Hey, we're getting ver.
4.3.1 on the 18th!
Hey, it's filled with nerfs for the few weapons I'm having any sort of success or fun with!
Mainly buffs /nerfs to Main Power Up. Who would've guessed throwing a new perk out of no where would be rocky as shit?
Sploosh O Matic
+Improved effect of MPU
(Max effect has increased damage from +20% to +25%)
Aerospray
+Improved effect of MPU with fewer amounts used
Squeezer
+Improved effect of MPU
(Max effect has increased damage from +20% to +30%)
*Damage from shots during rapid fire mode unchanged
Splatroller
+During vertical swings, extended 40 damage range by 11%
*100 and 50 damage ranges unchanged
Inkbrush
+Improved effect of MPU
(Max effect has increased paint run speed form 4% to 5%)
+Improved effect of MPU with fewer amounts used
Octobrush
+Improved effect of MPU
(Max effect has increased paint run speed from 10% to 12%)
+Improved effect of MPU with fewer amounts used
E-Liter (Scope)
+Improved effect of MPU
(Max effect has increased range from 3% to 5%)
Tri-Slosher
+Improved effect of MPU
(Max effect has increased paint spread in center of spray from 20% to 25%)
+Improved effect of MPU with fewer amounts used
Mini-Splatling
+Improved effect of MPU
(Increased max burst duration from 30% to 35%)
+Improved effect of MPU with fewer amounts used
Undercover Brella
+Improved effect of MPU
(Max effect has decreased shield repair time from 33% to 44%)
+Improved effect of MPU with fewer amoutns used
Hydra
-Reduced effect of MPU
(Amount needed for uncharged shots to reach 33.3 damage has been changed from 0.9 to 1.5)
(Subs grant 0.3 effect of 1 main, so from 3 subs you need 5 subs or 1 main and 2 subs)
(Full charged shot damage unchanged)
Ballpoint
-Reduced effect of Run Speed Up
-Reduced effect of MPU
(Amount needed for shots to reach 33.3 damage has been changed from 0.9 to 1.5)
(Subs grant 0.3 effect of 1 main, so from 3 subs you need 5 subs or 1 main and 2 subs)
Splatdualies
-Reduced effect of MPU
(Amount needed for shots to reach 33.3 damage has been changed from 2.0 to 3.2)
(Subs grant 0.3 effect of 1 main, so from 2 mains you need 3 mains and 2 subs)
Fizzy Bomb
-Paint spread of 2nd explosion reduced by 15%
-Paint spread of 3rd explosion reduced by 21%
Torpedo
-Ink required increased from 60% to 65%
-Buckshot from a detonated Torpedo's damage reduced from 18 to 12
+Damage dealt to Bubble Blower increased by 50%
(The result of the two above changes, damage dealt to Bubble Blower by Torpedo remains the same)
Bubble Blower
-Damage radius of 250 damage reduced by 8%
-Duration of bubbles reduced by 6 seconds
Special Point changes
------------------------------------
Explosher Deco: 180 - 190
Hydra Custom: 180 - 190
Ballpoint Nouveau: 190 - 200
Ranked Mode Changes
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+When making teams in X Rank, there will be two new metrics applied
1) Players with Crown ranks will not be as likely to be on the same team
2) Shooter or Roller class weapons will not be as likely to be grouped on the same team (Not saying shooters will not be paired with rollers, but saying that it should be less likely for a team of three rollers on one team or three shooters on the same team. Three is just a number I picked, no mention of it in notes)
And then loads of bugfixes for everything else.
Finally got the good Ballpoint in the last fucking weapon batch like they forgot they ever added the damn thing, nerf it! Finally got a good Splattershot Jr, nerf it and nerf it again!
Between this patch of nerfs and seeing Smash Ultimate's patch notes are going to continue the bullshit "Stuff was changed, figure out what yourself you worthless scum!", I'm feeling really defeated right now...
I haven't even gotten a single drink ticket or chunks for Main Power up and I've played every session of Salmon Run this month.