bandai Namco 19/07/2018
3. Monster Hunter Generations Ultimate - 94.973 / 282.338 - Capcom 25/08/2017
4. Dragon Quest Builders 2 - 127.404 / 269.130 - Square Enix 20/12/2018
5. Octopath Traveler 109.579 / 193.780 - Square Enix 13/07/2018
6. Yo-kai Watch 4 150.721 / 191.097 - Level 5 20/06/2019
7. Dragon Ball: Xenoverse 2 for Nintendo Switch 23.011 / 181.090 - Bandai Namco 06/09/2017
8. Super Bomberman R 39.609 / 179.605 Konami - 03/03/2017
9. Super Dragon Ball Heroes: World Mission 70.990 / 123.963 - Bandai Namco 04/04/2019
10. FIFA 18 12.896 / 122.998 Electronic Arts - 29/09/2017
11. Pro Baseball Famista Evolution 36.550 / 110.954 - Bandai Namco 02/08/2018
12. The Snack World: TreJarers Gold 36.757 / 109.955 - Level 5 12/04/2018
Now let's analyze these third parties and see what they're bringing to Switch and potential.
- Square Enix is clearly continuing to support the Switch with DQXIS and Mana remake and continues to be a highlight of JP 3rd party Switch support.
- Capcom will only port games to Switch, Mega Man 11 didn't sell well, and Ace Attorney is MIA.
- Konami barely makes console games anymore, but will likely have another title join this list with Jikyou.
- Bandai Namco has had clear successes with the platform, especially with Dragon Ball, but weirdly refuses to fully support the platform, continuing to skip releases and port them later (lot of these non-Switch titles haven't sold that well either to even justify a late port).
- Sega - releases Sonic games and the ill-fated VC4. Mario & Sonic will probably enter this list and Atlus games take forever.
- Microsoft's Minecraft continues to do well, but other than Minecraft Dungeons, we can't expect much else to hit Switch from them.
- Koei Tecmo - continues to support the Switch with nearly everything, but just nothing has broken out.
- Level 5 - They're clearly capable of still making some of the better selling titles out there, but their developmental pipeline seems to be in shambles
- EA - Has backed off of FIFA with FIFA 20 being legacy.
So where does that leave the Switch in terms of known upcoming 3rd party titles that could maybe get to this sales level or above?
Marvelous - RF4S, RF5, DxM?, Harvest Moon remake?
Square Enix - DQXIS, Trials of Mana remake
Sega - Mario & Sonic 2020, SMTV (whenever that is)
.... I think that's it?
You realize that 4-5000 is exactly what I predicted last year as the baseline of the game, while Mario kart would stay closer to 10k?
08./06. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 8.108 / 2.348.789 <80-100%> (+20%)
You realize that 4-5000 is exactly what I predicted last year as the baseline of the game, while Mario kart would stay closer to 10k? No you don't, because you're just trying to be dickish as always. Keep up the good work.
Look, I have no interest in indulging your weird outbursts and grudges because you're so invested in your predictions. It's not my fault you got a chip on your shoulder because other people in this thread have been dunking on you for close to a year now and you get ticked off by a harmless picture. You're an adult so do yourself a favour and put me on your ignore list if you're gonna act like a baby about a joke that wasn't even directed at you. I don't care about your victimhood ass behaviour. I was never a part of these discussions and if I was, I certainly don't remember nor do I care to. You're not that important.
This would be the better timeline, of coursePeople are obviously getting excited for Fire Emblem.
Can't blame them.
You know why I'm here
Takashi Tezuka
Excellent debut for the GOAT. I'm sure this will be a title that has super long legs.
P.S. パワーオーブ!!
Next Ace Attorney starts to look more and more possible as a low effort and budget mobile game. When even Nintendo says there's no place anymore for adventure games Capcom must be ready to bury it.
30./23. [3DS] Pokemon Ultra Sun / Ultra Moon # <RPG> (Pokemon Co.) {2017.11.17} (¥4.980) - 1.510 / 2.485.870 <80-100%> (+18%)
You realize that 4-5000 is exactly what I predicted last year as the baseline of the game, while Mario kart would stay closer to 10k? No you don't, because you're just trying to be dickish as always. Keep up the good work.
If they are clearing stock now for a revision, they are launching that revision soon.If stock clearing is the reason they're running out of system in Japan, i think Nintendo might have a problem if the speculated september release for the revision(s) is true. ^^
Also, not a good time for stock issues when you're about to start the main release wave for this year.
You're very angry, for someone who doesn't care. I'll continue posting here and answering to whoever I want though. :)
But why clear the original Switch if there's no replacement for the original yet? Not that there isn't, but unlike the Mini there's been no (quasi-concrete proof) of an imminent replacement.
Unless it's more that they had to move factories so suddenly there was/is a period none could be produced?
If they are clearing stock now for a revision, they are launching that revision soon.
This lines up with what Chris and Hiska-kun were saying. Not really a reason to have tight stock unless they are clearing inventory in anticipation of a revision being announced soon.
This would be the better timeline, of course
13./07. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 5.427 / 1.348.389 <80-100%> (+13%)
That Switch supply is (becoming) really tight, very low amounts of shelf stock.
Tbh, Chris said it was the case since the end of the fiscal year.That Switch supply is (becoming) really tight, very low amounts of shelf stock.
Surely the danger will be that, they will be so in need of stock, they will just have to shadow-drop the things without any lead-in time or chance to communicate to the public what is going on. May negate to a degree the benefit of launching new models in my opinion.I hope they aren't really gonna be keeping a low stock till friggin September
Announce and release these things already
Explain to me, why would Capcom port MHW to Switch when the audience has already bought 10M+ copies of it?
There's no new market to tap.
This, like, violates the rule behind every port and every remaster ever...Explain to me, why would Capcom port MHW to Switch when the audience has already bought 10M+ copies of it?
There's no new market to tap.
Interesting. maybe it also has something to do with the shift of production to SEA, away from China?What I heard is that retailers are ordering new Switch units to Nintendo, but there is no inventory so no new units are coming.
And this is not limited to Japan.
Is it the case even for the 3000Y/35$/35€/30£ voucher SKUs ?What I heard is that retailers are ordering new Switch units to Nintendo, but there is no inventory so no new units are coming.
And this is not limited to Japan.
I would have hoped that they would have kept the Chinese plant going concurrently for a certain period, to avoid this sort of situation, but this is Nintendo I guess so perhaps not!!!Interesting. maybe it also has something to do with the shift of production to SEA, away from China?
29./18. [NSW] Taiko no Tatsujin: Drum 'n' Fun! <ACT> (Bandai Namco Games) {2018.07.19} (¥6.100) - 1.572 / 345.733 <80-100%> (+4%)
I feel AA has alway been a low-budget franchise. Sure, Capcom has always had moderate sales expectations but that's because the mainline entries started to sell a lot on DS.
I feel this is one of the surprises of the last few years; many people predicted it couldn't sell above 2m but it's still charting and considering the dual pack it's sell above 2.5m. Sales must be driven by the fact that it's the last traditional Pokémon game and Let's Go didn't cannibalize its potential.
I fact-checked your analysis plenty of times but you never replied to me.
You predicted a causal effect between the introduction of NSO and a decline in Splatoon 2 sales. This has never been proven other than through a very weak correlation (but correlation=/=causation). In fact, there are many factors who impacted on Splatoon 2, first and foremost the fact that it's already sold 3.2m+ units on a 8m platform. Splatoon 2 would never keep selling as well as it was selling when it was below 2.5-2.6m. Mario Kart kept selling higher numbers because its cumulative sales were lower. Smash is already slowing down a lot and rightfully so: you can sell only as much on a limited installed base and when you're already as popular.
What I heard is that retailers are ordering new Switch units to Nintendo, but there is no inventory so no new units are coming.
And this is not limited to Japan.