Even if they can't do that in the remaining three weeks they'll definitely outsell the Wii U by FY's end.Week 50 - 200k
Week 51 - 300k
Week 52 - 150k
Total - 650k
It seems realistic in my worthless opinion.
Even if they can't do that in the remaining three weeks they'll definitely outsell the Wii U by FY's end.Week 50 - 200k
Week 51 - 300k
Week 52 - 150k
Total - 650k
It seems realistic in my worthless opinion.
Even if they can't do that in the remaining three weeks they'll definitely outsell the Wii U by FY's end.
What other first years will they pass if they can get 4m+ this FY?Oh yeah, there's no question it'll be there by the end of the FY. We're talking calendar year, just for funsies.
FY will probably have it above or near 4M.
I'm trolling by saying it's better to have an installed base of 5 millions instead of 3? Really? Ok you're right I was probably but unwillingly trolling then never mind keep discussing your non nonsensical things, sorry to have bothered you all.I'm not sure if you're trolling at this point? But it's clear that your arguments from before don't really hold up and a lot of members have taken the time to explain to you why that is.
If we're talking about greenlighting and/or announcements them I'd imagine publishers don't live in so much of a bubble that they'd look at the raw figure of three million without also considering the context of queues, lotteries, general public reception and the basic fact that it could've sold a damn sight more and will obviously do so in quick time.
Maybe I'm naive, but were I in charge of a studio I would consider 3 million in that context largely interchangable with 5.
I'm trolling by saying it's better to have an installed base of 5 millions instead of 3? Really? Ok you're right I was probably but unwillingly trolling then never mind keep discussing your non nonsensical things, sorry to have bothered you all.
I'm trolling by saying it's better to have an installed base of 5 millions instead of 3? Really? Ok you're right I was probably but unwillingly trolling then never mind keep discussing your non nonsensical things, sorry to have bothered you all.
What other first years will they pass if they can get 4m+ this FY?
I'm trolling by saying it's better to have an installed base of 5 millions instead of 3? Really? Ok you're right I was probably but unwillingly trolling then never mind keep discussing your non nonsensical things, sorry to have bothered you all.
How much more enticing are?
For some publishers this is true. For some others or some franchises it is not true. Many Bandai Namco games are mainly targeted towards the domestic market (some are not even released outside Asia). Level-5 doesn't have excuses. Capcom as well, given that it banked thanks to RE and 3DS games in the past few years.
So I had a chance to follow up on this, and it looks like they did two things:It was dropping down to 200 and peaking at 50 for a few months there, whereas now it's back in the top 10 at peak, not gone below 50 in a while, and not gone below 100 in quite a while.
I'll try to look up what actually happened in detail a bit later. It's just a bit hard to get quickly due to most reporting being Japanese language only.
Basically, it appears they started being more generous, and as such people felt better about making purchases. A lot of mobile games have (and console/PC games overseas) have went in this direction to good success.
Isn't this a bit counterintuitive? If I'm given more currency I tend to spend less on my own. I think it's more due to thanks to events people come back to play and after they run out of free currency, they started spending. Or maybe peer/network effects.
Slow and steady wins the race!I'd say Cathrine is fairly irrelevant in the actual discussion here. Wednesday will be fairly comical for the dichotomy it will present on the underlying problem of an industry run by frozen turtles caught in a time-dilated warp of a black hole.
Yeah, it's just a dead holiday season overallWhichever the reasons for a late third party Switch support, it will be really telling to seeSwitch at 200-400k weekly units in December with a grand total of zero even mildly relevant third party releases.
I'm still waiting for that 200k+ week............ should've happened two weeks ago... :/What numbers are we predicting for Wednesday in terms of hardware and software?
I'm still waiting for that 200k+ week............ should've happened two weeks ago... :/
What numbers are we predicting for Wednesday in terms of hardware and software?
I'm still waiting for that 200k+ week............ should've happened two weeks ago... :/
Week 51 (the one running now) is the biggest of the year. It could be a 300-400k week for shipments.
From retailers rankings last week gives the impression it's at 200-250k range than 250-300k.
I sort of agree on Persona, I think the main property and associated games from the Persona team will remain exclusively in the PS ecosystem. I think Team Zero's medieval rpg might end up PS4 only as well. Vanillaware might go PS/Nintendo multi in the future I think though as they tend to want a handheld presence, but it'd be after 13 Sentinels if it happens at all.That's the thing, I don't think it's that hard to read. These games will stay on PS4 (and Vita if they feel like it) and will never come to the Switch. I think that's it.
PS3 Catherine [All Versions] 136.531 215.824 Atlus 17/02/2011
360 Catherine 17.768 26.222 Atlus 17/02/2011
What numbers are we predicting for Wednesday in terms of hardware and software?
Iwata had said Japan was half million over projected sales at the time. You can calculate how bad 3DS missed expectations at west.Nintendo forecast for the first full fiscal year since a console launch:
3DS: 16.00M -> actual: 13.53M (missed expectation despite the preemptive big price cut)
Yosuke Saito, producer, Square Enix
2017 was certainly up there as one of the busiest years of my life as a game producer, starting with the release of NieR: Automata, then on to Dragon Quest XI and the PS4 and Switch versions of Dragon Quest X and its expansion pack. Even so, it was really nice to be able to deliver great results for each of them.
To be honest, I'm really jealous of The Legend of Zelda: Breath of the Wild, that is about to sweep the board at GOTY and all the other awards events. But hey-ho, I got to see how there are so many fans all around the world who love our games, so it truly was a happy year for me. Many, many thanks to all the fans!
Looking ahead, I hope my work becomes slightly less busy and I can achieve a better balance with my private life. Having said that, I'm really not the type who enjoys having nothing to do, so I hope I will have a chance to bring you news on a new title in 2018. Stay tuned, but don't get too excited ok!
http://www.gamesindustry.biz/articles/2017-12-19-2017-highlights
Ermmmmmm...fans around the world playing and love your DQX and XI yet? Lol
Seriously. DQXI could very well be my GotY if I played it. IDK. Depends on how good a DQ it is. Impressions are quite good though.
Of course. Switch didn't sell 5 millions in japan and apparently it does not sell in the west /s
Yeah for all the talk in this thread of many publishers shifting their focus to global platforms... a lot of publishers- especially with DQ games- sure treat the west as an afterthought.
I mean, I get it, DQ does not tend to sell all that well in the west, but is that because SE treats the west as an afterthought for this series or because it doesn't appeal to western gamers? It's a bit of a chicken and egg situation when- as far as I know- they have never actually attempted to do a global launch for a DQ game.
I think it's because it's been so long since a direct. Easy to Doom a company when you have no idea what they are doing.
This was obvious. This a company that released Persona 4 on the PS2 in 2008. Fast reaction to market changes are not Atlus forte and the being bought by Sega seemed to changed absolutely none of their modus operandi.I think the PSV Sku of Catherine (and all the recent/upcoming 3DS games) just show Atlus has no capacity to adapt quickly to market changes. The PSV is absolutely dead and the 3DS is quickly dying, I'm not sure why they're expending ressource on those platforms for 2018.
I think the PSV Sku of Catherine (and all the recent/upcoming 3DS games) just show Atlus has no capacity to adapt quickly to market changes. The PSV is absolutely dead and the 3DS is quickly dying, I'm not sure why they're expending ressource on those platforms for 2018.
I tend to agree, 3DS had an amazing 3rd party commitment upfront and was really the last platform to do so in Japan. It shamed both PS4 and Switch comparably, but Switch is still ahead of PS4 generally imo.What!?
Very few Japanese games have been cancelled for 3DS, compared to what has been actually released and announced.
And I wasn't talking about publishers list, but BRANDS/GAMES list.
Pretty different.
What Nirolak said about the gap between the 3DS and the Switch third party japanese support is really evident imho
How the might have fallen.Really interesting that BotW might have a chance to outsell the most recent main Final Fantasy game (FF15) in Japan.
The support litterall came down to ease of porting DS titles to 3DS and the similarites between the two.That Atlus difference makes me sad. I like their channels of 3DS support.
Falcom makes me sad too, but it is to be expected.
Looking forward to DQXI. Though, I get the feeling that if it finds its way on to a western Nintendo release, it will only be the 3DS version.
DQXI switch localization would have to be worked on concurrently with the version in order to have a chance of making it otherwise.
I wonder how much Square is expecting from DQXI Switch considering how late its release will fall
Pretty sure all of those "announcements" at that point were just from the list where Atlus was listed as a publisher supporting the 3DS, with their planned releases including "Etrian Odyssey series", "Shin Megami Tensei series" and "Persona series". Even their enhanced port of Soul Hackers didn't come out until the 3DS had been out for more than a year.
Falcom will be an eternal missed opportunity unless their publishing partners start doing ports for them and those ports sell. I'd like to see Dotemu test the waters with Ys Origin and then 6 months remark on it outselling their other ports combined. ;)That Atlus difference makes me sad. I like their channels of 3DS support.
Falcom makes me sad too, but it is to be expected.
I wouldn't rule out some future Switch Atlus reissues though. Things like an expanded TMS conversion, a Nocturne HD remaster or maybe a Vanillaware port are all things I could see happening leading in to SMTV. 3DS ports are maybe less likely but remakes may start happening once Atlus has their UE4 dungeon crawling engine in place.The support litterall came down to ease of porting DS titles to 3DS and the similarites between the two.
If the switch was a 4DS you'd see 3DS ports well into after it's successor had released.
Yes, SMTIV wasn't officially announced until around 15 months in so technically SMTV was announced earlier relatively for Switch. EO4 was announced roughly a year in.Pretty sure all of those "announcements" at that point were just from the list where Atlus was listed as a publisher supporting the 3DS, with their planned releases including "Etrian Odyssey series", "Shin Megami Tensei series" and "Persona series". Even their enhanced port of Soul Hackers didn't come out until the 3DS had been out for more than a year.
Atlus main team isn't in the position where they could pump out cheaply made 3ds games constantly,making games for the switch is going to be longer and hd games usually cost more to make than 3ds games,and Career Soft guys being the only team from the main team that actually made a hd game before only make matters worseThat Atlus difference makes me sad. I like their channels of 3DS support.
Falcom makes me sad too, but it is to be expected.
Guys, guys, stop heckling about Atlus! The Switch is in stock!
https://www.amazon.co.jp/【Amazon-co-jp限定】【液晶保護フィルムEX付き-任天堂ライセンス商品-】Nintendo-スーパーマリオ-オンラインコード/dp/B07664L1VS/ref=zg_bs_videogames_5?_encoding=UTF8&psc=1&refRID=JBKP7YMRAQ4FFHCG7BA5
First time I've ever seen it in stock on amazon.
Edit: And the grey sku of this bundle is in stock too, looks like I caught it just as it got restocked.