Nice!Skyrim for Switch will have legs just like on any other platform and it should pass 1m ww easily.
I hope Bethesda feels justified in their Switch optimism.
Nice!Skyrim for Switch will have legs just like on any other platform and it should pass 1m ww easily.
Was it widely predicted to be THE tentpole though? I remember people claiming it would do well, but was it touted as some sort of a system seller?
I'm sure some people would claim that of course.
Also, based on these estimates , did DOOM do well enough for itself to justify the game's of it's nature on the system? I mean Skyrim is an enduring property so it not doing well would be a damper on third party prospects in general, but DOOM is far more interesting to me.
As far as I know DOOM has amassed only a couple of million sales across all platforms while heavily discounted (under 3 million? Correct me if I'm wrong) so I imagine it doesn't need much more than a few hundred thousands at full price worldwide to justify the late port.
It's probably because Microsoft thinks pubg is the be all and end all of video games atm
Highest selling game of all the time?Why would they think that? It's only the best selling game of 2017 and one of the highest selling games of all time. Stupid Microsoft!
Well Nintendo did clear a space for third party late ports, chief of them Skyrim. Some might have overestimated it though, but it seems that some others underestimated it at the same time.I would say yes there were threads on how Nintendo cleared it's release schedule for Skyrim and how it was the Zelda for the Fall.
I think Skyrim will pass a million WW by the end of the month. Expecting sales to grow in December.
As for Doom I wouldn't judge anything by it's sales. It's not like it informed great on any console.
Nintendos software split between physical and digital in UK and Spain:
Don't see why US would be vastly different.
Skyrim Switch did a little over 100k at retail from what we have been told. A figure of 40% has been suggested to use for eshop in a post related to this title IIRC. Extrapolate that worldwide however you fancy, but if you wish to see a figure of 1,000,000 you might want to employ the use of hypermathematics.So Skyrim did pretty well and can conceivably make it to 1m worldwide?
Am I understanding these estimates correctly?
I meant reaching a million as in making it to 1m eventually (as in LTD, but some have suggested it making it this year, though perhaps that is off the mark) not already.Skyrim Switch did a little over 100k at retail from what we have been told. A figure of 40% has been suggested to use for eshop in a post related to this title IIRC. Extrapolate that worldwide however you fancy, but if you wish to see a figure of 1,000,000 you might want to employ the use of hypermathematics.
Or you could take a revenue chart, take some unit sales numbers, sprinkle in some hardware numbers, make a few vague assumptions, snips, snails, puppy dog's tails, a pinch of salt and a lock of Reggie's hair, blend in a nutribullet and serve in a tall glass. Then I'm sure we could prove it passed 1m already.
Why are they stupid? That's why they're bundling it with the X isn't it? It should make the X sales increase massively as you point out it's the best selling game this year. I don't understand your reply to be honest, what other game have they got that is as popular and such a sales juggurnaut as pubg that would shift the X? I thought software sold hardware?Why would they think that? It's only the best selling game of 2017 and one of the highest selling games of all time. Stupid Microsoft!
They are selling it for $60 with no mod support, it will continue to sell as the price goes down
Hey Zhuge, was wondering -- do the lists count revenue from sales or are they based on unit sales?
Nintendos software split between physical and digital in UK and Spain:
Don't see why US would be vastly different.
He is talking about the Switch - your graphs is for 3DS, WiiU and Switch.
Not even talking about the regional differences when it comes to digital distribution on Nintendo hardware.
He is talking about the Switch - your graphs is for 3DS, WiiU and Switch.
Not even talking about the regional differences when it comes to digital distribution on Nintendo hardware.
Nintendos software split between physical and digital in UK and Spain:
Don't see why US would be vastly different.
I would also like to touch on the progress we have made for our download sales. This figure shows the download sales of digital content for dedicated video game platforms compared to past years. Sales through the second quarter were the highest in our history for a six month period. Download sales for Nintendo Switch highly contribute to increase of total download sales.
Isn't the switch driving eShop revenue significantly.
http://www.nintendolife.com/news/20..._ever_eshop_revenues_driven_by_switch_success
Nintendo's Financial data like this is all eShop revenue or just Nintendo software?
It's eShop revenue. But tbh Nintendo has really missed the boat in building out its digital ecosystem. The below is what Sony have done with PSN vs what Nintendo have done with the eShop.
So a lot of opportunity for Nintendo in the future. But missed opportunity in the past too.
View attachment 60
No, that's not how it works. You're the one making assertions that the Switch's digital adoption rate is in line with the PS4 and XB1's, so you have to provide the evidence to back that up, otherwise you're basically just making shit up. Unless you have evidence, it makes far more sense to assume the Switch's digital adoption is in line with previous Nintendo systems like the 3DS and Wii U, than competing systems with far more established and promoted online networks.
Nintendos software split between physical and digital in UK and Spain:
Don't see why US would be vastly different.
It's eShop revenue. But tbh Nintendo has really missed the boat in building out its digital ecosystem. The below is what Sony have done with PSN vs what Nintendo have done with the eShop.
So a lot of opportunity for Nintendo in the future. But missed opportunity in the past too.
View attachment 60
It's eShop revenue. But tbh Nintendo has really missed the boat in building out its digital ecosystem. The below is what Sony have done with PSN vs what Nintendo have done with the eShop.
So a lot of opportunity for Nintendo in the future. But missed opportunity in the past too.
View attachment 60
Could you allign that graph by quarter? It would provide a really good idea of how much Nintendo should expect with Switch going forward.It's eShop revenue. But tbh Nintendo has really missed the boat in building out its digital ecosystem. The below is what Sony have done with PSN vs what Nintendo have done with the eShop.
So a lot of opportunity for Nintendo in the future. But missed opportunity in the past too.
View attachment 60
yup they have, it's a great game that deserves its success.The best-selling games over the last 12 months
2. Destiny 2
God fucking damn it. People dont learn.
Could you allign that graph by quarter? It would provide a really good idea of how much Nintendo should expect with Switch going forward.
Thanks in advance (even if you don't do it).
Align by quarter?
It already is. Sorry, not sure what you mean.
Current PS4/XB1 digital adoption isn't even in line with the PS4/XB1 from 2014, when digital accounted for just 10-15% of sales, so of course they aren't in line with the PS3/360 and that's my point. The PS4/XB1 were a lot closer to the PS3/360 in 2013 than they are now in 2017 and both companies spent years getting where they are now. So logically, the Switch is likely closer to the Wii U than it is to the PS4/XB1 because the idea any marketplace's digital adoption suddenly doubling overnight is completely ridiculous, especially when there's so many factors going against it that Stilton Disco listed above.The PS4/X1 aren't in-line with the PS3/360 so I think it's disengenious to state the Switch is in-line with the previous Nintendo systems. I've said it's very possible it's below PS4/X1, but we just don't know.
I've been very clear where the figure came from and why I used it. I said "it's probably close" in my original post, meaning we admittedly don't know. The figures were clearly rough estimates, using other estimates since we don't get actual numbers. What exactly am I making up?
Since we don't have figures we can have this argument all day and neither side will be able to prove their stance and provide evidence. With that said I'm not sure it makes sense to continue having the discussion.
Sorry for not being clear.Align by quarter?
It already is. Sorry, not sure what you mean.
Sorry for not being clear.
Let's align Sony's first quarter with Nintendo's first quarter. The look like they are similar in terms of raw sales numbers. It would be interesting to see if Nintendo trends the same as Sony did.
Yeah, you can do that.Sorry. Let's compare Nintendo and Sony's first data points (Nintendo Q1/13 to Sony Q3/08. Let's use it to see if Nintendo follows the trend Sony established.
It is not the first quarter for Nintendo eShop... just when they started to share this data.Sorry for not being clear.
Let's align Sony's first quarter with Nintendo's first quarter. The look like they are similar in terms of raw sales numbers. It would be interesting to see if Nintendo trends the same as Sony did.
Sorry. Let's compare Nintendo and Sony's first data points (Nintendo Q1/13 to Sony Q3/08. Let's use it to see if Nintendo follows the trend Sony established.Sony and Nintendo both start their Q1 in April, so it's the same.
But i think i know what you're talking about.
You want Sony to start in Q1 FY08 and Nintendo in Q1 FY13!?
Nintendo did just not provide any numbers before. I don't know if that would be a fair comparison.
PSN launched in November 2006
eShop launched in June 2011
So maybe an alignment to those launch dates would be a decent comparison...
Edit:
Or do you want a Switch and Ps4 launch alignment?
That would make somewhat sense, too if you're just interested in growth rates since their respective first modern (online focused) console launch...
Yup, I'm starting to stop buying physical games as well, it's so much more convenient and I just have my collector editions of very special games.Those sales are a legit Trojan horse for me mainly going all digital since I got my PS4.
.I wanted to revisit something apparently discussed earlier in the thread.
I was going to ask Mat or others if there is a demonstrated link suggesting consumers who opt for a higher priced SKU (e.g., XBX) go on to spend greater amounts on software and the associated platform than their counterparts who opt for lower end SKUs (e.g., XBS). A few pages back someone mentioned this exact link.
Before I read that, in thinking about Microsoft's motive for releasing XBX it occurred to me that it might not just be designed to retain the Xbox userbase in general, but its highest spenders (who, having a greater portion of expendable income, might be likelier to jump ship to PC, a demographic Sony had mentioned targeting with Pro).
If there is data, I would be much obliged to see it. In hindsight, this seems fairly obvious, but could be taken for granted without it.
Seems like it's between PS4 and switch again.PS4 bundle moved up to #3 on hourly, but it seems to be fluctuating in the top 5. 3 is the peak so far.
PS4 bundle moved up to #3 on hourly, but it seems to be fluctuating in the top 5. 3 is the peak so far.
You are right, maybe some of those 199 PS4 sales made it into December.As someone reminded me earlier, you have to keep in mind that part of November is going to be counted for December. So Amazon isn't entirely indicative here since the NPD reporting period and the Amazon list don't match up exactly.
Wasn't Cyber Moday better for Switch than BF?As someone reminded me earlier, you have to keep in mind that part of November is going to be counted for December. So Amazon isn't entirely indicative here since the NPD reporting period and the Amazon list don't match up exactly.
Iirc it was already sold out at the time of Cyber MondayYou are right, maybe some of those 199 PS4 sales made it into December.
Not sure if we know that. Switch did top the charts during Cyber Monday according to Adobe.Wasn't Cyber Moday better for Switch than BF?
Iirc it was already sold out at the time of Cyber Monday
Better what?Wasn't Cyber Moday better for Switch than BF?
Iirc it was already sold out at the time of Cyber Monday