I'm not sure where this stands temperature wise on the Take Spectrum, but I'll throw it out there anyways.
I honestly think the long shadow of the Maniac Pixie Dream Girl has done more harm then good in developing better female protagonists. The rush to not make a woman feel like a MPDG feels to, especially in big commercial AAA, Hollywood, Bestseller, etc. contexts, lead to just... this very homogenized, bland ideal of what a Strong Female Protagonist looks like. And look, I get it. Men for decades, no, centuries have had the freedom to be bland templates for self-insert empowerment fantasies, with no obligation to be interesting, unique, any of that crap. But, counterpoint, I don't think any of those male characters are particularly interesting either. Not naming names here, but I feel like a strong majority of male protagonists in AAA gaming are, in the same sense, a bland homogenized platonic ideal of "grizzled manliness", and if the best gaming can do is just take that minimal effort cliche and genderbend it, honestly it feels somewhat dissappointing.
That isn't to say that crazy cool self-insert fiction isn't cool and fun, but a trend I've weirdly enjoyed in a lot of modern entertainment that female characters have been really, obnoxiously absent from is characters who look like they're having as much fun in the moment as the audience is. I know "quips" get a bad rep, and I know they can/have been used really badly, but it feels like there's this minimal expectation for women to either be serious and competent and badass, or to be tragic and suffering and muh audience's paternal instinct to protect delicate flowers. And it feels like it's there, because the alternative, to make female characters a little wacky, a little silly, a little cocky, a little prone to comedic backfiring, hell maybe even a little selfish and childish, feels like it'd be immediately pegged with the dreaded MPDG tier, as if writers should make characters around what things random dudes on the internet will/won't fetishize (pro tip: the internet fetishizes everything). And that makes female characters, specifically female leads, a lot less varied and dramatic.
tl;dr: Give me more total dorks, and clueless muscleheads, and cocky knaves, and hapless fellas, and all those other cool and weird character archetypes that are obnoxiously absent in female leads in gaming.