I will lol
I've been using Destiny LFG and the Destiny app for a long time, whenever I need an extra body for a raid.
As I said with Destiny, Final Fantasy XIV manages just fine with match made raids.
So much truth here.
Players advocating for a MM alternative aren't asshole, "gatekeeping" or "elitists".
There's absolutely no need for such a defensive stance. The raid will release a d those that are serious about it will find a group.
Destiny raids vs FFXIV are complete different, is someone doesn't have mic or does not know how posicionate on certain chambers, good luck trying to complete The Last Wish, King's Fall or Wrath of the Machine (at least on the first months).
In Last Wish your not getting past Shuro Chi without communication straight up.I don't know what WoW or FF raids are like. They could very well be harder than destiny raids.
But there is a difference between "This raid is hard" and "this raid requires communication to beat"
I mean certain encounters in a Destiny raid cannot be completed unless people know what their role is in that raid. Are you a runner. Are you handling this boss or this boss?
There are certain tasks where Player A needs to relay to player B where and when to do a certain action. You legitimately need a mic for certain encounters. Its not hard. You just need to communicate.
i don't think anyone WANTS to gatekeep. it'd be great if everyone who wants to do the raid can just do it.There's no gatekeeping but you have to be serious about the game to find a group. Dude, that IS gatekeeping. "If you aren't X enough you don't even get to try" is the definition of gatekeeping.
What is X? Gear score, don't worry the game will gatekeep for you (as it should, you shouldn't be dragging others down because you're not prepared)There's no gatekeeping but you have to be serious about the game to find a group. Dude, that IS gatekeeping. "If you aren't X enough you don't even get to try" is the definition of gatekeeping.
Thats a fast and loose definition, needing to put together a dedicated team is not gatekeeping and stop being silly.There's no gatekeeping but you have to be serious about the game to find a group. Dude, that IS gatekeeping. "If you aren't X enough you don't even get to try" is the definition of gatekeeping.
I suppose you could argue that, but this particular form of "gatekeeping" is apparently inherent to the design of the raid. The difficulty is coming up with a UI to accommodate for it.There's no gatekeeping but you have to be serious about the game to find a group. Dude, that IS gatekeeping. "If you aren't X enough you don't even get to try" is the definition of gatekeeping.
Yeah LFG is rarely if ever that simple. Was nowhere that easy early on with Destiny, which so many seem intent on comparing to.To be fair...
Are you really playing the raid if you are relying on matchmaking? I mean you will get to see the intro, shoot some guys maybe. But you're not getting any boss drops. At least not consistently.
Oh man it is night and day.
I tried matchmaking for a relativly simplistic game like Sea of Thieves when it came out and for Arena. Nightmare 100% of the time.
No issues wth LFG. Just knowing someone can talk and is on the same page as you is huge. Thats what people aren't getting.
Matchmaking process goes as follows.
"I want to play raid"
*hit matchmaking*
**Agents found, you are joining a group**
Intro Cutscene Plays, you load into the airport.
"Everyone got a mic"
"I do"
"Yeah whats up"
*player 3 does jumping jacks*
*player 4 just rushes straight in*
"So only 3 people got mics? I'm out, gonna try for a better group"
**An agent has left your squad**
LFG Process goes
"I want to play a raid"
Check LFG site.
-Looking for 2 more for full raid completion. Must have mics.-
Hit I'm interested
Get invited to the pre game lobby.
"everyone ready to go?"
8 players say yes.
"alright lets go"
Do you play on Xbox? The built in LFG system for Xbox it well used by the community, and with a popular game like Division 2, you should have issues finding LGF requests for groups looking to pick up another player, especially on typical raid days like reset day and fri/sat.
Yes I'm OK if it's easy. I want to see the area I want to see the bosses. I want to get the story. I don't want to spend a weekend bashing my head in the ground with 8 people.
This is what I don't understand. An easier matchmaking raid with worse rewards means that the real raid is still there for people who want it. All you hardcore dudes would still have your fun. And the rest of us would have ours.
I mean if the devs have stated that internal testing showed that the raid doesn't quite work with random MM, what are we supposed to take away from that? Do we accuse them of lying? Are we going to trot out the "lazy devs" arguments?
They would obviously want as many people playing their game as possible, so this decision doesn't strike me as nefarious in nature.
Random symbol bullshit is not the only reason that mics/team comms are required.Every developer tries to make a balanced game out of the gate but inevitably fail. Internal testing is hardly perfect. Besides that's only part of it. Imagine if "teamwork" is required because of some Destiny style symbol bullshit. Technically they would be right to remove matchmaking. But the question would then be, 'why the fuck did you insert random symbol bullshit?'
It's just an example from Destiny. Not a commentary on Destiny raids as a whole.Random symbol bullshit is not the only reason that mics/team comms are required.
They never said it was the only reason. Geez, stop being so argumentative.Random symbol bullshit is not the only reason that mics/team comms are required.
It's just an example from Destiny. Not a commentary on Destiny raids as a whole.
There are lots of reasons comms might be required and Destiny itself has many more than just "symbol bullshit", so to be that reductive and specific is pointless.They never said it was the only reason. Geez, stop being so argumentative.
Added a poll since I'm kind of curious to see the overall opinion on ERA.
Currently right I'm leaning to at a later date after the Raid has been released but curious to see other people's thoughts.
Yes I'm OK if it's easy. I want to see the area I want to see the bosses. I want to get the story. I don't want to spend a weekend bashing my head in the ground with 8 people.
This is what I don't understand. An easier matchmaking raid with worse rewards means that the real raid is still there for people who want it. All you hardcore dudes would still have your fun. And the rest of us would have ours.
Yeah, it is an overreaction because you've most definitely played enough to care about raid matchmaking so the want for a refund is simply a knee-jerk negative reaction. Rather than exclaim you deserve a refund after playing enough to come to the conclusion that you no longer are enjoying the game due to no matchmaking for the raid you could have just said "well I guess I won't be able to gain the enjoyment I believed I could access with my commitments/needs which sucks but I've gotten enough out of the game."How do you know how much I played the game?
I bought it because of the promise of MM for every activity. Now they are backpedaling and I'm the one overreacting. Ok.
You think destiny raids are harder than FFXIV?Destiny raids vs FFXIV are complete different, is someone doesn't have mic or does not know how posicionate on certain chambers, good luck trying to complete The Last Wish, King's Fall or Wrath of the Machine (at least on the first months).
Destiny's Raids are harder than the normal mode of FFXIV's raids. 100%. Not even a question.
No. An MMO raid is not the same as a raid in a shooter.As I said with Destiny, Final Fantasy XIV manages just fine with match made raids.
If the raid difficulty comes from mechanics themselves then an "easy mode" is most likely going to hurt the raid's overall design itself. It's because raids that rely on mechanics are carefully designed around those encounters and as such you'd need to have two wildly different mechanical designs of the same raid and that's not really realistic.Yes I'm OK if it's easy. I want to see the area I want to see the bosses. I want to get the story. I don't want to spend a weekend bashing my head in the ground with 8 people.
This is what I don't understand. An easier matchmaking raid with worse rewards means that the real raid is still there for people who want it. All you hardcore dudes would still have your fun. And the rest of us would have ours.
Except if that person is a healer or tank.The weight each person has to carry in a 6-8 man shooter raid is far more than the weight 1 single person carries in an MMO raid.
If your tank or healer sucks in a MM MMO raid, you're fucked lol. The majority of people go DPS for a reason.
It's not the same as an shooter raid.
Are you two arguing against me or with me?Except if that person is a healer or tank.
The thing with the Division, is that there really are no roles as of yet. As it is now, we don't have people running heals or tanking, etc because it's just not viable with the current gear makeup. I'm hoping that'll change but going into this raid everyone or easily the highest % of players will be all dps focused and no one person will be anywhere as critical as individuals in an MMO raid group - not even close.
Yeah you probably need to edit your post then. You made a blanket statement which I quoted and then later went on to clarify what you wrote saying that's not entirely the case. Kinda defeats the first sentence which is all I read when I decided to respond.Are you two arguing against me or with me?
Nothing you two said disagrees with what I said in the very post you guys quoted. But at the risk of repeating the very same post. I already said that I'm not saying you dont have cases in MMO raids where one man's death cases the run to fail, because you do...that'd be the death of tank/healers. But those DPS people...you can afford to lose a couple of them. In shooter raids with smaller teams, the responsibility on each person to make the run a success is higher (provided it's not Crota's End lol).
What? I didnt even edit my post...lol. Do you see any edit mark on my post?Yeah you probably need to edit your post then. You made a blanket statement which I quoted and then later went on to clarify what you wrote saying that's not entirely the case. Kinda defeats the first sentence which is all I read when I decided to respond.
I thought it was super clear... I was a agreeing with you. Try reading it again with that in mind?Are you two arguing against me or with me?
Nothing you two said disagrees with what I said in the very post you guys quoted. But at the risk of repeating the very same post. I already said that I'm not saying you dont have cases in MMO raids where one man's death cases the run to fail, because you do...that'd be the death of tank/healers. But those DPS people...you can afford to lose a 1-2 or even a couple more. In shooter raids with smaller teams, the responsibility on each person to make the run a success is higher simply because each loss is is a higher loss percentage wise (provided it's not Crota's End lol).
I didn't say you edited it. You said in the first paragraph that no one person is as important in an MMO raid as in a shooter and then in the 2nd paragraph you said that wasn't the case, because if a healer/tank dies then they fail. So you corrected yourself. I didn't read that part yet because I had an issue with what you first wrote and chose to respond.What? I didnt even edit my post...lol. Do you see any edit mark on my post?
What I'm talking about was in the original post, don't blame me for missing it.
I didn't say you edited it. You said in the first paragraph that no one person is as important in an MMO raid as in a shooter and then in the 2nd paragraph you said that wasn't the case, because if a healer/tank dies then they fail. So you corrected yourself. I didn't read that part yet because I had an issue with what you first wrote and chose to respond.
Or you could just have a choice??