Zelda fans don't deserve Groose.I wanted Tingle and Groose in Hyrule Warriors and got neither of them in the base game and one of them never ended up getting in :(
Zelda fans don't deserve Groose.I wanted Tingle and Groose in Hyrule Warriors and got neither of them in the base game and one of them never ended up getting in :(
Don't tell anyone, but i've heard that they file the Falcondorf complaints in the same folder ;)Tingle hatred is filed in the same folder as Wind Waker and Link's Awakening Remake art style hatred, and that folder is called "Never listen to Zelda fans ever about anything"
Now you're getting it, "Warrior Ganondorf" would be great fun (just not at the expense of Smash's existing Ganondorf)The real solution is to just have Hyrule Warriors Ganondorf as a separate character.
Ed Boon would be down with Scorpion in Smash and would consider it to be an honour. Though he clarified he's only speaking for himself and not Warner Brothers. But could you imagine if say both Scorpion and Sora were part of the fighter pass? That would mean we'd have a Nintendo game with Microsoft, Warner Brothers, and Disney in the title screen credits.
The only other major crossovers between Disney and Warner Brothers have been Who Framed Roger Rabbit? and the Star Wars cameos in Ready Player One and The Lego Movie. The Lego Star Wars and Marvel games are made by WB Games but I wouldn't consider them crossovers.
Scorpion would be great. I'd love if his teleport somehow kept the "behind you" aspect instead of acting like other teleports in Smash.
War Gods is the true western fighting game that needs a rep.
boooooFalcondorf is too fun and too much of a Smash staple at this point for me to ever want them to "fix" him.
Falcondorf is too fun and too much of a Smash staple at this point for me to ever want them to "fix" him.
It's a shame that some people just don't understand that we're secretly in the best timeline; one where obscure classics are actually getting the spotlight.it's great that Nintendo's Switch Online pulls make Gimmick! seem like an actual possibility
Tired: Waiting for the same Nintendo first party titles that have been sold on Virtual Console three times over already.it's great that Nintendo's Switch Online pulls make Gimmick! seem like an actual possibility
Kabuki Jo is Japan's #1 pick
Solution: Your avatar as a separate character. Classic Beast Ganon should happen.
Solution: Your avatar as a separate character. Classic Beast Ganon should happen.
Now that you mention it; I wonder if Wolf Link, Epona, Medli, Ganon, Inkwell, Cece, Viché, Felyne and the Sanrio villagers will return in New Horizons.
It's a serious post though (well, mostly; listing them all out helped point out the absurdity of all of the crossover villagers they added in the Welcome Amiibo update).
I'm not sure why that's relevant. I'm not saying Scorpion is likely, I'm saying it would be great if he was in.Nah. There are much better characters to choose for Smash than ones from Mortal Kombat.
Japanese Smash fans wouldn't identify with any of them like with Banjo. If we were to get another Western rep, I'd go for Crash Bandicoot.
I'm not sure why that's relevant. I'm not saying Scorpion is likely, I'm saying it would be great if he was in.
Now you made me realize what I really want for Smash.
Okay, but why is this relevant to what I said?
This is, no joke, why I still hate IGN to this day. It's awful that essentially a handful of writers for various publicatins became the spokemen for the Zelda fanbase when likely none of them are even big Zelda fans.Quotes from Tingle's Wikipedia page.
When development for Twilight Princess began, IGN hoped that game directors Shigeru Miyamoto and Eiji Aonuma would not include the character, saying "we're not going to stand for him in another Zelda game".
Fan distaste for Tingle led to his exclusion from Twilight Princess.
Tingle ranked sixth on GameDaily's top 10 ugliest game characters list, stating that his face looks out of place. GamesRadar described him as "Zelda's Jar Jar".
A Metroid escape sequence is the vertical scrolling stage we need though.Does Melee's Adventure mode have any stages that people want as Smash stages?
There's the part in Mushroom Kingdom where you fight the Yoshis but that's just a flat column with two platforms and then there's the chambers in the underground dungeon from the Zelda part but when those become stages they are pretty much a flat stage with various platform formations in a void so literally something you can make in stage builder lol. The rest I'm pretty sure are just stage regular stages or not even viable like the Metroid escape sequence.
When stage builder came out there were lots of attempts to recreate Meta Crystal. On the other hand I've yet to see some remake a Zelda chamber. Probably a good indicator of where the demand is.
I like Yggdrasil's Altar and Spiral Mountain, although I wish hazardless Spiral Mountain had a better layouti ain't gonna lie the only stage I actually like that was introduced in Ultimate is King of Fighters stadium, and that's just a fighting game stage.
I like Yggdrasil's Altar and Spiral Mountain, although I wish hazardless Spiral Mountain had a better layout
But really, compared to Smash 4 Wii U, the new stages in Ultimate are all really good. Garegg Mach Monastery is like the only dud, and it's mostly just because it's boring, not that it has some kind of super annoying hazards or changes literally every 5 seconds or some of the other crazy stuff Smash 4 stages did.
But Yggdrasil's Altar is one of my favorite stages in the series. It's just so cool to look at after you've played Dragon Quest XI and I love DQ music, even if they are midis.
I feel like single player exclusive stages were in vogue around thenlooking back, it is kinda weird Smash 64 didn't let you pick Duel Zone, Master Hand's Residence or Meta Crystal as stages
The three stages were fully playable and had music, so not letting the player use them was kind of arbitrary, don't you think?
The only midis that I find really bad are the DQXI ones. Those songs are mediocre on their own, but the samples used for the midis just make them worse. There's just no excuse for a modern JRPG of 11's size to be stuck with such poor quality music (until the Switch remaster).Glad to see another fan of Yggdrasil's Altar as I feel far too many fans downplay it. It's just a really solid stage for people who have played Dragon Quest XI to any degree and while it doesn't have many fancy bells and whistles, it's such a beautiful and straightforward stage that works really well.
Also, yeah, Dragon Quest music in MIDI form is something you're either fine with or absolutely hate. I fall into the former category because War Cry and Adventure are both really solid song choices.
Real talk: Even if it was all fully orchestrated and Sugiyama was the nicest person in all of Japan, I'd still hate Dragon Quest music.I'm sorry but I literally never want to play on Yggdrasil's Altar because the music is just so fucking awful and a chore to listen to. Fuck Sugiyama.