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What are your plans for Christmas?

  • Family

    Votes: 572 49.6%
  • Games

    Votes: 681 59.0%
  • Beer

    Votes: 273 23.7%
  • Anime

    Votes: 259 22.4%
  • Complaining on the internet

    Votes: 507 43.9%

  • Total voters
    1,154
  • Poll closed .
Status
Not open for further replies.

Nabs

Member
Oct 26, 2017
15,704
I can't believe Below is finally coming out. I'm not super interested it in now, but I'll keep an open mind.

Weird that they didn't announce the date at the award show.
 

Amzin

Member
Oct 25, 2017
523
Damn, that sucks. One can only hope they are going to patch all this stuff though.
Even aside from the graphical bugs, the game itself is hella buggy, especially comparing it to JC3 on launch. Things like enemy vehicles not getting destroyed until you try to get in them, NPCs you are escorting (which normally is easy because they take very little damage) just randomly dying, I've had tethers just not actually tether properly, etc.

The controls are a bit of a cluster too. There's so many different things they need you to be able to do that a lot of functions are on the same key, just tap vs. hold, which leads to doing the wrong thing a lot because it doesn't seem to accurately detect the duration you push the key for a lot of the time (this is super obnoxious with reloading vs. switching weapons).

I mean, JC has always been the definition of a 7/10 game and I'm OK with that, and I think JC4 polished to JC3 level would be superior to 3, but right now it feels stupid to play it.
 

TenaciousD

Banned
Mar 6, 2018
481

Jesus christ, that's absolutely terrifying. Messing with that type of shit will get Bethesda sued into the ground. GDPR when?

Unlike the reddit poster, all it takes is one wrong person to be given that sort of information. They will fuck up all those peoples lives for shits and giggles.

unknown.png
 

dex3108

Member
Oct 26, 2017
22,842
It's crazy how much that last 2% costs.

There's a pretty common phrase in the game industry in: You build the first 90% of the game. Then you build the second 90%.

That last 10% is such an enormous amount of work (which means money). It's why game devs love game jams so much; you do all the fun creative stuff without having to do all the grueling stuff that takes a game from "meh" to "great".

It is nice from THQ Nordic that they are funding games like this. But they really need to step up when polishing is in question. Their games really lack polish, especially those mid sized ones.



I guess not giving Valve 30% was worth in the end, those 30% will cover their fines and court costs XD
 

Echo

Banned
Oct 29, 2017
6,482
Mt. Whatever
Say, would any of you fine chaps be able to explain why resolution calculators tell me the best option for bumping down from 2160p is 1728p? Supposedly it has something to do with "perfect" 16:9 dimensions and no half-pixel problems... but I have no idea what that means? I see lots of talk about 1800p especially on consoles before they upscale to 2160... so how come resolution calculators tell me to avoid 1800 and 1980p?

Sometimes my 1080ti struggles to render native 4K all the time so I've been using custom resolutions ranging from 1728p-1980p this whole time. Recently however with AAA games more and more shipping with resolution scale thingy, i was trying to figure out the percentage each of these resolutions is equivalent to and found that 1728p is the only one that equals out to an even percentage at 80% of 2160p.
 

Kilbane65

Member
Oct 27, 2017
1,460
Obviously Bethesda is learning from Valve and decided to let the users do all the brunt of their jobs, outsourcing it to customers is all Valve does anyway, right?
 

Vibranium

Member
Oct 28, 2017
1,523
Warren Spector needs to be calling up THQ Nordic for SS3 in case Starbreeze goes under. I need to see Sheldon Pacotti write a new video game.

It's clear the update has broken many existing things for this site, and killed performance too. Honestly, if they can't fix things "soon", maybe just switch back? I guess it's annoying to have wasted so much work, but what's better: Not wasting your own time, or forcing thousands of people to waste their time by living with a badly working system.
I am not even talking about the design here, just the fact how often this site fails to load correctly. It's gotten better, but it seems like this will become a bigger issue anytime the site is under any load.

I believe they should have delayed it past January and done a second beta. But hopefully there's incoming redesigns instead in the new year for the site.
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
Member
Oct 25, 2017
9,697
Western Australia
JaseC
A friend of mine played a game during the free weekend for several hours (Hunt: Showdown AFAIR). He then bought the game during the recent sale, and after half an hour decided to refund. Steam rejected his email, stating he played for more than 2 hours. I suggested he resubmit the refund request, which he did, and it has also been denied.
What's the next step? Is he out of luck? I thought free weekends didn't count in the total gametime wrt refunds...

Submit a ticket instead. https://help.steampowered.com/en/wizard/HelpWithPurchase -> Hunt: Showdown -> I have a question about this purchase. Some people encountered a similar issue when attempting to refund Sonic Mania due to having 2+ hours of "old" playtime accrued in the MegaDrive emulator.

JaseC: Yeah, it simply says wrong ID and/or password.

If you enter the e-mail address or mobile number associated with the account instead, you should be able to get to a "Select the Steam Account you would like to update" page that should list the updated account name.
 
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Teggy

Member
Oct 25, 2017
14,892
So unless I'm missing something, the main story path in Mutant Year Zero on hard has you fight level 5 enemies and then level 10 enemies. There is a side area you can do between that has level 5 enemies. And no way to grind. This seems...off? I haven't tried it yet but the only thing I can think of is to maybe try to draw the guys you can't ambush away and try to make a kill zone? Maybe grenade spam.

Without ways to level up, the idea of very hard sounds impossible.
 

sredgrin

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
12,276
You can skip a lot of encounters in Mutant Year Zero as well and come back. There is one in front a tunnel that feels like it is mandatory (and is the first real hard fight in the game) that you can sneak by with some patience. The encounters in the next couple areas are easier, and with the exp and possible gear/scrap you get from those you can go clean them up.

Basically most encounters should have at max like 4-5 enemies after ambushes (and 1 or 2 of those will probably be a fodder enemy or like a melee guy that you can plan so they don't get to damage you their first turn).
 

Teggy

Member
Oct 25, 2017
14,892
You can skip a lot of encounters in Mutant Year Zero as well and come back. There is one in front a tunnel that feels like it is mandatory (and is the first real hard fight in the game) that you can sneak by with some patience. The encounters in the next couple areas are easier, and with the exp and possible gear/scrap you get from those you can go clean them up.

Basically most encounters should have at max like 4-5 enemies after ambushes (and 1 or 2 of those will probably be a fodder enemy or like a melee guy that you can plan so they don't get to damage you their first turn).

Is that the one where you climb up the boxes? That was the one that surprised me with the quick jump up in level.
 

sredgrin

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
12,276
Is that the one where you climb up the boxes? That was the one that surprised me with the quick jump up in level.

Maybe? It has a medbot and shaman in it, the first time you fight both at the same time iirc.. It's doable provided you've explored / killed most doable combat encounters, but will still be tough.

I basically nuked the shaman 1st turn, kept CCing the medbot (the knockback shotgun you can find interrupts the mebdot's heals) and plinked away at the other mobs.

Though from what I recall at that point most mobs are around level 10 + so if you're struggling with level 10s still you might need to explore some of other areas as you should be equipped to deal with them
 

dex3108

Member
Oct 26, 2017
22,842
New day, new Epic Store thread that shows that Epic is trying to tailor store toward the developers/publishers and not doing balance between customers and developers. They have yet to show why customers would want to use their store.
 

Alexandros

Member
Oct 26, 2017
17,870
New day, new Epic Store thread that shows that Epic is trying to tailor store toward the developers/publishers and not doing balance between customers and developers. They have yet to show why customers would want to use their store.

It's possible they think they have a built-in audience through Fortnite.
 

dex3108

Member
Oct 26, 2017
22,842
It's possible they think they have a built-in audience through Fortnite.

Targeting teenagers or even worse younger population than that, that has no disposable income or personal credit cards is wrong. Not to mention that it will be hard to sell 12 year old 5h long indie game for 20$ when all it previously played was free 1000h game.
 

Tizoc

Member
Oct 25, 2017
23,792
Oman
Targeting teenagers or even worse younger population than that, that has no disposable income or personal credit cards is wrong. Not to mention that it will be hard to sell 12 year old 5h long indie game for 20$ when all it previously played was free 1000h game.
Remind me of short indie games (emphasis on plulral) sold for 20ish? At least from 2018.
 

Rickenslacker

Member
Oct 25, 2017
8,415
Targeting teenagers or even worse younger population than that, that has no disposable income or personal credit cards is wrong. Not to mention that it will be hard to sell 12 year old 5h long indie game for 20$ when all it previously played was free 1000h game.
It's a video game store. It's no more wrong than every other one out there.
 

cyba89

One Winged Slayer
Member
Oct 25, 2017
4,648
Targeting teenagers or even worse younger population than that, that has no disposable income or personal credit cards is wrong. Not to mention that it will be hard to sell 12 year old 5h long indie game for 20$ when all it previously played was free 1000h game.

Oh wow, we reached GameFAQs shitpost level. Over a digital storefront.
 

dex3108

Member
Oct 26, 2017
22,842
Remind me of short indie games (emphasis on plulral) sold for 20ish? At least from 2018.

For example Fe, Unravel 2, Donut County, Far Lone Sails, Beat Saber... Their prices range from like 15-20$ and playtime are 2-5h.

This is rather hyperbolic, don't you think? You could say that same of Steam. Come on.

I was just answering theoretically because majority of Fortnite players are teens. And if that is user base you are targeting primarily I think it is wrong for multiple reasons. At that age you don't know and honestly don't care about service you get and rights you have, you just want to play fun game with friends.

It's a video game store. It's no more wrong than every other one out there.

As I said I am talking theoretically if their goal is to target Fortnite players primarily.
 

Freezard

Member
Oct 28, 2017
694
So I got the early access of Katamari Damacy REROLL and my first impression isn't very good. The controls and camera are horribly outdated, looks like they didn't touch them at all. Wish they'd use something simple like Super Monkey Ball, now it feels like rocket science to move where you want to. Also the game starts in low res window mode with super loud audio and you can't change settings until you complete the tutorial, but that's hopefully just an early access thing.

How is Styx 2 in co-op mode? Looking to pick up the bundle but the game has pretty bad reviews.
 

fspm

Banned
Oct 27, 2017
1,086
Say, would any of you fine chaps be able to explain why resolution calculators tell me the best option for bumping down from 2160p is 1728p? Supposedly it has something to do with "perfect" 16:9 dimensions and no half-pixel problems... but I have no idea what that means? I see lots of talk about 1800p especially on consoles before they upscale to 2160... so how come resolution calculators tell me to avoid 1800 and 1980p?

Sometimes my 1080ti struggles to render native 4K all the time so I've been using custom resolutions ranging from 1728p-1980p this whole time. Recently however with AAA games more and more shipping with resolution scale thingy, i was trying to figure out the percentage each of these resolutions is equivalent to and found that 1728p is the only one that equals out to an even percentage at 80% of 2160p.
It doesn't matter. Even if you pick 1080p the image will be blurry.
 

spineduke

Moderator
Oct 25, 2017
8,783
Targeting teenagers or even worse younger population than that, that has no disposable income or personal credit cards is wrong. Not to mention that it will be hard to sell 12 year old 5h long indie game for 20$ when all it previously played was free 1000h game.

i think you're better off posting about games, and less with the analytical hot takes. those aren't doing you any favors.

How is Styx 2 in co-op mode? Looking to pick up the bundle but the game has pretty bad reviews.

its actually very good, but im not sure how feature complete it is. i'm not sure how progress for the 2nd player is logged, if the skill tree is preserved etc.

the core gameplay itself though? its really fun.
 

Tizoc

Member
Oct 25, 2017
23,792
Oman
For example Fe, Unravel 2, Donut County, Far Lone Sails, Beat Saber... Their prices range from like 15-20$ and playtime are 2-5h.



I was just answering theoretically because majority of Fortnite players are teens. And if that is user base you are targeting primarily I think it is wrong for multiple reasons. At that age you don't know and honestly don't care about service you get and rights you have, you just want to play fun game with friends.



As I said I am talking theoretically if their goal is to target Fortnite players primarily.
Dunno if vr games would count, but iirc donut county is $13-15 range, the origin games are fair examples. There is also megaman 11 now that i recall.
Far lone sails is $15 btw.
 

UltraJay

Avenger
Oct 25, 2017
1,580
Australia
For example Fe, Unravel 2, Donut County, Far Lone Sails, Beat Saber... Their prices range from like 15-20$ and playtime are 2-5h.

Beat Saber? 2-5 hours? It's a rhythm game. That's like assigning a playtime to a fighting game or a multiplayer shooter. How's the playtime on Fortnite by the way? Games like that have unlimited playtime counts or more accurately "play until you are tired of it, then revisit it later and play some more". I played every song one time in Beat Saver/Project Diva/Guitar Hero so I beat it, said no one ever.

I'm at 16 hours in Beat Saber and I haven't even played it that much.
 

Mr. Tibbs

Member
Oct 27, 2017
1,740
As part of their 1998 seminal games retrospective series, The Ringer has posted a fantastic long-form article about the development and impact of Starsiege Tribes. It's a must read!

Dynamix viewed Tribes less as a complete product than as a proof of concept that would leave players wanting more. "We kind of looked at it as, 'We're coming from nowhere. Nobody has any idea if we can make a shooter or not. So let's make a shooter. Let's get it out there.' We didn't even put copy protection on it, on purpose, so people would go out and pirate the crap out of it, which they did."

https://www.theringer.com/2018/12/5...sary-first-person-shooters-fortnite-influence
 

shockdude

Member
Oct 26, 2017
1,320
A year of Steam/PC threads, nice.

Think it'd be worth adding a cover image for the thread? Maybe a variation of the main title image, or even just a solid gray background using the same color as the section headers.
 

Mivey

Member
Oct 25, 2017
17,913
The tag doesn't apply to people who've replied in the thread. Everyone else sees "You need to reply to this in order to see this content."
Wouldn't this just cause people to quickly spam the forum with some bullshit post, to nab codes? It seems to set a strange incentive. I liked the rule with old modbot where it was "five posts in this thread or the one before".
Maybe by the time Era 3.0 rolls win, we will have the necessary forum technology for that ( together with flying cars and miniaturized jetpacks).
 

AHA-Lambda

Member
Oct 25, 2017
11,845
So I got the early access of Katamari Damacy REROLL and my first impression isn't very good. The controls and camera are horribly outdated, looks like they didn't touch them at all. Wish they'd use something simple like Super Monkey Ball, now it feels like rocket science to move where you want to. Also the game starts in low res window mode with super loud audio and you can't change settings until you complete the tutorial, but that's hopefully just an early access thing.

How is Styx 2 in co-op mode? Looking to pick up the bundle but the game has pretty bad reviews.

Oh dear :(

How'd you get early access out of curiosity?
 

admataY

Member
Oct 25, 2017
1,791
I love how committed Bethesda are for doing their bit . A lesser company would have half assed their performative incompetence, but not them - they go all in . One day they will truly be remembered and respected as the Andy Kaufman of the industry .
 
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