You will be able to purchase stuff from the battlepass afterward. They don't plan to keep them locked forever.Is the stuff in the Battle Pass locked away forever when it's over, or will they be available for purchase afterward? Debating whether I want to spend money on premium battle pass or not.
It's cartoon violence on the level of the original Looney Tunes. There is an option that is off by default in the game that adds cursing to some characters like Harley. It's limited to words like badass right now, but Rick will probably have fbombs.
Harley says bitchin and holy shitburgers lmfaoIt's cartoon violence on the level of the original Looney Tunes. There is an option that is off by default in the game that adds cursing to some characters like Harley. It's limited to words like badass right now, but Rick will probably have fbombs.
Oh whoops. Haven't heard those yet.
Yes. But if you setup an account for a kid and say they're under 18 I don't think it'll let them play online.
Nice. Maybe I'll set it up ony ps4 and give it a try. Thanks!It's cartoon violence on the level of the original Looney Tunes. There is an option that is off by default in the game that adds cursing to some characters like Harley. It's limited to words like badass right now, but Rick will probably have fbombs.
I just think it's unlikely Discovery would sell off the division of the company that's more profitable year after year, they aren't exactly struggling and it would massively downsize WB if they just licensed everything out.I know the devs said the WB merger stuff isn't effecting them but I still have a bad taste in my mouth regarding that whole thing. Animation cuts just seems like bad news for anybody involved with WB in general.
Fantastic. This'll take me ages to get down because I absolutely suck at any off stage kind of tactics but it's absolutely worth it by the looks of it. Thanks for the detailed description.Sorry, missed this message. I got a clean clip of it to illustrate it better to help.
Basically after hitting the down spike, you want to immediately buffer the input up+special for photograph and start holding down for fast fall. This makes you start traveling downward after the spike while photograph up+special is starting up letting you chase the spike recovery with your special move. If you're doing spike+photograph loops on stage you already basically are doing 3/4ths of this tech. Depending on the percentage you spiked them at originally and their height above kill floor, you might want to dodge cancel downwards to ensure faster startup/you get extra distance on the photograph to make it combo or catch recovery as I did in the original clip on Jake. If someone jumps upwards into your spike like batman does in this clip it helps it to combo clean and seems either untechable/dodgeable out of or at least EXTREMELY hard requiring a god tier dodge mash to escape on the first frames of recovery for them. This killed at 16% from 0 on batman for example.
I need recording in this game. I need to find out why these Arya's can kill me with no problem but my Arya is fighting for her life.
I need recording in this game. I need to find out why these Arya's can kill me with no problem but my Arya is fighting for her life.
I've only played on console and I'm on that site. It's all platforms.According to tracking website the total players are 8,779,589, but is that unique pc players or is it pc and consoles combined?
I think it's all platforms considering it searches by WB accounts.
Is that really a bug? I thought it was a punishment mechanism for grappling someone and they dodge the kick. Though I usually just see them get launched to the side, only had one go completely off-screen once and they were already at high damageThis must cover the grapple issue I posted about above. Great news.
(Grappling to an enemy launched you off the screen and you died in a hot second.)
According to tracking website the total players are 8,779,589, but is that unique pc players or is it pc and consoles combined?
I think it's all platforms considering it searches by WB accounts.
Is that really a bug? I thought it was a punishment mechanism for grappling someone and they dodge the kick. Though I usually just see them get launched to the side, only had one go completely off-screen once and they were already at high damage
Is that really a bug? I thought it was a punishment mechanism for grappling someone and they dodge the kick. Though I usually just see them get launched to the side, only had one go completely off-screen once and they were already at high damage
Cannot wait for ranked. Nothing feels worse in this game than barely losing the first match because they got an easy knockout and then they refuse the rematch because they know you'll whoop themThe amount of players not rematching today is really pissing me off.
Sure.
It's not even that. Even when I win, I don't get a rematch, not even from my teammate. Sometimes they just idle and let the timer run out. And I'm trying to get these milestones cleared on top of it!Cannot wait for ranked. Nothing feels worse in this game than barely losing the first match because they got an easy knockout and then they refuse the rematch because they know you'll whoop them
oh I won't touch 2s for that reason, getting 4 people to press an X button for another round is impossibleIt's not even that. Even when I win, I don't get a rematch, not even from my teammate. Sometimes they just idle and let the timer run out. And I'm trying to get these milestones cleared on top of it!
I need recording in this game. I need to find out why these Arya's can kill me with no problem but my Arya is fighting for her life.
I'm guessing you're on PC? Can't you use Windows Game Bar or whatever?
It feels like the majority of Arya's launching power comes from doing Backstabs, so try to use your Turn Attack, your neutral dodges to invoke Illusive and aim the pointy end into their back.
View: https://twitter.com/Tony_Huynh/status/1555375363894562816?s=20&t=93FO_LjB_0M1SXCIwZ8VIQ
Sounds like another potential reason why season 1 got pushed out, looks like they're going to be taking a lot of time to fix a lot of the hitbox/hurtbox issues, which I do believe is the bigger concern compared to the lack of priority system. Priority doesn't change the fact that Finns hitboxes are stupid, coupled with solid frame data and a lot of disjoint as a swordsman.
Another thing I'll add against a priority system is that this isn't like a typical fighting game where you have a ton of normals padding out the movelist of specials, and I honestly think people are sleeping on how important normals are in this game because of that. Characters have small kits as it is and normal moves take up half of them, and several normals like WW's grounded down normal feel like specials in their own right. Only thing I can really see a priority system working for is weakening the strength of grounded side normals (which in this game largely take the place of jab strings).
Beginning to learn more about how Velma works and she's such a good character. Side attack is surprisingly potent, neutral attacks w/ targeted can sometimes knock opponents right off the stage, and up special into spike is godly for damage. Her spike might be a little too powerful though, and I also think that the police car could use some buffs to make it worth going for.
Rematching is almost as long as reentering the queue. Once ranked comes over they should make rematch skip character and perk selection in casuals. Going back into the action fast is super important, this isnt a 45 min moba match its a 2-3min brawl. 40ish seconds of rematch wait time is a big relative %.
Slowly getting the hang of LeBron. He is just such a fun, but very hard, character to play. His KO potential is through the roof though. Get a good dunk and people are just done.