The original post I was replying to was more or less implying that making something good in Dreams is a ticket to a job.
I must be missing something. This is the post I saw you reply to:
Which is sarcastically saying the same thing I'm saying.
The original post I was replying to was more or less implying that making something good in Dreams is a ticket to a job.
What is with this thinking?Are these 9 year olds trying to break into the game industry? All I'm saying is for the time investment Dreams requires, if you have access to a computer you're better off downloading Unreal Engine 4 or Unity or Game Maker or something if you want to make games, where you'll learn a lot more direct 1:1 experience with tools that can be used to make games that aren't accessible only to people who own both a PS4 and Dreams. Obviously Dreams has its uses, but to make anything *actually good and worth playing* requires just as much effort as it does to make a game outside of its walled garden, so you might as well just go all the way with it.
There are way more jobs than simply programming. Maybe they liked his modeling or his level design. The latter requires a bit of programming knowledge but can likely be learned on the job.I don't know why they hired him unless he knows actual programming.
I don't know why they hired him unless he knows actual programming.
That reads to me as "This person got a job because of Dreams so anyone can!" That's what I was replying to and disagreeing with. You spun it out into a whole different argument. I don't really agree with your interpretation at all, but c'est la vie.I must be missing something. This is the post I saw you reply to:
Which is sarcastically saying the same thing I'm saying.
It kinda just is a more jank version of Resogun, running at ~30FPS. I'm not sure why you would offer someone a job just on the basis of Blade Gunner, given that creating a carbon copy of someone else's game isn't exactly a showcase for design talent. I presume his resume is more substantial than just his Dreams projects though.That game looks like a really janky version of Resogun so not understanding the love tbh. Not played it first hand though.
???? At best you could spin having used Dreams into design and composition experience with a sequencer. It's not really at all the same as knowing real programming language concepts or how modeling tools work or how to mock up 2D designs in Photoshop or how to write design docs, etc.
As someone who's put in loads of hours learning Unity and Gamemaker before discovering Dreams, I strongly disagree with pretty much everything you've said here.All I'm saying is for the time investment Dreams requires, if you have access to a computer you're better off downloading Unreal Engine 4 or Unity or Game Maker or something if you want to make games, where you'll learn a lot more direct 1:1 experience with tools that can be used to make games that aren't accessible only to people who own both a PS4 and Dreams. Obviously Dreams has its uses, but to make anything *actually good and worth playing* requires just as much effort as it does to make a game outside of its walled garden, so you might as well just go all the way with it.
whenever i see someone type like this I hate them for it, but it is still funny af. It's so condescending lmao.
I mean, that's still a valid criticism tbh.
That game looks like a really janky version of Resogun so not understanding the love tbh. Not played it first hand though.
Pleased for the developer though landing a job, looks like Dreams could become a nice recruitment tool.
yes...this is not 'modeling work'.......just 'sequencing'.....yes...
sure he did a similar game as resogun but starting from scratch and doing the logic thats nothing to write off. and then graphics.
For the same reason concept artists still do studies from time to time...learning. Learning to improve or learning something new is never wasted time. In this case, learning how to program and work logic for games, level design, prototyping and so on... got this person a job in the industry. If you are passionate about something, money should be the last thing you think about... especially if you are to do that job until you retire.
You must really not know anything about dreams to say half of this lmao. You're gonna have to break it down how most programming concepts don't apply to dreams. Also, learning other tools like GML, Unity, etc won't teach you how to do design docs either???? At best you could spin having used Dreams into design and composition experience with a sequencer. It's not really at all the same as knowing real programming language concepts or how modeling tools work or how to mock up 2D designs in Photoshop or how to write design docs, etc.
Not really, why do any hobby? Capitalism got some of yall fucked up.
That's not. 🤔😐
I don't know why they hired him unless he knows actual programming.
I guess he got hired for his graphical skills not gameplay design.That game looks like a really janky version of Resogun so not understanding the love tbh. Not played it first hand though.
Pleased for the developer though landing a job, looks like Dreams could become a nice recruitment tool.
Making stuff is fun! I make games for a job but always enjoyed tinkering with game making tools. I still do. The hours I spent making maps in Amiga Worms and 3D Construction Kit all contributed to my skills today. I'm happy to see that people can get such visibility with their work now.I don't understand how people have the patience to learn all the different modules of the game, but I guess that just makes their efforts all the more remarkable
Made from scratch by one person in... a week?
How much time and people Resogun had?
And he made the music too, using Dreams tools.
Making stuff is fun! I make games for a job but always enjoyed tinkering with game making tools. I still do. The hours I spent making maps in Amiga Worms and 3D Construction Kit all contributed to my skills today. I'm happy to see that people can get such visibility with their work now.
Mods and maps and custom content for games has always been a major component in games recruitment.
I just wish that Sony would open up a Dreams Arcade Plattform, so the games can be played and bought by non-Dreams owners.
Exactly. It's baffling to see. Maybe it's a defense mechanism to make them feel good about themselves.Take it to resetera to take this cool news and use it to take shots at the guys' work
Looks like this guy's looking to get hired for Final Fantasy XVI
This game brings out the absolute worst in some people. They can't just let people have fun creating things without shitting all over it. It's absurd.