I'm finally trying out some PS1 on Retroarch. Did the Crash games run in some weird non 4:3 aspect ratio? Each game I try in the series runs in a window box (viewed on a 16:9 monitor). I know at least SOTN runs in a weird aspect ratio due to some of the pixel art they reused (tested it on my CRT and there's black bars there, as in RA). I know the PS1 used a bunch of strange resolutions, but I figured it would just output everything at 4:3 (at least the 3D polygonal games).
Using the Beetle PSX HW core on Vulkan renderer.
Pocket Fighter
Crash 3
SOTN
Using the Beetle PSX HW core on Vulkan renderer.
Pocket Fighter
Crash 3
SOTN