I dont really beleive they can save it. Like the entire 'simulated world' is broken. It would need a complete overhaul that may as well be a new game. And that's not even taking into account that the gameplay was pretty terrible on top of all that. They should really try again with a sequel but tbh I think the name is tarnished in the video game world for now
"Simulated world" what does this even mean? CDPR never created game worlds like for example Rockstar or Bethesda .. yeah, they had their day/night cycles for NPCs and yeah they reacted to for example rain and danger but for them creating game worlds is more for windows dressing and immersion.. they aren't making sandbox games, which Rockstar or Bethesda games are even if in the case of Bethesda mixed with RPG.. if someone expected RDR2 NPC behaviours from a CDPR game really didn't know anything about their games .. and if someone expects them to make their NPCs behave like that, well, they never going to get that.. I'm more disappointed that NPCs in CP77 don't behave like they used to do in previous CDPR games, like they don't even react to rain or they don't have many unique interactions, like when I played any Witcher game there are always NPCs talking to each other .. yeah they have for the most part the same conversations from start to end of the game, but there are unique worldbuilding conversations in each village and each part of the game's cities, some conversations that only start after some quests or choice made in them and you have NPCs that are working on building a house, washing their clothes, going to work and then at some part of the day going to the pub for lunch and in the evening for a beer and so on.. this is what is missing in the game when it comes to NPCs.. I don't care about RDR2 NPC interactions, probably no other game developer is going in this route because they don't have hundreds of milions to spent on something like that and having 1500 people working on a single game.. CDPR definitely not
And that the gameplay was terrible? What? Sorry but I had great time playing as a stealth+hacker character in the game, level desing is absolutely fantastic and on par with the best level designed for Deus Ex games, Vampire Bloodlines or Prey 2017 - just so much ways, paths, routes to find, many so much hidden that I didn't found them being mentioned even in various walktroughts that are on the internet and that they made this on their first attempt at this style of a RPG and pretty much the first time a open-world game did that, that blows my mind..and thank god that this games doesn't has the cliché "you are a stealth player? Here is a vent you can use" that is used in almost all immersive sim games - the worst being of course the Deus Ex games, but other have the same problem like Vampire Bloodlines, Prey, Alpha Protocol, etc.. I never had so much time hacking in a game as I did in CP77.. and from what I played as a more gun orientated character, shooting and guns are absolute blast + the different cyberware..
There are definitely some gameplay systems that are underdeveloped, not working properly and the game balance is all over the place and some other things that I think that could be done better but saying that the gameplay is terrible is such BS in my opinion.. sorry, but yeah I totally, totally don't agree with you on thit part