I have that Cable Creations extender. The problem is that the cable is quite thick and rigid and the connector is big and heavy. But it works.
Yeah that's true. Still trying to find a solution for how heavy it is. Thinking I'll find a way to attach it to myselfI have that Cable Creations extender. The problem is that the cable is quite thick and rigid and the connector is big and heavy. But it works.
In sleep mode at least.quick question. When I download a game from my phone, does my quest need to be turned on for it to download?
not really much you can do right now to help with native games. If you have the oculus pc app and are going to be using a link you could buy and download the games now through the app.My quest arrives in a week ,any prep I can start now so as soon as I get it I can start playing around ?I did make an account and downloaded the app
Yup. Here's my post on the last pageHey guys, been enjoying my quest for a Week now. I'm having a fucking blast. Oculus Link worked in one shot using the proposed Anker cable.
However, my setup doesn't allow me to really play in the room where my computer is so I would need to have a setup with an extender. I bought a USB3 extender cable but it didn't work with the one I tried. Before I go on the hunt for a new one, did anyone here try any extension cables that worked with Oculus Link?
At that length you'll need an active USB extension cable and USB-C cable. After my extension and cable I'm at 26 ft which is more than I could possibly need.
JOTO USB Type C Cable Extra Long... https://www.amazon.com/dp/B017COHTJ6?ref=ppx_pop_mob_ap_share
CableCreation Active USB... https://www.amazon.com/dp/B0179MXKU8?ref=ppx_pop_mob_ap_share
Not NYC (Chicago) but they were sold out everywhere but GameStop near me. Ended up buying it from there. But my Best Buy did have a couple 128gbs in stock, just no 64gb modelsAny advice for getting a Quest - I went to pick one up but it seems to be sold out everywhere or shipping at the end of the month - would like to get one before the 25th. I'm in NYC area btw.
sadly even the official site just says ships by December 31st.Any advice for getting a Quest - I went to pick one up but it seems to be sold out everywhere or shipping at the end of the month - would like to get one before the 25th. I'm in NYC area btw.
sadly even the official site just says ships by December 31st.
half life alyx got a lot of people to pay attention to VR.
I never have any clue on ads. I only see ads when I'm watching stuff on Hulu or the CW app and they tend to be the same 10 ads lol.I would argue the constant barrage of tv ads (during live sporting events), being on every tech Holiday buying guide, and the amazing word of mouth/demos is what did it. HL:A certainly didn't hurt the cause, but Quest had all the makings of selling out regardless. It's the perfect ingredients for being a holiday hit.
I wonder how many units Facebook actually manufactured. It was already exceeding their expectations, so I would assume they planned for success and stockpiled a nice amount or else they wouldn't have done the amount of advertising they did.
I never have any clue on ads. I only see ads when I'm watching stuff on Hulu or the CW app and they tend to be the same 10 ads lol.
I do know my cousins are getting a quest after I introduced my mom to it and she got one herself :P
Wow.Prices are definitely getting pretty crazy right now. A bunch of new 64GB models have just sold for 700 dollars on ebay.
I think it's just supported by the menu and browser at the moment. I'm still waiting for the update to try it out myself. There was a demo app that they had when hand tracking was first announced. I expect that will come out over the next month, but it will take time for other existing apps to use hand tracking as the SDK gets released next week. It will be even longer for brand new apps that use hand tracking.So I am very interested in the hand tracking, but I won't get a chance to try it out on my own headset for a bit. Are there any standout early apps/demos that do a good job showing off the feature?
Ugh this makes me want to get it. Tried ALVR and was underwhelmed, but my desktop is also connected via 5ghz wifi until my 50ft ethernet cable comes tomorrow.The creator of virtual desktop is a mad wizard. I had a five dollar credit on the oculus store so I decided to grab virtual desktop to see if it's worth it. I set up the newest version and turned on sliced renderering. I played thumper for a few in my living room and it ran just as good as using the Oculus link cable. I had perfect accuracy and I didn't notice any hiccups. It's nice to have so many options of using this machine.
Ugh this makes me want to get it. Tried ALVR and was underwhelmed, but my desktop is also connected via 5ghz wifi until my 50ft ethernet cable comes tomorrow.
Have you tried ALVR yet? Notice any difference between the two? If Virtual Desktop is noticeably better I may just get it. For games like Budget Cuts or anything that isn't twitch.
I think it's just supported by the menu and browser at the moment. I'm still waiting for the update to try it out myself. There was a demo app that they had when hand tracking was first announced. I expect that will come out over the next month, but it will take time for other existing apps to use hand tracking as the SDK gets released next week. It will be even longer for brand new apps that use hand tracking.
Maybe by the time I get around to playing it that demo app will be out.
Honestly, I'm probably more interested in the new resolution options that are available with Link. No real impressions from anyone (other than confirming they do exist with this update). Come on people, if you're the chosen ones, post some impressions:)
Went to use Link and got the message in Oculus desktop app I need to update but it hasn't rolled out to me yet. Feels like you should still be able to use the previous version until your headset gets the new one, though I understand tying the desktop app updates for Link to user accounts would probably be difficult. W coast US here btw.
Update roll out in general continues to be an issue with the quest. The one positive is that they have acknowledged the issue and are trying to avoid updates causing oculus link to break in the future.
Well that's encouraging, thanks for the info.
Also as a general question for the thread has anyone experienced big performance discrepancies between certain games on Link vs Virtual Desktop (or a dedicated pcvr headset)? I was getting horrible performance in Boneworks over Link but it runs smooth as silk on VD. Also bad stuttering in Asgard's Wrath through Link but it's way less pronounced in VD. This is not a universal thing, Blade & Sorcery, H3VR, Lone Echo, and Arizona Sunshine run flawlessly over Link for me. I read that some games just don't play as well over Link since its beta and all but thought I'd ask anyways.
Are you using ReVive to play Asgard's Wrath via Virtual Desktop or is there another way now? I never got around to trying Oculus store games with VD, but last I heard, it didn't work too well.Also bad stuttering in Asgard's Wrath through Link but it's way less pronounced in VD
Aside from the increased lag, I definitely get worse performance in Pinball FX2 with VD. Silky smooth with Link and a trainwreck with VD. I've got a dedicated, wired AP in the Quest room too. It's not a network thing. It's just lousy performance.
That said, the blacks and colors are WAY better in VD. I'm hoping they get around to addressing the washed out issues that clearly plague Link at the moment.
Are you using ReVive to play Asgard's Wrath via Virtual Desktop or is there another way now? I never got around to trying Oculus store games with VD, but last I heard, it didn't work too well.
Thanks - I'll give it a try then. I had thought it was a compete no-go.It depends on the game but for most the performance has been good for me with Revive through VD + Quest. Granted my tolerance for latency is higher than some so ymmv, but Asgard is definitely a playable experience for me. Chronos also works well.
Thanks for the input. On that note I think I'm gonna grab FX2 during the Steam Winter sale, I've had a bug in me to play VR pinball since playing Demon's Tilt on Game Pass, never really got into pinball before but that one hooked me, and I hear FX2 has some of the best pinball physics out there.
I've only had good things with the link.Well that's encouraging, thanks for the info.
Also as a general question for the thread has anyone experienced big performance discrepancies between certain games on Link vs Virtual Desktop (or a dedicated pcvr headset)? I was getting horrible performance in Boneworks over Link but it runs smooth as silk on VD. Also bad stuttering in Asgard's Wrath through Link but it's way less pronounced in VD. This is not a universal thing, Blade & Sorcery, H3VR, Lone Echo, and Arizona Sunshine run flawlessly over Link for me. I read that some games just don't play as well over Link since its beta and all but thought I'd ask anyways.
FX3 definitely has better physics. I drool at the thought of playing those FX3 tables in VR. But whataya gonna do? You take what you can get.
I just wanted to mention for those with the quest link
I've only had good things with the link.
VD is solid as well, but it def lags slightly compared to the link in Until you fall.
Beat saber is great on the link but not great on VD
most other games I own are fine on both.
Ha Ha I'm glad your link performance is better I nearly was sent to the ground when I started beat saber. I don't know why but now with movements the whole menu seems to ripple. basically as I started to hit notes everything turned super wavey which after 3 notes caused me to feel VR sickness for the first time ever in beat saber lol.Got the new update and hand tracking seems to be pretty iffy with my hands disappearing if they're more than a foot away from my face though maybe it's due to lower lighting in my room. Will try later in a brighter room. My Link performance is now fine with Boneworks so that's a plus.
NO. Damn. What a bummer. I've been waiting for this and, Covert Ops, and Pavlov to drop and they've all been pushed to 2020. When did this get confirmed?... it was announced that Echo Arena had slipped into 2020. And it was an ad for Echo Arena/Quest. It seems pretty obvious, in hindsight, that they thought Echo Arena was going to be out by now.
NO. Damn. What a bummer. I've been waiting for this and, Covert Ops, and Pavlov to drop and they've all been pushed to 2020. When did this get confirmed?