Still I wish that the RetroArch crew would figure out or reverse engineer what sort of wizardry Nintendo is using to get input lag to be so incredibly low. Clearly it's technically *possible*. They just don't know how. My uneducated guess is that RetroArch and/or the emulators within rely on external rendering libraries or APIs on which they have little control and that add layers of execution which translates into input lag, whereas Nintendo is custom-coding everything directly to the metal.
It's a beauty. It reminds me why I love the snes so much. Such a joy to play.After years of fiddling with emulators on all sorts of devices, I've finally gotten around to hacking the SNES classic.
This is definitely the best emulator around, and the best way to play SNES games outside of the SuperNT.
It gets 2 things right that are so hard to get right on any emulator or device: input lag, and no frame skipping. This is the only way I'm going to play SNES games going forward. It looks like just about any game I care about can be patched to work nearly perfectly.
The only thing missing is a fast forward option.
How peculiar... any actual reasoning or just ignorance?It does annoy me that you basically get looked down on for preferring Canoe over on the subreddits.
I refer friends to that lag comparison chart with Canoe being the lowest. But some still insist on using RA for everything on SNESc "cuz it's easy."Just a lot of hardcore Retroarch fans on the machine who insist there is no lag etc and trying to be pure Canoe is just a waste of time.
Just a lot of hardcore Retroarch fans on the machine who insist there is no lag etc and trying to be pure Canoe is just a waste of time.
That's the difference between Nintendo purists, and "I need a machine with 8,000 games on I will never play to show my friends" purists
It really bugs me that no one seems to notice the lag or frame skips on Retroarch or any emulator really.
Gideon Zhi released a translation for Super Robot Wars 3 - version 2.0
Untested
Someone made a translation for Power Soukoban. It seems like a game that you can play without english anyway, but it doesn't hurt to make it more official. It's basically a simple block pushing puzzle game with enemies that can attack you.
He says there's some garbage tiles that occur in the original game on older emulators (?) but it seems to work fine on higan.
Untested on Canoe
Get yourself an OTG and you can play genesis, turbografx cd and many other 16 bit gamesA friend is selling me his spare tomorrow. Looking forward to adding more games in addition to playing the ones that come with it. Missed out on the SNES so this is gonna be good.
A friend is selling me his spare tomorrow. Looking forward to adding more games in addition to playing the ones that come with it. Missed out on the SNES so this is gonna be good.
After many months, many of the games I put on just stopped working. What gives?
How do I fix them?
The ones that crashed go to a black screen or return to the menu. All of them iirc are on RetroArch. They started happening about a month ago but was happening consistently since around January.Are you getting an error? Or just getting booted back to the menu?
What system? Are these games running on the native emulator, or Retroarch?
Have you made any changes to the system recently, or it just started happening?
The ones that crashed go to a black screen or return to the menu. All of them iirc are on RetroArch. They started happening about a month ago but was happening consistently since around January.
Looks like there's an issue with the Canoe-patched Shin Nekketsu Kouha: Kunio Tachi no Banka. It freezes up when you get to a certain point.
I am using CEI though one feature of CE was that it uploaded only new stuff. Would have to check though, not a CE user.
That's really bad especially when it takes 1h to transfer 20gbYou have to upload all of your games again when you add games. There's no way to add new games without re-uploading everything else. At least not last I checked
I though one feature of CE was that it uploaded only new stuff. Would have to check though, not a CE user.
I am using retroarch for other consoles on snes mini and transferring to a usb. However everytime I am uploading new games, it is reuploading all the previous games again. What am I doing wrong? It's taking a awful long time especially because of cd games. Is there a faster way of doing this?
Also, I believe this only works if you're running Hakchi off the USB drive you're using with the system. At least, that's what I had to do to get it to only copy new games.Make sure you have Linked Export checked when you hit the Export Games button. I believe that's what triggers it to only transfer new games.
It is checked unfortunatelyMake sure you have Linked Export checked when you hit the Export Games button. I believe that's what triggers it to only transfer new games.
Make sure you have Linked Export checked when you hit the Export Games button. I believe that's what triggers it to only transfer new games.
I unchecked it and checked it again and now it works. ThanksAlso, I believe this only works if you're running Hakchi off the USB drive you're using with the system. At least, that's what I had to do to get it to only copy new games.
I unchecked it and checked it again and now it works. Thanks
Now it is only transferring the new games. Probably a bug
It is rather unintuitive the way it works. As least I got it fixed. Happy that I can play the games now. Snes mini, nes mini and psx classic have now replaced my pi3.Linked Export is very useful if you're dealing with a large library of games on a USB drive, but you want to make sure that:
1. You're using the portable version of hakchi CE, not the one that uses the installer. If you have a games folder within the hakchi folder on your PC rather than in your PC's documents folder, you should be good.
2. You put the hakchi program on the USB drive, but do not put it in the folder just called "hakchi". That folder is created by hakchi when you do the export. It can cause some weird conflicts. What I usually tell people to do is to create a separate folder called "hakchi2CE" (no spaces! those also mess things up) and put the portable version of hakchi CE in there.
When you do that, Linked Export should actually work and only take 10-20 seconds. I've got just under 70 GB of games and the process doesn't take any longer than that any time I add a game.
(What Linked Export does is sets up the file structure for your SNES, but the folders actually just contain links back to your hakchi2CE's games folder)
Can I do a Hakchi backup comllete with roms and everything? Just in case for the future.
Can I do a backup of my usb also?
ThanksSince I use Linked Export, all my games + hakchi setup are stored on my USB drive (well, I use an SD card, but I'll just refer to it as USB since most people use those). I also have my saves going to the USB drive, so it's in my best interest to back that stuff up. I just back up the whole USB drive to my PC roughly every month. I use CompCom's Options Menu to periodically backup my Retroarch settings to the USB as well.
Another thing you can do in hakchi is click on Kernel > Advanced > Dump user data partition. This backs up the stuff located on the NAND such as hmods, configurations, and save states. You can then restore your system with that file by clicking on "flash user data partition".
Thanks
To backup your usb you just copy paste the content to your pc? Lets say my usb dies, can I just copy it back to another usb and it will work right off the bat?
What's Compcom menu?